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Who Swtor was made for.


Lorgrin's Avatar


Lorgrin
04.11.2012 , 07:33 AM | #261
I always get a laugh when someone says they are a "hardcore gamer". What is a hardcore gamer anyway? Someone who likes to play standing on their head while getting punched in the face? Its just a stupid term.

You want hardcore games, ok. Go pick these up...

Ghost and Goblins arcade game
Battletoads
Festers Quest
Ninja Gaiden Black

Go play and beat all of these games, then you can come back with how hardcore you are.

quadnut's Avatar


quadnut
04.11.2012 , 07:42 AM | #262
Quote: Originally Posted by SNOperaghost View Post
I think that is the most honest and even handed criticism I've read yet. I quit playing MMO's years ago, I guess because they felt catered to the hardcore MMO player. Everquest, Asheron's Call, Galaxies *Which I so wanted to love but couldn't*, and the best PVP game ever done for the MMO world. Dark Age of Camelot. (If I dev reads this one... go back and look at how that game handled open world PvP and you will find some answers to your problems.)

Funnily enough, I have always felt that I myself was a hardcore gamer. I guess in the last few years I've been proven wrong.

When I played those, it felt like it took forever to reach endgame content. This game it was quite quick. WHich made me happy. Now, I don't have anything to do on my main except to raid once or twice a week. Which does leave me bored sometimes. But, for the most part. I find it to be exactly what I wanted it to be. I guess the race will be for those who aren't quite hardcore gamers, but still want to be engaged, is how quickly will we run out of content to play that is new and fresh to us, before they stop giving us new content. So far, for my play level, Bioware is still in the lead in that reguard. But, the longer they take to give each new content patch; the more likely a 2/3's hardcore MMOer like me can catch up.
Hardcore is a complete joke all i hear is ppl cracking under pressure boring if u can clear it its to easy if you cant its to hard waste of space

dprijadi's Avatar


dprijadi
04.11.2012 , 07:48 AM | #263
im glad bioware do not cater for hardcore raiders ..

their current focus on story and casual players indicate that bioware do their homework and market research and correctly summarized that its casual players who play slowly and therefore subscribe longer than the endgame crowd who left for new game anyway..

so i hope bioware add more story and expand the class quest and companion stories.. and do not listen to the loudmouth forum poster because every MMO that listen to their hardcore forum poster will be ruined, just like Warhammer Online, Age of Conan and countless MMO ruined by hardcore gamers..

DarthPeterNorth's Avatar


DarthPeterNorth
04.11.2012 , 07:51 AM | #264
What is a hardcore player? A person who barely lives outside a pc, have no friends, no girlfriends, no self-steem, who eats too much and doesn't do any exercise?

A person who rushes through any game content to check the "end" of it and then cry about being bored after 2 weeks?

A person who gets infinite amounts of money and power items through their guild slaves and then cry about how easy is the game and that everyone should suffer horrible amounts of pain, that their gameplay should be much slower than yours that got your things done while being carried by friends or guildmates?


MMORPGs don't need to focus on hardcore gamers. Yea they can exist, but they are a minority of any game population. Some articles says that 95% of a MMORPG population never achieve those things you praise so much, ye, these players keep playing for years and keep these game servers running with profit to their development team.

MMORPGs were not made for elitists. Even games like EVE Online that praises to be hardcore (and yet you say you are hardcore playing themed park MMORPG, LOL at you) also address huge parts of their game to casuals.

Because without casuals their bills are not paid. But a game can live without hardcore players. That's why facebook games exist.
Digital Deluxe Edition Owner.

dprijadi's Avatar


dprijadi
04.11.2012 , 07:53 AM | #265
Quote: Originally Posted by Nightrode View Post
The problem in WoW is that they centralized raiding as the primary objective of the game,. Casuals only felt the need to raid because Blizzard centralized that as their game.
This is true...

i hope SWTOR wont focus on raiding / operation stuff.. but focus on what makes SWTOR great !! Storyline, more story, more class quest , more companion story, more mini games, more space combat , more fluff.. anything at endgame that casual can enjoy (definitely not raiding all the time)

wifeaggro's Avatar


wifeaggro
04.11.2012 , 08:08 AM | #266
Quote: Originally Posted by DarthDetonate View Post
This is not a game aimed at the hardcore. Many HC gamers (like myself) are guilty of trying to make this game what it simply isn't.

As the Bioware Rep on the Pax East Panel said, to Paraphrase "your focused demographic is usually dictated by how much the game cost to make. In the future when these game can be made faster and for less money, I'm sure we'll see a lot of games aimed a niche audiences like the hardcore but for now, you don't spend 300 million on a game for 70k-100k subscriptions."

