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No Cross Realm LFG tool please!

STAR WARS: The Old Republic > English > General Discussion
No Cross Realm LFG tool please!

ferroz's Avatar


ferroz
04.05.2012 , 01:08 PM | #301
Quote: Originally Posted by ConradLionhart View Post
Do you have proof that single-server dungeon finder won't help low pop servers at all, and that ONLY cross-server can help?
They didn't help in RIFT; if you want to peruse their forums, you'll see that on several servers people were reporting extremely long queues, including a guy who spent multiple 12 hour sessions queued (including one 16 hour stretch) where he gave up without finding a group. I don't know if the screenshots are still there or not.

Mathematically it's easy to show the advantage: on a low pop server, there are <4 people logged into the server that are available to run certain flashpoints at certain times of the day; that means that they will never get a queue pop. This simply does not happen in a cross server system. That's why WoW has ~5 minute queues for low level dungeons, when Rift had 2-6 hour queues single server.

Kucerakov's Avatar


Kucerakov
04.05.2012 , 01:08 PM | #302
Quote: Originally Posted by ConradLionhart View Post
Do you have proof that single-server dungeon finder won't help low pop servers at all, and that ONLY cross-server can help?
Yeah. It's colossally complicated, tough to understand. Do you think people just CHOOSE not to group, the numbers are there, they just refuse to group without a same server tool? It's almost too apparent to explain.

I'll try.

No cross-server LFG tool. A group consists of one tank, one healer and two dps. Now let's just say there are one tank, three healers, and seven dps looking for a group. On a single server lfg, good news, a group just got formed. Four of eleven people are no longer sitting in fleet lfg for hours. Unfortunately, seven of them still are. Four people are now happy.

Cross server lfg, same people. Drawing from more populated servers with perhaps more tanks available at this moment, anywhere from three to eleven groups are formed. Anywhere from twelve to forty-four people are now happy.

Tough to wrap your brain around that math stuff, Conrad. Keep at it!

chaosdefined's Avatar


chaosdefined
04.05.2012 , 01:09 PM | #303
Quote: Originally Posted by SithEater View Post
The dev team said Single server only as they are smart enough to realize that cross server kills communities. Now I know a lot of people coming from that other game don't believe but that's just because they never really cared much about community in the first place as long as they could get their shinies.

Hell I am against cross server pvp as its gonna suck to not know who's any good anymore on your side and who's good on the other. But they've already said its gonna be cross so what can you do. /shrug
/facepalm.

SithEater's Avatar


SithEater
04.05.2012 , 01:10 PM | #304
Quote: Originally Posted by chaosdefined View Post
No we know you are the fool. And yes, a gamer knows better than a developer. That's incredibly obvious. Know the difference? The gamer PLAYS the game.
ROFLMAO that's one of the dumbest thing I have ever read and that's saying something coming from a General Discussion thread. If you honestly believe that the people who make the game don't play it then there simply is no arguing intelligently beyond that point.
Grand Master of the Sword in Box Form of Lightsaber Combat.

DarthKhaos's Avatar


DarthKhaos
04.05.2012 , 01:10 PM | #305
Quote: Originally Posted by Snoodmaster View Post
Again, to repeat the statements made multiple times in the past thread, single server won't fix the problem on low populated servers. Sure, Bioware "might" reconsider and move to cross-server after they realize this, but it's fairly obvious to anyone who has been on those servers so there's no reason to implement a situation that will not work just to appease an illogical fear. At best, it delays a proper solution for another 3 or 4 months; at worst it will tarnish the adoption of the tool by giving people a poor impression and making them less likely to use it when it does get fixed.
TBH neither would cross server LFG. It would not address the fundamental issues of both server population or faction imbalance on a server.

This is why I've been advocating for a virtual server which is made up of multiple servers. Players would be able to interact with players on other servers for more than just flashpoints & warzones.
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ferroz's Avatar


ferroz
04.05.2012 , 01:10 PM | #306
Quote: Originally Posted by Skirata_Kal View Post
What happened in WoW before LFG was you'd report someone as ninja in general and then you would get flamed for caring
Which, incidentally, is what you see in tor now.

Same in rift: the top defiant raid guild on my server was well known for ninjaing items in pugs. It's not like it stopped them, nor did they ever get kicked from their guild (the GL didn't care), nor did it affect their ability to find groups in any way.

chaosdefined's Avatar


chaosdefined
04.05.2012 , 01:11 PM | #307
Quote: Originally Posted by SithEater View Post
ROFLMAO that's one of the dumbest thing I have ever read and that's saying something coming from a General Discussion thread. If you honestly believe that the people who make the game don't play it then there simply is no arguing intelligently beyond that point.
Coming from the guy who just said LFD kills communities? That's rich.

And also, this is a game where the developers had no idea there wasn't even a Readycheck ability in it.

ConradLionhart's Avatar


ConradLionhart
04.05.2012 , 01:11 PM | #308
Quote: Originally Posted by chaosdefined View Post
Well there's common sense, but that seems to be over your head...

A low population server is having difficulty getting players together to form FP's and Ops. So you think a tool which groups that same lack of people will magically fix it?
You're telling me that you don't have at least 4 level 50s during prime time? What are you still doing there?

A low population server is having difficult getting players together not because there are only 3 of you. There are heaps of level 50s on Dalborra, I just asked for a healer to do a flashpoint. I spammed in general chat. No replies. Then, I messaged someone from my friends list who is a healer, and who is also on the republic fleet. He didn't see my general chat message, maybe he missed it, maybe he was at the GTN, maybe he was afk. There are also heaps of 50s doing their own thing like dailies, PvP.

Single-server will be enough because it will eliminate all the problems of manual grouping that I listed above.

If there really are only 3 of you on your server, what in the world are you still doing there? The economy must be terrible with only 3 of you trading stuff.

It is more logical to assume, that your server is still somewhat alive to somehow keep you playing there and arguing hotly in here. If it is somewhat alive, that means there must be quite a few level 50s around. If there are quite a few level 50s, then a single-server dungeon finder would be enough.

ferroz's Avatar


ferroz
04.05.2012 , 01:12 PM | #309
Quote: Originally Posted by DarthKhaos View Post
TBH neither would cross server LFG. It would not address the fundamental issues of both server population or faction imbalance on a server.
It makes those issues irrelevant... since people can pvp regardless of faction imbalance, and can pve regardless of server population.

ferroz's Avatar


ferroz
04.05.2012 , 01:12 PM | #310
Quote: Originally Posted by ConradLionhart View Post
You're telling me that you don't have at least 4 level 50s during prime time?
I wasn't aware that you could create a level 50 character. All of mine have been level 1 to start with...