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Another Downtime tonight 13 April ***

STAR WARS: The Old Republic > English > General Discussion
Another Downtime tonight 13 April ***

ConEu's Avatar


ConEu
04.13.2012 , 06:32 AM | #231
Quote: Originally Posted by Galbatorrix View Post
LOL at the contradiction....
You are very right there that person should have thought that this is a new mmo and that there probably will be a few bugg issues and not say " ohh man this is unacceptable" well guess what you did accept it. And now that you are playing this game stop whining it's only 4 hours i think you can wait it out only think of it like this: this game will be alot better once they fix these issues better now then when you are on some "super important mission".

unclekaula's Avatar


unclekaula
04.13.2012 , 06:32 AM | #232
I'll just assume they forgot to nerf ninja nerf a few things.


'Um Director Sir? Based on our WZ statistical data from the previous 12 hours our team of chimps feel that the warriors definitely need a nerf. But also , sir, the orangutan team thinks bounty hunters, warriors, and sages should be nerfed. And of course, director, the gorillas say we should definitely nerf the operatives again and then rebuff marauders. '
Flyboy Shaquandra - BM Pyro Merc - Keller's Void <RogueFive>
Flygirl China - War Hero Rage Jug - Keller's Void <Scum and Villainy >
LatoyaJackson The Merciless - BOSS Sorc - Keller's Void <Evil Bastards>

DieAlteHexe's Avatar


DieAlteHexe
04.13.2012 , 06:32 AM | #233
Quote: Originally Posted by Kaltastic View Post
I have been playing MMO's since Ultima Online came out and I don't ever remember a multi-hour downtime back to back days in a row in any other game. I don't claim to have played them all but I have played alot. I have been a big advocate of SW:TOR and I still love the game however this is the first time I really have to agree with some of the complainers.
I can. EQ2, WOW. In fact both had some serious downtime, worse than this. In WoW I ended up with either 42 or 43 days credit for all the downtime.

That said, no one likes downtime especially when it nails 'em right in their primetime but eh, rather that than bugs.
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-- It's the journey, not the destination. --

Selvec's Avatar


Selvec
04.13.2012 , 06:32 AM | #234
Quote: Originally Posted by Avacyn View Post
You are aware that the game started in the US yeah?

Before you jump down my throat, you should know I am an Australian and this is my prime time just as it is yours (I assume). I think if it were an option to take servers down at different times to please everyone they would probably consider it. Lets face it, the market is a majority US market, they are a business, they would be dumb to give us, the minority, preference over the majority.

I actually doubt that they cared at all what time they did this, it seems as though it was needed although in my limited experience of the game post 1.2 I saw very little that was wrong, must be lucky I guess.
Actually I do not think they would consider the option to please everyone. I also don't think its Biowares call. EA likely hosts the servers, and EA is notorious for treating people outside of the USA with a lack of consideration, its one of their trademark reasons for why everyone tends to have a go at them. Late release dates, bad online servers, DLC that is only limited to America.

Now the logic of "But it was made in America so Americans should get the movie first". Well that same logic doesn't seem to apply to movies, or other media. See for example half of the fantasy movies these days which are set in New Zealand. Spartacus came out in America a full year in advance before screening here, and it was filmed in NZ, as well as half the cast being kiwi's.

The logic of "Its made in a this country, so it should come out here first" only works if it's applied on a broad spectrum to all media. Note that ME3 didn't get an early release in Canada, and Canada doesn't get patches and such directed at them, despite the game being made by a Canadian studio. So there is no reason that SW:TOR being made in America should mean patches are released with American customers in mind.

Then there is the really simple logic. If they didn't want to cater for international customers, why did they release internationally at all?

Oh and I agree, I saw bugger all wrong with 1.2 either, its why I'm throughly annoyed we need to be deprived of another 4 hours during prime time.

