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No Cross Realm LFG tool please!

STAR WARS: The Old Republic > English > General Discussion
No Cross Realm LFG tool please!

chaosdefined's Avatar


chaosdefined
04.10.2012 , 06:54 AM | #541
Quote: Originally Posted by Valhalyn View Post
I'd rather deal with jerks, single server LFG will do nothing if the server is dead...besides let you type something other than LFG HM BLAH BLAH BLAH PST for an hour or so while you wait for 3 other people to want to do the same instance you do.
Sadly true. I can remember during WoW when it was single server only. Waiting around for an average of 40 minutes as DPS during peak times. Do not miss those days.

Meldwyn's Avatar


Meldwyn
04.10.2012 , 06:58 AM | #542
Quote: Originally Posted by chaosdefined View Post
Sadly true. I can remember during WoW when it was single server only. Waiting around for an average of 40 minutes as DPS during peak times. Do not miss those days.
Funny thing about dps waiting around for 40+ minutes with single-server... they get real cranky by the time it finally does pop. I got almost instant gueues due to being a tank back when LFG was first introduced (and for a year or so afterwards before rolling a healer and dps myself). Let me tell ya, dps aren't that pleasant, even same server, when they finally get in to an instance. And certainly not patient. gogogogogogogo
My epiphany about End Game in SWTOR!

RachelAnne's Avatar


RachelAnne
04.10.2012 , 07:06 AM | #543
Quote: Originally Posted by chaosdefined View Post
Sadly true. I can remember during WoW when it was single server only. Waiting around for an average of 40 minutes as DPS during peak times. Do not miss those days.
Pity that a dps has still to wait 40 mins with xrealm queues

So you didnt win anything.

chaosdefined's Avatar


chaosdefined
04.10.2012 , 07:07 AM | #544
Quote: Originally Posted by Meldwyn View Post
Funny thing about dps waiting around for 40+ minutes with single-server... they get real cranky by the time it finally does pop. I got almost instant gueues due to being a tank back when LFG was first introduced (and for a year or so afterwards before rolling a healer and dps myself). Let me tell ya, dps aren't that pleasant, even same server, when they finally get in to an instance. And certainly not patient. gogogogogogogo
God I hate the gogogogo guy. Hated them when I tanked, healed or DPS'd. But having waited nearly an hour for a dungeon and only having an hour or so before I had to go out, I can understand the lack of patience.

It's even more infuriating during those days when you'd wait 40+ minutes for a dungeon, finally get into one, spend 20-30 minutes getting halfway through it for something to happen (Party member drops out.) and of course you're locked into it, the system didn't requeue you back then and nobody wants to join a dungeon halfway through.

ferroz's Avatar


ferroz
04.10.2012 , 07:07 AM | #545
Quote: Originally Posted by chaosdefined View Post
Well considering the Dev's have now stated that they are first going to see how Cross-Server PVP and the Single Server Group Finder both pan out before working on the Cross-Server Group Finder, I guess there's not much more to discuss on the subject.
Sure there is... If it's something you want, keep talking about it so that they know that's the case. Sitting around complacently isn't going to get you any where.


Quote:
I am pretty worried about how much of a loss the playerbase has taken due to Bioware's complete fail at launching without major features (and I'm not just talking about LFG here.) and then not implimenting any for approx 4-6 months after launch.
Agreed, it seems really short sighted of them.

Alric_Annondu's Avatar


Alric_Annondu
04.10.2012 , 07:10 AM | #546
Quote: Originally Posted by GhostNato View Post
i think its important to have a LFG for the following reason


1 - You can leave the imp or rep fleet and go do other things while a group is being assembled

2 - You dont have to wait around at the fleet watching spam in the general channel of people trying to find groups

3 - It removes a large chunk of elitism from the game, games are meant to be fun, there is nothing fun about some upstart kicking you out of the group and then publicly broadcasting that dont play with this guy because his gear is not up to scratch. Ive seen that happen to too many players.
People should just join a guild. An MMO for god sakes isn't built around a single player base. It's built on actually playing with others and joining guilds.

I guess some don't like to play with others :P
MADNESS- Firaxa Shark

ferroz's Avatar


ferroz
04.10.2012 , 07:11 AM | #547
Quote: Originally Posted by RachelAnne View Post
Pity that a dps has still to wait 40 mins with xrealm queues

So you didnt win anything.
No, it's 10-15 minutes, tops... less if you're talking low level dungeons

chaosdefined's Avatar


chaosdefined
04.10.2012 , 07:11 AM | #548
Quote: Originally Posted by RachelAnne View Post
Pity that a dps has still to wait 40 mins with xrealm queues

So you didnt win anything.
Really? Last time I logged onto my Hunter and jumped into the queue I got a dungeon within 10-20 minutes during off-peak hours.

Also, win anything? I wasn't aware customer satisfaction was a competition by the players.

RachelAnne's Avatar


RachelAnne
04.10.2012 , 07:12 AM | #549
Quote:
3. Your characterization of Wow's LFG as a 'failed' attempt is simply wrong. I liked Wow's LFG, as did many other people. The Wow developers also like the system and feel it was a success. Even if you feel that it introduced adverse side-effects into the game community, you cannot dispute the simple fact that it helped people find groups. It did what it was supposed to do.
Only because something has a "good" result, it still doesnt need to be perfect or great. If the side affect´s are too big and negative, then its still better to not introduce such things.



The wow tool is bad, yes you can now find groups in 40 min as dps, yes you can now ninja & insult without the fear of any consequence - but the negative points are way too big, to introduce such a tool here as well.

A working LFG tool does need strong filters like "gogog run, casual run, hardcore run...", ratings, kick protection, D3 like loot system etc.

chaosdefined's Avatar


chaosdefined
04.10.2012 , 07:12 AM | #550
Quote: Originally Posted by Alric_Annondu View Post
People should just join a guild. An MMO for god sakes isn't built around a single player base. It's built on actually playing with others and joining guilds.

I guess some don't like to play with others :P
The irony in your statement is amusing.

You're right though, an MMO is about playing with others, hence why we don't want the limitations of only playing with those on our server, but with everyone in the game.