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When will there be a SERVER MERGE?

STAR WARS: The Old Republic > English > General Discussion
When will there be a SERVER MERGE?

discbox's Avatar


discbox
05.09.2012 , 02:08 PM | #771
Quote: Originally Posted by Kourage View Post
I'm going to explain to you why they are doing transfers, not merges. Merges would involve transferring characters of player who quit and aren't coming back. They aren't here to put in a new name or legacy name. Merging them onto another server is just moving people who don't play onto another server, which serves no purpose. Once all the active and dedicated players choose to transfer and do, that server left behind likely will be subject for a merger or closure at a later date.
Bioware said they never delete accounts or character. So, do you really think they continue to run the old empty server just to archive them? Because they have to, because they never delete accounts or character, just in case a player comes back anytime.

Irilith's Avatar


Irilith
05.09.2012 , 02:14 PM | #772
Quote: Originally Posted by Kourage View Post
I'm going to explain to you why they are doing transfers, not merges. Merges would involve transferring characters of player who quit and aren't coming back. They aren't here to put in a new name or legacy name. Merging them onto another server is just moving people who don't play onto another server, which serves no purpose. Once all the active and dedicated players choose to transfer and do, that server left behind likely will be subject for a merger or closure at a later date.
Sounds like a pretty solid way to never win people back once they're gone.

JeramieCrowe's Avatar


JeramieCrowe
05.09.2012 , 03:12 PM | #773
Quote: Originally Posted by Patched View Post
I believe the last statement was that they are "in the cards". But you obviously know more.
Let's clarify here: allowing people to transfer off of a low-pop server to a higher one, then shutting down the server is NOT a merge.

A merge is the buggy, convoluted process of "merging" the software, economies, loot tables, entire server environments of two server clusters into one server cluster. It's a buggy, overly complex way of just allowing people to move off the dead server and shutting it down.

This is what Rift did last year with great success. Weren't around when the server was shut down? Next time you log in, you get a window allowing you to pick a server, pick a server, click login, and voila, everything's moved and you're ingame. Simple as that. Name conflict? You get another window to enter your new name, and that's that. It's literally as fast as logging in normally to transfer to another server.

Why ask for something more complicated that will only take more time and likely result in unplayability? No, we don't need merges, that's an out-dated system.
Allix Crowe - Vanguard Trooper -/- Ethavan Crowe - Smuggler Gunslinger -/- Malrath Crowe - Powertech Bounty Hunter -/- Boslo - Jedi Knight Sentinel -/- Jiao-gen Pall - Jedi Knight Guardian -/- Landen Tanarr - Jedi Consular Sage -/- Vaelyth Kinti-kaar- Sith Warrior Juggernaut -/- Oteln'erose'thu - Imperial Agent Sniper -/- Zandur Tuum - Cathar Knight

Patched's Avatar


Patched
05.09.2012 , 03:34 PM | #774
Quote: Originally Posted by JeramieCrowe View Post
Let's clarify here: allowing people to transfer off of a low-pop server to a higher one, then shutting down the server is NOT a merge.

A merge is the buggy, convoluted process of "merging" the software, economies, loot tables, entire server environments of two server clusters into one server cluster. It's a buggy, overly complex way of just allowing people to move off the dead server and shutting it down.

This is what Rift did last year with great success. Weren't around when the server was shut down? Next time you log in, you get a window allowing you to pick a server, pick a server, click login, and voila, everything's moved and you're ingame. Simple as that. Name conflict? You get another window to enter your new name, and that's that. It's literally as fast as logging in normally to transfer to another server.

Why ask for something more complicated that will only take more time and likely result in unplayability? No, we don't need merges, that's an out-dated system.
Ok, now I see you DON'T know what server merges are... Merging servers would have nothing to do with software, economies, and loot tables. It would simply be merging the player data.
Server merges would simply be player transfers without the ability to pick the server you want to go to. It also would not have to be simply combining 2 servers.
I can understand wanting the ability to choose the server you go to. It will just make it harder to get the servers more balanced.
With mergers they can group the servers so that most of the merged servers are starting with approximately the same number of players. With players choosing servers, either they constantly change what servers are available (and people get pissed because their friends moved to a server they can't) or you risk too many people going to the same server and other servers still having population issues.
It would also allow them to do things like keep guilds intact.
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Mallorik's Avatar


Mallorik
05.09.2012 , 03:38 PM | #775
they need to rip off GW2, one faction per server, Server vs Server wz's and open worl pvp areas. let people transfer to what ever server they want to whenever they want to.

