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No Cross Realm LFG tool please!

STAR WARS: The Old Republic > English > General Discussion
No Cross Realm LFG tool please!

navarh's Avatar


navarh
04.05.2012 , 03:51 PM | #421
Quote: Originally Posted by Craixis View Post
There's no reason for people to stay in the group after LFD finds a group
so you saying that people use LFG like this: they enter queue, system form group for them and than they leave from group? what?

Quote: Originally Posted by Touchbass View Post
If you play the X-LFD properly you'll always have a kick vote up for when you need it.
btw i learned about existance of that kick-timer on this forums, no joking

from anti-lfg crowd, i'm still wonder who is more antisocial? me or ppl who complain that kick timer is to long and do not allow them kick all that "bad players" in that_game LFG

Valkirus's Avatar


Valkirus
04.05.2012 , 04:12 PM | #422
Quote: Originally Posted by trueanimus View Post
OMG yes pls.. PLEASE add a multi server LFG tool..

I have 6 level 50s on The razor and with such low population im only able to get a group for HMs maybe once per week during prime time.

50 on fleet, and 3-4 people per planet is insanly low population.

PLEASE add this ASAP!
Here you go...another good example of why TOR needs a cross server LFG tool.
Trust is something which is earned.

Touchbass's Avatar


Touchbass
04.05.2012 , 04:24 PM | #423
Personally, I'd pick these:

Against LFD

1) Social pressure to do the right thing
2) Long lasting friendships
3) Sense of community


For LFD

1) Allows people to play the game with a flexible schedule
2) It will stablize low population servers to make them self-sufficient
3) No more Catch 22 garbage and bypasses elitism, before X-LFD in WoW on my server you couldn't do a heroic unless you had gear from them so it could be a "quick fast run".
4) Access to low level content, prior to the X-LFD no one saw any of the dungeons prior to level cap

The idea is we want to keep the big 3 while still allowing the bottom three to occur. WoW has done a great job with cross server grouping. You can make friends with people and do additional runs with them whenever you want. If you really like the person you pay for a transfer. Bioware should be expanding on what Blizzard is doing, not shying away.
Our lack of a proper LFD tool will black out the sun!
Then we shall cancel our subs in the shade!

Valkirus's Avatar


Valkirus
04.05.2012 , 04:27 PM | #424
Quote: Originally Posted by Snoodmaster View Post
Could we avoid irrelevant and ad hominem attacks like this please? It adds nothing to the discussion and detracts from the very real and very valid points being made.


So far, from what I can gather from the discussion, the argument seems to be breakign down like this:
Anti Cross-Server side is against cross-server LFG for two basic reasons:
1. Being grouped with people from other servers will not allow server-side peer pressure to punish wrongdoers.
2. Being grouped with people from other servers will not allow the formation of long-lasting friendships and links with the people they get grouped with.

Pro Cross-server is for cross-server LFG for two basic reason:
1. The many low population servers do not currently have enough people for everyone to get in a group, especially at non-prime times.
2. Implementing a broken system that you know won't fix the problem is just a waste of time.
Most of the debate seems to revolve around either supporting or refuting one of these four basic arguments.

Anyone from either camp have any extra arguments to add to these? If not, maybe we can discuss each of these in depth and try to find either find a solution that address everyone's concerns, or at least argue coherently and logically.
Yeah...Under the Anti Cross Server side;

Point 1...the players under the Anti-Cross server tool are not having any major issues with finding groups for runs. They ether are on a large pop server or in a active guild and are ok with having to play at a time when the guild wants to do events.

Point 2..have had some bad experences in the past with players they did not know how to deal with. Or are concerned they cannot grow as a guild if several players would rather just log on and get thier Flashpoint done without needing them.

Under the Pro Cross server side;

Point 1..Some have jobs, family, etc,,so playing when a guild wants them to is not a good option. They need a tool which will allow them to logon and get to do the end game content they wish to run done at a time when it fits thier time schedule.

Point 2..Pure logic tells them a LFG tool only on a server side will not have a large enough pool of players from which to make up a grp to do the content on low pop servers. Implementation of a server side only tool will not solve the wait times on low pop servers.

That pretty much sums it up I think. But many posters in this thread have come up with a ton of positive reasons to have a cross server LFG tool better than what I just posted IMO.
Trust is something which is earned.

Touchbass's Avatar


Touchbass
04.05.2012 , 04:34 PM | #425
Yeah, if you don't make it cross server you aren't helping the people who need it. When my buddy comes home at 4am he logs into WoW so he can play instead of SWTOR cause there is no one available in SWTOR at the time and in WoW there is.
Our lack of a proper LFD tool will black out the sun!
Then we shall cancel our subs in the shade!

Myria_K's Avatar


Myria_K
04.05.2012 , 04:46 PM | #426
Quote: Originally Posted by Snoodmaster View Post
Anyone from either camp have any extra arguments to add to these?
I have one: Why be against the introduction of a tool no one has to use?

