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No Cross Realm LFG tool please!

STAR WARS: The Old Republic > English > General Discussion
No Cross Realm LFG tool please!

Valkirus's Avatar


Valkirus
04.05.2012 , 06:56 AM | #221
Quote: Originally Posted by DarthTHC View Post
No, the top guilds are not the money. Big, successful guilds are the exception, not the norm. Just like top-end raiders and the best PvP players are the outliers.

The norm is casual players. That's where the money is.

BW said themselves that they're creating the LFG tool because too few players are getting into flashpoints, especially pre-50.

What do you think is going to happen on the 80%+ of the servers that are low population when they put a same-server LFG tool in? I'll answer that for you... the numbers BioWare saw that told them too few people are getting into flashpoints won't change dramatically.

Why?

Because there simply aren't enough people on those low pop servers to support single-server LFG.

BioWare will have 3 choices at that point:

1. Abandon the desire to get more players into flashpoints. Highly unlikely since they've already stated it's a goal.

2. Server merges. Highly unlikely due to the expected impact this will have on investors' perception of the success of the game.

3. Cross-Server LFG. Highly likely next step. What else will realistically solve the problem?
Very good points. WoW's peak sub rate was in WOTLK. Mainly because it was very casual gamer friendly. They got a lot of complaints from the hardcore players about the game being too easy and as a result made Cata content too hard. They then lost a lot of subs. They know this and amitted it. As a result, the leatest 5 man heroics and the new Looking for Raid tool was added to bring more content in favor of the casual players. In thier next expansion the dungeons will be more on line with the ones they had in WOTLK.
Trust is something which is earned.

Valkirus's Avatar


Valkirus
04.05.2012 , 07:00 AM | #222
Quote: Originally Posted by ConradLionhart View Post
A more accurate answer would be, we have played that other game with cross-server LFD, and we don't like the bad behavior that it has brought out. So we are against it. In fact, there are people on the forums of that other game, also complaining loudly against cross-server LFD.

So your idea that people who are against cross-server dungeon finder are due to certain specifics of playing in swtor has just been nullifed. That other game with supposedly 10 million subscribers also has their share of anti-cross-server LFD people.
But wait!! Blizz loves it and thinks it has been a huge success and plan on expanding it's use to all the raids in MOP.

The worse thing any game company can do is listen to the complainers of a feature they have added as being bad when thier own data shows them it is very successful.
Trust is something which is earned.

chaosdefined's Avatar


chaosdefined
04.05.2012 , 07:00 AM | #223
Quote: Originally Posted by Valkirus View Post
VAs a result, the leatest 5 man heroics and the new Looking for Raid tool was added to bring more content in favor of the casual players.
The downside to that was they made it too easy in my opinion. The reason I left WoW was out of boredom. I could faceroll my way through the new 5-mans and the new raid was just the same old stuff.

Currently I think the balance of difficulty in the Flashpoints here is good. Just the problem is of course actually getting to experience it.

Valkirus's Avatar


Valkirus
04.05.2012 , 07:05 AM | #224
Quote: Originally Posted by chaosdefined View Post
The downside to that was they made it too easy in my opinion. The reason I left WoW was out of boredom. I could faceroll my way through the new 5-mans and the new raid was just the same old stuff.

Currently I think the balance of difficulty in the Flashpoints here is good. Just the problem is of course actually getting to experience it.
There is allways ways for those wanting more of a challenge in a MMO to get them. But why can it be bad for those who are not hardcore get to experence end game content when they pay the same sub price as the hardcore? Blizz is introducing " challenge" modes in dungeons for those wishing more of a challenge. BioWare has the Nightmare and Hardmodes for those wanting more of a challenge. A cross server LFG tool does not do away with those options.
Trust is something which is earned.

chaosdefined's Avatar


chaosdefined
04.05.2012 , 07:07 AM | #225
If the LFD is so despised, then why do so many players use it?

Surely if the majority hated it, they'd just continue to look for pugs on chat instead of using it?

Or is that thinking too logically?