When I quit WoW years ago, I said i would wait for Swtor, as it seemed to have what i wanted from a game and after 7 years, it wasn't set in Azeroth.


What i hadn't (but should have) anticipated was the targeted audience and how wide the net Swtor was casting.

After hitting 50, raiding and rolling numerous alts to 50 It started to sink in that the overall difficulty level of this game is not what i expected. Then again, what I expected was based on what I had hoped for rather than what was most logical for the company and the subsequent game.


Basically we the minority, the hardcore few will never change the aims of this game and would be silly to even try to. Accept What the game is, then evaluate if it is for you. Anything more is just trying to change something that was obviously not meant for your play style.
I would not be so sure. BW is learning a valuable lesson right now. MMO 's are house hold names and casual does not equate to new player. TOR is aimed at the brand new MMO'r and single player guy. but a large portion of the audience has several MMO's under their belt and years of MMO gaming expierence even if they are casual.

Concepts dont always translate well to audiences and i am not putting any money on TOR for long term success. TOR is a rerollers game and for the guy who likes lobby esque activities. of all the MMO's ive played this one really failed in the second M of MMO horribly.
Already back to Rift for me though its truly aiming it self at the casual and the diffculty is shallow as well there is MMO activies going on in the open world. And there is a layer of complexity that TOr does not offer.
I

Wahala's Avatar


Wahala
04.11.2012 , 08:10 AM | #267
The world we live and play in. (or Stating the obvious)

1. Why do companies make MMO's?

To make money.

2. How do they maximize their profits then?

By attracting as many customers as possible.

3. How do they attract the most customers?

By making a game that will appeal to the majority of players.

4. So then who would make a game that only appeals to a small segment of the available customer base (like "hard core" ... whatever that really is)?

Nobody!

I hate games where I am constantly butting up against the "impossible" or constantly having to start over because I flubbed and hit the wrong key. I Like games that capture my interest and that allow me (I am certainly not the best vid game player in the world ... and don't really want or expect to be) to get a sense of accomplishment. Swtor sometimes seems too hard and sometimes seems to easy, but so far has been interesting, and has allowed me to progress.

Thank you Bioware for the FUN.
It's LevioSA, not LeviOsa

wifeaggro's Avatar


wifeaggro
04.11.2012 , 08:14 AM | #268
Quote: Originally Posted by dprijadi View Post
im glad bioware do not cater for hardcore raiders ..

their current focus on story and casual players indicate that bioware do their homework and market research and correctly summarized that its casual players who play slowly and therefore subscribe longer than the endgame crowd who left for new game anyway..

so i hope bioware add more story and expand the class quest and companion stories.. and do not listen to the loudmouth forum poster because every MMO that listen to their hardcore forum poster will be ruined, just like Warhammer Online, Age of Conan and countless MMO ruined by hardcore gamers..
I would agree with you if the game was aimed at the casual. but its not its aimed at a large singleplayer audience . I am a casual i have 1 50 chr and thats it i dont like rerolling nor would i consider it before the legacy unlocks. ive been full columni for months and have no desire to try to fill my raiding ranks in my guild to do the same content with more HP and race enrage timers for rakata gear that is exactly the same as columni despite the rating.
Glad you like the game though. It was not my cup of tea as i like MMO's . Casual in my mind frame does not equate to solo play but to each his own.
I

Rzacron's Avatar


Rzacron
04.11.2012 , 08:16 AM | #269
Its not about hardcore and casual... I know some people who play 4 hours a week and own the battlefield, and people who play 10 hours a day who forget to equip their weapon in a WZ.

But to answer the OP. SWTOR was made for "SPRPG'ers", and "Complete the game, move on" crowd. I have literally 0% immersion or ownership of my Character, this is not an MMO.
Kill or be Killed

Wahala's Avatar


Wahala
04.11.2012 , 08:26 AM | #270
Quote: Originally Posted by Herbertt View Post
Did this game really take 300mill to make? wow, seriously wow, I guess that went all in to the voice acting.

On topic, I play more than most but i don't consider myself a hardcore gamer. i try to enjoy the game if i like it.
Hardcore to me is more the min/maxing part of games, looking for info on forums/sites.

What the Op is saying is pretty much my thoughts also, i don't understand why people try to change the core of a game instead of just moving on.
According to this:

http://www.statisticbrain.com/star-w...ic-statistics/

No. It only cost about half of that.
It's LevioSA, not LeviOsa