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bellok's Avatar

04.11.2012 , 04:51 PM | #1
So the reason for 1.2 nerfs is because 1mil healing in a wz is overpowered and 1 mil dps'ing isn't. Got it. Makes sense.....

bellok's Avatar

04.11.2012 , 04:58 PM | #2
.....and the raids were too easy so instead of making them harder they change the healing. Makes sense......

cupofwater's Avatar

04.11.2012 , 05:35 PM | #3
1 mil dps was because of a direct relationship with 2+mil healing.

Those large dps numbers were because no one was dying. (AKA getting outhealed)
"The dark is generous, and it is patient."

AtomicDP's Avatar

04.11.2012 , 05:41 PM | #4
lol you have to be pretty ignorant to think there is no correlation between 1 mil dps and 1 mil healing. obviously the 1 mil dps is BECAUSE OF the 1 mil healing...

Qilue's Avatar

04.11.2012 , 11:52 PM | #5
Healing contributing DPS success.

Lies and blasphemy!!!

Macroecon's Avatar

04.12.2012 , 12:55 AM | #6
First off its not even clear that healers are getting nerfed - at least in PvP. Their base numbers look like they are going down, but now factor in a >10% output boost from gear inflation AND the fact that almost all dps classes got nerfed and I think healers will be fine. In PvP.

aldawg's Avatar

04.12.2012 , 04:19 AM | #7
playing a dps class against healers healing healers healing healers ...yes its lots of fun

kuey's Avatar

04.12.2012 , 04:28 AM | #8
Healing in PvP didn't get nerfed overall. It was only Commando and Sage healing that did. Healing in general is getting a buff in PvP in 1.2 thanks to Expertise. Increased DPS due to Expertise is offset (somewhat) by increased DMG reduc due to Expertise. Increase in healing due to expertise is offset by... oh wait it isn't offset at all (trauma already exists so it doesn't factor in for any changes).

Edited to fix horrendous grammar.