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MOX Raid / Solo Meters


Feoktist's Avatar


Feoktist
04.13.2012 , 12:53 AM | #11
This is awesome. Being a combat log parser evangelist myself, I can't but admire your work. Awesome and very efficient!

May I suggest a few enhancements that would IMHO eventually make this tool indespensable to everyone?

- Since my main is a tank, I'm mostly interested in the incoming damage i.e. block/parry/evade.. sorry deflect =), miss, absorb and damage type stats. A few clever ideas can be found here http://www.lotrointerface.com/downlo...tAnalysis.html
- Shocker, the log indicates Force spent (non-force users probably also have their resource exposed)! This allow for best-in-class efficiency metering i.e. damage vs. power spent charts.
- If I'm not mistaken, the log indicates both inflicted and unmitigated damage (as in [Project {..}] [ApplyEffect {..}: Damage {..}](2023* kinetic {..}) <3339>)? This would allow to build a marvelous mob mitigation analysis.
- Adding and maintaining a dictionary of class skill would make damage outputs much more transparent. I.e. little did I know, Telekinetic throw's damage and heal ticks are displayed as 'Crushed'.
- Please make the parser handle the logs offline. Right now it seems the only way is to send the files to the server, but offline would be better.
- The last bit is totally up to you, but if you make the source code available, people like myself could help you debug and improve the software. Plus this would alleviate the task of proving to everyone that your software has no backdoors

Again, GREAT GREAT JOB! Thank you so much for this.

P.S. Oh yeah, did I mention that it worked for 5 hours in the ops yesterday without a glitch? I managed to crash the parser only after I toon-hopped for like 10 times =)

Inzi's Avatar


Inzi
04.13.2012 , 12:55 AM | #12
We're having issues with the Archives deciding to

a) Either cut off after a certain number of fights
b) Numbers are REALLY weird--like a sorc doing 100 dps on a fight.

I'm not sure if I'm doing something wrong? We started a new Raid Key for the raid tonight. One person left raid in the middle & came back... Not really sure.
A home for busy adults seeking high level PvE in a respectful, mature atmosphere.
Ferne R'y | Sage

Ginnai's Avatar


Ginnai
04.13.2012 , 07:27 AM | #13
Quote: Originally Posted by Feoktist View Post
May I suggest a few enhancements that would IMHO eventually make this tool indespensable to everyone? ...
Thanks for the feedback, a lot of the ideas you mentioned are already on my mind. The last few days I've been pretty heavily focused on performance improvements to be able to handle an influx of new users now that 1.2 is live. For the near future, this is probably going to continue to be my focus. Keeping the tool up and running for everyone is my #1 priority, but I will probably sneak in some small fixes here and there. One point you mentioned specifically:

Quote: Originally Posted by Feoktist View Post
- Please make the parser handle the logs offline. Right now it seems the only way is to send the files to the server, but offline would be better.
So, the log files are parsed locally on your machine. When you run the tool in solo mode, you are not hitting my server for anything. Anytime you press "Start" instead of "Sync to Raid" it will parse and display the stats of your current (or most recent) log file. For now, there isn't a way to point to a specific file, but you could manipulate it for this effect. Simply create an empty directory (within the CombatLogs folder is fine), copy the file you want to parse into that empty folder, then point the tool at that new folder and hit Start. Since its the only file in that directory, it will parse that one. That work around may be useful to you for now, hope that helps. Thanks again for using my tool.
Server: Helm of Graush
Guild: Memories of Xendor http://memoriesofxendor.com
Live Meters: http://memoriesofxendor.com/parser/desktop/

Ginnai's Avatar


Ginnai
04.13.2012 , 07:33 AM | #14
Quote: Originally Posted by Inzi View Post
We're having issues with the Archives deciding to

a) Either cut off after a certain number of fights
b) Numbers are REALLY weird--like a sorc doing 100 dps on a fight.
Compiling and archiving fights is unfortunately rather difficult. It is probably the most complicated aspect of this tool. Admittedly, it isn't working 100% correctly at the moment. There are definitely some known issues I'm aware of:

- Dying and/or vanishing mid-fight is still causing some problems.
- Archiving is not working when the raid/group completely wipes.
- Conflicting data is getting attributed to the wrong fights occasionally. (if a single raid member engages an enemy alone for example)

As I mentioned in my previous post, performance is #1 for now, but fixing archiving is a major task still on my list. Hopefully, I'll be able to improve it wth more time and testing. Thanks for the feedback.
Server: Helm of Graush
Guild: Memories of Xendor http://memoriesofxendor.com
Live Meters: http://memoriesofxendor.com/parser/desktop/

Berezo's Avatar


Berezo
04.13.2012 , 08:38 AM | #15
Used this tool last night and it is awesome and helped a lot with toth and zorn. Would love to have DPS shown in some sort of way for the whole raid along with total damage done. Also would be great if there is some work around to getting the pop ups to appear in a full screened game. Other than that, loved it. Great work!
Squad 367 Member

Kurwa's Avatar


Kurwa
04.13.2012 , 09:04 AM | #16
Dying definetly makes everything go sideways. I was in the same raid as Inzi and if anyone died during a fight it basically reset the meter for that person and on a few occasions just completely reset the meter all together.
“Kill them all without warning and give no quarter”

Cassp's Avatar


Cassp
04.13.2012 , 09:12 AM | #17
Works great, except it really needs dps numbers for everyone on the raid dps popout.

cbowsin's Avatar


cbowsin
04.13.2012 , 10:48 AM | #18
Used this last night for KP. Didn't do Raid mode as only few of us had it, but as a single meter I find it works really well. Thank You.
Yoda: I cannot teach him. The boy has no patience.

pure_laced's Avatar


pure_laced
04.13.2012 , 10:52 AM | #19
Can you add in a Death Recap? Take the last 5-10 secs before a death event for incoming damage and heals received?
Cali Killed Nox
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Kurwa's Avatar


Kurwa
04.13.2012 , 11:10 AM | #20
Quote: Originally Posted by pure_laced View Post
Can you add in a Death Recap? Take the last 5-10 secs before a death event for incoming damage and heals received?
That would be realllllllllllllllllllllllllllllllly nice
“Kill them all without warning and give no quarter”