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Which jedi class is most 'acrobatic'?

STAR WARS: The Old Republic > English > Classes
Which jedi class is most 'acrobatic'?

Froteus's Avatar


Froteus
04.13.2012 , 10:24 AM | #11
Quote: Originally Posted by Tenacity View Post
Decided to go with Shadow, probably going kinetic combat spec.
I would think its the Shadow as well using kinetic combat.

Force speed + spinning kick + double strike + project + tumult + spinning strike.

Do it. Jump when you do the kick moves it looks awesome. I do some awesome looking Acrobatics with my shadow that make my guild say "wow".

Ginnem's Avatar


Ginnem
04.13.2012 , 10:33 AM | #12
Don't Shadows have an ability where they throw their lightsaber in front of them and it spins in place for a second?

I mean that's crazy awesome.

Tenacity's Avatar


Tenacity
04.13.2012 , 10:50 AM | #13
Quote: Originally Posted by Ginnem View Post
Don't Shadows have an ability where they throw their lightsaber in front of them and it spins in place for a second?

I mean that's crazy awesome.
Havent heard of this, curious now.
Akeema Lynx Mirialan Freelancer

Ginnem's Avatar


Ginnem
04.13.2012 , 11:29 AM | #14
Quote: Originally Posted by Tenacity View Post
Havent heard of this, curious now.
I looked up the video I saw it in for you. Be warned there is music, Shadow is obviously to his left.

http://www.youtube.com/watch?v=b1AOorh2sWo&t=2m0s

WinterWraith's Avatar


WinterWraith
04.13.2012 , 12:12 PM | #15
Quote: Originally Posted by Tenacity View Post
Havent heard of this, curious now.
It's called Clairvoyant Strike and is the 31 point skill in the Infiltration tree.

Mapex's Avatar


Mapex
04.13.2012 , 01:26 PM | #16
From my experience with a Kinetic Shadow to 30 (beta), Carnage (respecced Rage later) Marauder to 30 (beta), and Vigilance Guardian to 50 (live), the most acrobatic character is a wash; NONE of these classes were acrobatic. Without Spinning Kick and the PvE-only Tumult you are just a caster with a clunky looking Double Strike as a Shadow. The Guardian is very much as stiff as a Juggernaut. The Marauder attacks rapidly but even he is very stiff because he doesn't move his legs during any of his attacks.

I wish Plasma Brand for Guardians did the KotOR 2 style "Power Attack" animation where the Knight somersaults in the air, his entire body parallel to the ground, and slashes the target with only one hand on the lightsaber. This would make sense, too, seeing as Overhead Slash is the KotOR I "Power Attack" animation.

Guardian Slash and Hilt Strike could use some animation adjustments because they seem very clunky and non-fluid for an acrobatic warrior. I recall Hilt Strike on a pre-release video mimicking the attack Ven Zallow did to Malgus in the Deceived trailer where the the hilt was perpendicular to Malgus's face (in game Pommel Strike and Hilt Strike instead smash the bottom of the hilt instead of the grip-side of the hilt into the opponent's face).

IMO the coolest looking lightsaber attack in the game is a simple Slash attack that the Shadow/Assassin do. It's the one where if the resourceless attack lands a killing blow on the target your character spins and twirls his saber with him. Just spam your "1" key on low health targets with a double-bladed saber out and you'll see what I mean after a few kills.

I really hope we can get yet another animation pass on the lightsaber-using ACs because they don't feel nearly as acrobatic as they seem to be described everywhere else.
Streamlining Cover to be More User-Friendly and Intuitive
Improving the Adv. Prototype/Tactics Tree
Imperial: Mapex (PT) | Jerro (Sorcerer) | Khallus (SM) | Vinegarstrokes (Operative)
Republic: Mapekz (GS) | Khallas (JG) | Ammon (Shadow) | Bobbumman (Commando)