The answer, of course, is because you bloody well know the vast majority will use it.

That's what this always boils down to: control. A pathetic attempt to control what other people do by not allowing them the option of using a tool you don't like.

No one has to use a cross server LFG. You're free to form groups however you like. In fact in games that have a cross server LFG that I've played (Rift and WoW) it was still common to have full guild runs or to just use the LFG to fill in a slot or two.

Cross server LFG or no, you're free to form groups any way you bloody well like. Of course if either Rift or WoW are at all indicative, the vast majority will simple queue, not giving a rat's arse who or what server anyone is from that they group with. They'll join, do the instance, maybe say 'GG', and drop group.

They do that because they want to, not because anyone forces them to. But to a certain very vocal part of the forum warrior population, that's simply not acceptable. Everyone should be doing things their way, for the good of the mythical community. They know bloody well that, given the option, most of the server population would, by their actions, tell them to take their 'community' and place it where the sun doesn't shine, the possibility of people being able to do that terrifies them.

They fear the tool because, and only because, they know most people would use it.

And that simply isn't acceptable to them.

They should not have the right to tell the majority that they can't have a tool they know the majority would use.

For reasons I can't fathom, Bioware feels beholden to this stupidity, but I firmly believe that in the end they will either give the majority the tools they want, or they will watch this game fall further into unrecoverable MMO obscurity.

Valkirus's Avatar


Valkirus
04.05.2012 , 08:04 PM | #427
Quote: Originally Posted by Myria_K View Post
I have one: Why be against the introduction of a tool no one has to use?

The answer, of course, is because you bloody well know the vast majority will use it.

That's what this always boils down to: control. A pathetic attempt to control what other people do by not allowing them the option of using a tool you don't like.

No one has to use a cross server LFG. You're free to form groups however you like. In fact in games that have a cross server LFG that I've played (Rift and WoW) it was still common to have full guild runs or to just use the LFG to fill in a slot or two.

Cross server LFG or no, you're free to form groups any way you bloody well like. Of course if either Rift or WoW are at all indicative, the vast majority will simple queue, not giving a rat's arse who or what server anyone is from that they group with. They'll join, do the instance, maybe say 'GG', and drop group.

They do that because they want to, not because anyone forces them to. But to a certain very vocal part of the forum warrior population, that's simply not acceptable. Everyone should be doing things their way, for the good of the mythical community. They know bloody well that, given the option, most of the server population would, by their actions, tell them to take their 'community' and place it where the sun doesn't shine, the possibility of people being able to do that terrifies them.

They fear the tool because, and only because, they know most people would use it.

And that simply isn't acceptable to them.

They should not have the right to tell the majority that they can't have a tool they know the majority would use.

For reasons I can't fathom, Bioware feels beholden to this stupidity, but I firmly believe that in the end they will either give the majority the tools they want, or they will watch this game fall further into unrecoverable MMO obscurity.
Blunt...but factual post. Well done.
Trust is something which is earned.

chaosdefined's Avatar


chaosdefined
04.06.2012 , 02:41 AM | #428
We have actually been trying to come up with different ideas on how it could be sorted with minimal grief. Unfortunately many of the Anti Cross Server Camp flat out refuse to reason.

In fact at the beginning of this restarted thread, one member who I had been arguing with constantly on the issue, he and I finally came to an agreement on how it could be sorted and please most people!

Even ideas like having a choice when you open up the tool, of going either Cross Server or sticking to Single Server before queueing, that would give both camps the choice they want. Yet for some reason they anti-group are still against this.

I'm wondering if they're just against it for the sake of being against it, rather than any logical reason?

DarthKhaos's Avatar


DarthKhaos
04.06.2012 , 02:45 AM | #429
Quote: Originally Posted by Snoodmaster View Post
Again, even with a cross-server LFG, you can still do this. You can still run with tanks you know from your server and just pug in other people from other servers. And if there isn't any tank on your server willing to queue with you, then you wouldn't have a group at all anyway. Expanding the list of players you can group with does not decrease your options, it increases them.
Really? And how would said person know who's a good tank from their server if they never ran with them before? You're going under the assumption that a Tank friend was already made. What about people who haven't made that contact yet? New players, players who've been lvling solo mostly, even the less social people. How will they group with that friend tank to queue in LFG if they don't got one? How are they going to find one to queue with after your cross server LFG is implemented if they never get to run with one only with tanks from other servers?
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Mezla's Avatar


Mezla
04.06.2012 , 02:58 AM | #430
Quote: Originally Posted by DarthKhaos View Post
Really? And how would said person know who's a good tank from their server if they never ran with them before? You're going under the assumption that a Tank friend was already made. What about people who haven't made that contact yet? New players, players who've been lvling solo mostly, even the less social people. How will they group with that friend tank to queue in LFG if they don't got one? How are they going to find one to queue with after your cross server LFG is implemented if they never get to run with one only with tanks from other servers?
Then they will group with a tank from LFG, cause they obviously don't give a crap about the 'community' you value so much.