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Allow Reverse-Engineering of Battlemaster Orange Gear

STAR WARS: The Old Republic > English > Crew Skills
Allow Reverse-Engineering of Battlemaster Orange Gear
First BioWare Post First BioWare Post

Paitum's Avatar


Paitum
04.12.2012 , 01:55 PM | #1
I have crafted 30+ War Hero and Battlemaster orange gear and so far have only had 1 crit, therefore I have 29+ pieces of gear that I can't reverse-engineer for mats! Each of these pieces of gear take ~11 Zal Alloy and ~5 Ciridium (+other mats). The only thing I can do with the non-crit orange gear is sell it for 1 credit. ONE CREDIT!

This is a very VERY unrewarding game mechanic.

On a side note, at this rate, each player that wishes to get a full set of Battlemaster gear, will need upwards of 3 million credits.

Urothefox's Avatar


Urothefox
04.12.2012 , 02:17 PM | #2
Are they BoP?

GeorgZoeller's Avatar


GeorgZoeller
04.12.2012 , 02:32 PM | #3 This is the last staff post in this thread.  
This is in fact something we are working on at the moment.

Oompaw's Avatar


Oompaw
04.12.2012 , 08:08 PM | #4
Quote: Originally Posted by GeorgZoeller View Post
This is in fact something we are working on at the moment.
I do hope this applies to all crafted oranges, not just the battlemaster set. I expect that it does, as it would make sense.

xNetshadowx's Avatar


xNetshadowx
04.13.2012 , 12:33 PM | #5
Indeed, I have made 40+ pieces, and only critted 2, no I'm left over with 48 pieces and I lost all the mats i stockpiled, but t lest they are working on it, hopefully when the servers go live I can r/e them.
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Vicelord's Avatar


Vicelord
04.13.2012 , 12:40 PM | #6
Quote: Originally Posted by GeorgZoeller View Post
This is in fact something we are working on at the moment.
Are you working on the set bonus issue associated with War Hero and Battlemaster orange shells as well? Why give us the option to critically craft orange BM gear if when we transfer mods we lose the set bonus associated with the BM gear? The Bioware team is saying it only applies to War Hero and Campaign mods, so then why orange BM shells? Also, why not allow the Rakata set bonus to transfer as well? I am not understanding the logic behind this.

dljason's Avatar


dljason
04.17.2012 , 10:09 AM | #7
are you also working on removing the valor requirements on the made gear?
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Bartes's Avatar


Bartes
04.17.2012 , 11:13 AM | #8
Quote: Originally Posted by Oompaw View Post
I do hope this applies to all crafted oranges, not just the battlemaster set. I expect that it does, as it would make sense.
yeah, so far I sell all non augmented stuff for 1 credit to NPC as no one will buy it in GTN.
Aes Sidhe

Bartas - lvl 50/70+ Gunslinger - Sharpshooter specced and lovin it!

Bartes's Avatar


Bartes
04.17.2012 , 11:15 AM | #9
Quote: Originally Posted by Urothefox View Post
Are they BoP?
no they are not BoP, they are BoE but why you would use it without set bonus or at least augment slot? Looks are from so so to terrible anyway.
Aes Sidhe

Bartas - lvl 50/70+ Gunslinger - Sharpshooter specced and lovin it!

Shlamorel's Avatar


Shlamorel
04.17.2012 , 11:41 AM | #10
Are those with low amount of crits using companions with maxxed affection?

I realize we all have a unique experience with the stats involved, but I have crafted about 10 War Hero pieces and have had exactly 3 crits... but I'm only using companions with max affection to craft them.

I do agree still though, it would be useful if we could RE the pieces that don't crit.
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