Dayln's Avatar


Dayln
04.13.2012 , 06:33 AM | #235
Well they owe us anyway, they promised us at least 8 hours downtime yesterday and they did not deliver, we only got 7
I have a bad feeling about this

fillmeup's Avatar


fillmeup
04.13.2012 , 06:34 AM | #236
It does get tiring being an Australian, when everytime I try to play it seems like we have downtime. It's not that I don't understand the business side of things, but we always seem to get the short straw with international MMO's.

If we had to wait so long for them to get us a local server(s), then the local servers should at least be able to handle staggered downtime. I don't really care what the reason is, but if architected correctly then it would be possible.

I've had multiple local friends leave this game due to this reason, and while I am only a week into the game, it's definitely losing it's lustre. (bought it Saturday, have been unable to play 4 times since for one reason or another). Other games I enjoy have the same problem (Eve-Online - played since beta and still going), but at least they're downtime is 30mins-1hr and is predictable. They have a reason for it - centralised servers / single shard. Multiple server installations shouldn't need to be down at once.

I know it's been said, but it is very frustrating. Sort of like the game, not going anywhere just yet, just wishing MMO's in general would think about staggering patches for each of their representitve server farms..

Selvec's Avatar


Selvec
04.13.2012 , 06:34 AM | #237
Quote: Originally Posted by Dayln View Post
Well they owe us anyway, they promised us at least 8 hours downtime yesterday and they did not deliver, we only got 7
That still leave 3 hours! Let me just get my pitchfork and torch...

DieAlteHexe's Avatar


DieAlteHexe
04.13.2012 , 06:34 AM | #238
Quote: Originally Posted by lightspeed View Post
Well one issue I noticed in tatooine last night was on my trooper vanguard quest. I'm responding to the apartment complex bombing. I get in there, speak with the residents as the droids attack. 2 mouse clicks and my companion is dead another mouse click and i'm dead.....That fast. There was no lag as I could manuever and fire, MV was FAST. But those droid were faster then fast!

All and all I thoroughly dislike 1.2. Seems they needed to suck the last little bit of fun out of the game....at least for me.
Had the same thing. I thought it was just me being sucktacular or something. It was INCREDIBLY fast. Sorry it hit you too but I feel better knowing it wasn't me. After downtime, I guess I will log in and try it again and see if anything has changed cos that was a real bugger.
---------------------------------------------------------------

-- It's the journey, not the destination. --

Dayln's Avatar


Dayln
04.13.2012 , 06:36 AM | #239
Quote: Originally Posted by Selvec View Post
That still leave 3 hours! Let me just get my pitchfork and torch...
It is just another example of our being lied to, it is just shameful, Epic Fail!

( I am tired of fighting the QQ and so have decided to join them to see how it goes )
I have a bad feeling about this

Lieuwars's Avatar


Lieuwars
04.13.2012 , 06:37 AM | #240
Quote: Originally Posted by fillmeup View Post
It does get tiring being an Australian, when everytime I try to play it seems like we have downtime. It's not that I don't understand the business side of things, but we always seem to get the short straw with international MMO's.

If we had to wait so long for them to get us a local server(s), then the local servers should at least be able to handle staggered downtime. I don't really care what the reason is, but if architected correctly then it would be possible.

I've had multiple local friends leave this game due to this reason, and while I am only a week into the game, it's definitely losing it's lustre. (bought it Saturday, have been unable to play 4 times since for one reason or another). Other games I enjoy have the same problem (Eve-Online - played since beta and still going), but at least they're downtime is 30mins-1hr and is predictable. They have a reason for it - centralised servers / single shard. Multiple server installations shouldn't need to be down at once.

I know it's been said, but it is very frustrating. Sort of like the game, not going anywhere just yet, just wishing MMO's in general would think about staggering patches for each of their representitve server farms..
This guy. No emotional undertones, no nerdrage. A true Jedi. I wish I had half the Zen!
I was going to be a Decemberist, but I waited too long.