Valkirus's Avatar


Valkirus
04.05.2012 , 07:11 AM | #226
Quote: Originally Posted by chaosdefined View Post
If the LFD is so despised, then why do so many players use it?

Surely if the majority hated it, they'd just continue to look for pugs on chat instead of using it?

Or is that thinking too logically?
Hehe....it is thinking logically. Excellent point. Remember some are not against a LFD server side tool..only for cross server. And the one WoW has is cross server and tons of players use it all the time. So the same logic applies to the cross server argumant also.
Trust is something which is earned.

Evangelist's Avatar


Evangelist
04.05.2012 , 07:22 AM | #227
Quote: Originally Posted by Reevax View Post
Never seen a valid reason yet.

You say people act bad in if there is a LFD, don't use it.

Shockingly simple isn't it?
I don't believe anyone has an issue with a LFG tool, its the X-server LFG tool that people are speaking out about. Personally I think that the lack of server specific forums has impeded the sense of community in SWTOR.

You believe community doesn't exist? Well when I PVP I know when I see certain names/guilds in the WZ whether or not its going to be a good match or not and likely if we're going to win. I also kow that if people from a certain guild get recruited into a FP group that I should bow out cause they will ninja, AFK, or drop and the group will end up falling apart right after 90% of the time. I'm not the only one who notes such things either.

I'd also go as far to say that another reason "community" is lacking is that many current players either started playing or got used to that play style on other MMOs that already had the X-server tools and thus are conditioned away from a sense of community. It also plays to the "instant gratification" that younger players are so used to in their lives. "Its my FP and I want it NOW!!!!11!1!"

chaosdefined's Avatar


chaosdefined
04.05.2012 , 07:28 AM | #228
Quote: Originally Posted by Evangelist View Post
I'd also go as far to say that another reason "community" is lacking is that many current players either started playing or got used to that play style on other MMOs that already had the X-server tools and thus are conditioned away from a sense of community. It also plays to the "instant gratification" that younger players are so used to in their lives. "Its my FP and I want it NOW!!!!11!1!"
Community is what you make of it. You can't exactly define Community because it's different to everyone.

To me, Community is my Guild. They are the ones I talk to, have fun with and run FP's with. So to me, they are the Community I care about.

Also your "instant gratification" argument is wrong. That refers to rewarding people for no effort. People are still putting in the effort to finish the Flashpoint. Preferring to find a group for one within 30 minutes rather than 3 hours is not "instant gratification" that's just normal.

Evangelist's Avatar


Evangelist
04.05.2012 , 07:41 AM | #229
Quote: Originally Posted by chaosdefined View Post
Also your "instant gratification" argument is wrong. That refers to rewarding people for no effort. People are still putting in the effort to finish the Flashpoint. Preferring to find a group for one within 30 minutes rather than 3 hours is not "instant gratification" that's just normal.
Nope, its quite right. If you have to work for that group you're going to try to get the most out of that run as possible.

The X-server LFG tool gets you a group fast, said group then proceeds to run the instance in as short as time possible so they can re-queue to whack the loot pinata again. Been there, done that. My 2 tanks and 2 healers had practically insta-pop as soon as I queued and I was usually finished all four of their instance dailies in about an hour.

chaosdefined's Avatar


chaosdefined
04.05.2012 , 07:46 AM | #230
Quote: Originally Posted by Evangelist View Post
Nope, its quite right. If you have to work for that group you're going to try to get the most out of that run as possible.

The X-server LFG tool gets you a group fast, said group then proceeds to run the instance in as short as time possible so they can re-queue to whack the loot pinata again. Been there, done that. My 2 tanks and 2 healers had practically insta-pop as soon as I queued and I was usually finished all four of their instance dailies in about an hour.
I'm sorry but no, it's not right. Working to get a group? That's ludicrous. It does not make the FP feel any more rewarding, it means you have less time in which to actually enjoy the game. You end up trying to rush through the FP as fast as you can because you wasted so much time trying to get a group!

Have you actually thought this through?