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1.2: Fixing bound gear?

Spose's Avatar


Spose
03.29.2012 , 08:21 PM | #1
This is something that makes it really frustrating to bother with pick up groups. Even planet-side. Boss drops some great orange loot, someone hits need on accident, apologizes and attempts to trade over, doesn't work. They could at least do what WoW did and put it on a timer for anyone who was in the group when it dropped.

Jokingly's Avatar


Jokingly
03.29.2012 , 08:40 PM | #2
Things in this game are actually broken; how about we fix those before we worry about people being idiots.

DarthDemens's Avatar


DarthDemens
03.29.2012 , 08:53 PM | #3
No, 1.2 does not change this.
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uniz's Avatar


uniz
03.30.2012 , 10:13 AM | #4
Quote: Originally Posted by Spose View Post
This is something that makes it really frustrating to bother with pick up groups. Even planet-side. Boss drops some great orange loot, someone hits need on accident, apologizes and attempts to trade over, doesn't work. They could at least do what WoW did and put it on a timer for anyone who was in the group when it dropped.
that wont work either. people in the same guild will just need everything and trade it among themselves. dont tell me it wont happen as i already have seen it in other games.

what needs to be done is block out need for everything that doesnt benifit your class. a willpower user cant need on a cunning users piece. this is a much better solution. wow didnt fix many of thier problems rather they just used a duct tape solution. this was one of them.