WickedDjinn's Avatar


WickedDjinn
05.09.2012 , 03:51 PM | #776
Quote: Originally Posted by JeramieCrowe View Post
Let's clarify here: allowing people to transfer off of a low-pop server to a higher one, then shutting down the server is NOT a merge.

A merge is the buggy, convoluted process of "merging" the software, economies, loot tables, entire server environments of two server clusters into one server cluster. It's a buggy, overly complex way of just allowing people to move off the dead server and shutting it down.

This is what Rift did last year with great success. Weren't around when the server was shut down? Next time you log in, you get a window allowing you to pick a server, pick a server, click login, and voila, everything's moved and you're ingame. Simple as that. Name conflict? You get another window to enter your new name, and that's that. It's literally as fast as logging in normally to transfer to another server.

Why ask for something more complicated that will only take more time and likely result in unplayability? No, we don't need merges, that's an out-dated system.
Wait... I get it now. You're arguing semantics.

People are talking about one thing. Population consolidation. How it's done is irrelevant. Players will move. Servers will shut down.

JeramieCrowe's Avatar


JeramieCrowe
05.09.2012 , 04:05 PM | #777
Quote: Originally Posted by WickedDjinn View Post
Wait... I get it now. You're arguing semantics.

People are talking about one thing. Population consolidation. How it's done is irrelevant. Players will move. Servers will shut down.
Oh, yeah, the "semantics" argument again. Don't want me to bring up the difference? Then tell people to stop nerd-raging at James Ohlen when he said NO MERGES. He was talking about old-school merges, which I've already described. People, however, think he meant transfer/shut-downs.

He didn't.
Allix Crowe - Vanguard Trooper -/- Ethavan Crowe - Smuggler Gunslinger -/- Malrath Crowe - Powertech Bounty Hunter -/- Boslo - Jedi Knight Sentinel -/- Jiao-gen Pall - Jedi Knight Guardian -/- Landen Tanarr - Jedi Consular Sage -/- Vaelyth Kinti-kaar- Sith Warrior Juggernaut -/- Oteln'erose'thu - Imperial Agent Sniper -/- Zandur Tuum - Cathar Knight

JeramieCrowe's Avatar


JeramieCrowe
05.09.2012 , 04:07 PM | #778
Quote: Originally Posted by Patched View Post
Ok, now I see you DON'T know what server merges are... Merging servers would have nothing to do with software, economies, and loot tables. It would simply be merging the player data.
Server merges would simply be player transfers without the ability to pick the server you want to go to. It also would not have to be simply combining 2 servers.
I can understand wanting the ability to choose the server you go to. It will just make it harder to get the servers more balanced.
With mergers they can group the servers so that most of the merged servers are starting with approximately the same number of players. With players choosing servers, either they constantly change what servers are available (and people get pissed because their friends moved to a server they can't) or you risk too many people going to the same server and other servers still having population issues.
It would also allow them to do things like keep guilds intact.
You are incorrect. EQ2 would like to have a word with you.
Allix Crowe - Vanguard Trooper -/- Ethavan Crowe - Smuggler Gunslinger -/- Malrath Crowe - Powertech Bounty Hunter -/- Boslo - Jedi Knight Sentinel -/- Jiao-gen Pall - Jedi Knight Guardian -/- Landen Tanarr - Jedi Consular Sage -/- Vaelyth Kinti-kaar- Sith Warrior Juggernaut -/- Oteln'erose'thu - Imperial Agent Sniper -/- Zandur Tuum - Cathar Knight

LordHazanko's Avatar


LordHazanko
05.09.2012 , 04:10 PM | #779
Quote: Originally Posted by Noviru View Post
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this isn't answering the question at hand and seems to be off the topic were all talking about, please go troll else where

cehrhart's Avatar


cehrhart
05.09.2012 , 04:15 PM | #780
I hope soon. Infinite Empire is a ghost town. PvP is Emp v Emp most of the time. Finding a group for end game flashpoints and operations is about useless. Not to mention the GTN is a joke.

I really like this game, but there is nobody to play with and I'm too lazy to start back all over again.