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I don't like companions...


Mezla's Avatar


Mezla
03.31.2012 , 03:06 PM | #51
Companion AI is unbelievably crap. Especially when it is trying to CC an immune mob and doesn't heal at all.

Egees's Avatar


Egees
03.31.2012 , 03:23 PM | #52
Jawas and Wookies......... That is all.

Aeriese's Avatar


Aeriese
03.31.2012 , 03:23 PM | #53
Quote: Originally Posted by Reevax View Post
Such a silly thing to say. For a MMO to have long term playability it needs to not only have certain systems included but it needs to give people the ability to make a choice on how they play.
What they said makes sense and if anyone doesn't want to have a companion tagging along with them, just dismiss the companion. As others have said, there are things you can do with the companion bar to improve their performance. Please also realize that your companion is never going to be as smart or as powerful as another player, so you'll have to adapt to their shortcomings or just play with other people.
The Sekhminos Legacy
Dysaj'vi assassin, Apehx mercenary

Jett-Rinn's Avatar


Jett-Rinn
03.31.2012 , 03:36 PM | #54
Quote: Originally Posted by Ghostryder View Post
I think the forums have become a competition to see who can complain about something that hasn't been complained about yet.
Yep that's why we call it TORchan.
No one hates Star Wars as much as "Star Wars fans"

Aeriese's Avatar


Aeriese
03.31.2012 , 03:37 PM | #55
Quote: Originally Posted by Achromatis View Post
Yeh, it boggles my mind. They had an awesome companion/party control micro system with "Tactics" in DA:O, and they dont even give us a simplified version of it. Even KOTOR had something like this, so its not like its a new idea for Bioware.

I cant say I know why its not in the game, maybe there were legit reasons or it just never occurred to them, but it reeks of EA and unfinished content being pushed later so they can tote it around as DLC(hello there Legacy system!) because thats what game updates are - 15 dollar a month DLCs.
One problem with the tactics option would be that this is an online, multiplayer game. You cannot pause the game to direct your character and companions. You may be able to direct them without the ability to pause, but you may not get the precision that you want.
The Sekhminos Legacy
Dysaj'vi assassin, Apehx mercenary

Ketchum's Avatar


Ketchum
04.02.2012 , 02:48 PM | #56
I wandered away from this thread... thank you all for the replies and advice! I'll take everything into consideration. I'm terribly desperate. I don't want to have to out-level the planet and overpower the mobs in order to get my quests done.

Quote: Originally Posted by sjmc View Post
Perhaps he has burned through all his power/cooldowns healing you and has to stop?

Adding +presence gear can make his heals bigger, for the times that he does heal.
I will have to try this. Any improvement will help me.

Quote: Originally Posted by RickRedOne View Post
You know you can manage your companions abilities right? Then they will do what you want, when you want.
I shouldn't have to add my companion's job into my own, already busy rotation. When this game was still being made BioWare said that our companions will not have to be micro-managed for those of us who didn't want it. Aside from gearing them, they pretty much did what they were supposed to do.

Quote: Originally Posted by DorkTrooper View Post
You force these companions on us, you make it so that we cannot quest or fight or leave the safety of our ships unless we have one tagging along, but we can't rely on them with our lives.

Team up with someone (or a group) and don't use the companions at all.
See, I shouldn't have to. Companions are there for those of us who want to solo quest. BioWare made it so that it's near impossible to quest without a companion with you, meaning I should be able to solo while regular questing without having to go through the trouble of dealing with other players.

Quote: Originally Posted by Cerion View Post
And yet, knowing full well the use of companions in not only this game but every BioWare game ever made, you bought the game.

Now you want to cry about it.

You'll pardon me if I have zero sympathy for your concern, an issue you fully created yourself.
Your reasoning is as flawed as your attitude is bad. Yes, I knew this game was going to have companions. Of course I knew that. The problem is when the companion doesn't work like it's supposed to. I cannot move forward because my companion is broken. That's what I'm crying about.

Quote: Originally Posted by Knockerz View Post
I bet you change your mind if they added more appealing female characters or if your female in real life male characters.
In case you didn't notice the rainbow in my sig, that means I'm gay. Where are my companion options there?

Quote: Originally Posted by Baizak View Post
OP: Just an FYI Blowing your cool downs on higher level mobs to stay alive is working as intended. Your companions are meant to aid you not carry you.
Companions are there because I can't quest without them, as I already stated. They aren't just there to aid me, they're required to actually get anything done. I'm fully aware more difficult mobs will require more than just spamming 3,6,7,s+7,4,2,7,6... and I do what I can to help myself get through it. I rely on my companion to keep me alive while I take care of the threat. All I ask for is his healing. A little help is all. If he can't do that, then questing, itself, is a futile gesture.

Quote: Originally Posted by btsager View Post
I ask this because you are a Jedi and I would assume you start a fight by force jumping in. Do you make sure you stay within range of the heals? If Doc is at max range, he only moves close enough to attack your target, if you are on the far side of the target you will not be in range of Doc's heals, make sure you position yourself between Doc and the target so that he can reach you with his heals. Healing companions will NOT move closer just to heal you.
I assume I'm in range of him; he's never too far away from me even when I'm jumping all over the place. I'll have to keep my eye on this!
Murder and mayhem await

Bluerodian's Avatar


Bluerodian
04.02.2012 , 02:49 PM | #57
My only issue with companions is the AI is pants-on-head stupid, a lot like dealing with other players, and working with them can be quite frustrating.
Long time player of SWG from cradle to grave. First Kettemoor, then Starsider.

Referral Link! You know you want to click on it.

ferroz's Avatar


ferroz
04.02.2012 , 02:55 PM | #58
Quote: Originally Posted by Ketchum View Post
My level 47 Jedi Guardian is in great gear. I'm able to take things down within an acceptable amount of time. I'm fulfilling my role. Now my Doc, my healing companion, is also in level-appropriate gear and when he heals me he can actually help me out. The main subject there being when he heals me, meaning he doesn't do it all the time. Even if I had Doc decked out in all purples and the best gear available to me, it wouldn't make a damned difference if he doesn't actually do his job.
I'm skeptical of this, and suspect that either you just don't have him set up to actually use those abilities, or you're not doing the stuff that you should be to mitigate damage.

I had no problems with Tharan, and they're virtually copies of each other; I solo h2 champions with no problems

KimbonaterX's Avatar


KimbonaterX
04.02.2012 , 03:29 PM | #59
horse has been beaten, drug back up and beaten again, but the companions aren't the problem...its your situational awareness.

Turn off all your healing companions crowd control and special attacks. Put him in healing stance. Position yourself to where your companion has clear line of sight to you. Now he won't use his cooldowns on attacks while you're getting pwned. He will only use his default shots and his heals now.

/profit.

Master-Nala's Avatar


Master-Nala
04.02.2012 , 03:36 PM | #60
IIRC Doc has that crappy channeled CC, carbonized stream. I find that turning that off works wonders for healers. And it's why I love Tharan, idiot though he is.