Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

Feedback request from James Ohlen - Open World PvP

STAR WARS: The Old Republic > English > PvP
Feedback request from James Ohlen - Open World PvP

View Poll Results: What type of Open World PvP objectives would you most like to see?
'Raw' Open World 500 22.77%
PvPvE balanced 1,021 46.49%
Faction population capped 340 15.48%
Guild based (non-faction specific) 335 15.26%
Voters: 2196. You may not vote on this poll

Samcuu's Avatar


Samcuu
Old 04.20.2012 , 09:36 PM | #431
Biggest problem with world pvp right now is the rewards. The only reward is gear with the way you have things set up. So now you get the issue you have now. You have to come out with a new patch with new gear to give everyone something to do now because the game was getting boring...I don't think grinding for gear is fun. Make the reards fcor pvp better please..be creative.

I was thinking that a good pvpve balance is the right way for open world pvp. There needs to be bases to raid with npcs that drop good loot. Weapons gear etc. Then make the rewards at the end of the raid some good crafting material or schematic used to make even better gear.

A way that this can all be solved is to make planets where players can build cities. Player housing is really important I think. With player housing you can track down players and guilds you want to fight.

Another cool thing that could be added is true player bounties

And I don't think there should be classes stuck in each faction. I think you should b able to choose a class and then choose a faction. Just because you are a bounty hunter or smuggler doesn't mean you wouldn't work for both sides if the money was right...ne ways that would help a lot of the issues with open world pvp

JeramieCrowe's Avatar


JeramieCrowe
Old 04.20.2012 , 10:51 PM | #432
Quote: Originally Posted by Samcuu View Post
Biggest problem with world pvp right now is the rewards. The only reward is gear with the way you have things set up.
Absolutely. The absolute worst move in MMO history was to reward PvP. All it has spawned is a new breed of QQing PvPer that just wants "stuff" instead of PvPing for the sole reward of PvPing!

Quote: Originally Posted by Samcuu View Post
Another cool thing that could be added is true player bounties
With no rewards aside from the bounty itself. Cold hard credits, and the kill. That's it. That would truly warm this aged heart of mine.
Allix Crowe - Vanguard Trooper -/- Ethavan Crowe - Smuggler Gunslinger -/- Malrath Crowe - Powertech Bounty Hunter -/- Boslo - Jedi Knight Sentinel -/- Jiao-gen Pall - Jedi Knight Guardian -/- Landen Tanarr - Jedi Consular Sage -/- Vaelyth Kinti-kaar- Sith Warrior Juggernaut -/- Oteln'erose'thu - Imperial Agent Sniper -/- Zandur Tuum - Cathar Knight

Ancen's Avatar


Ancen
Old 04.21.2012 , 11:12 AM | #433
Quote: Originally Posted by JeramieCrowe View Post
With no rewards aside from the bounty itself. Cold hard credits, and the kill. That's it. That would truly warm this aged heart of mine.
That would be pretty awesome... put up a bounty of killing X player Y time(s) and the game tracks who did what then disburses the currency you had put in up-front, after it's done. Nice way to get back at someone who ganked your lowbie while questing , and a fun little addition period.

WTB "rvr"-style zones in the vein of DAOC as well.

DarkHelsing's Avatar


DarkHelsing
Old 04.21.2012 , 11:17 AM | #434
PvPvE balanced
Expertise - Fear the Gear, not the Player!

Dirtmagurtt's Avatar


Dirtmagurtt
Old 04.21.2012 , 11:28 AM | #435
Pvp pvp pvp pvp

Stratiss's Avatar


Stratiss
Old 04.21.2012 , 12:03 PM | #436
http://www.swtor.com/community/showthread.php?t=234156
This thread has a lot of good ideas for open world pvp
Stratiss
[Ballin][Pimpin][Smuggler][Twi'lek]
<$>

PeaceConspiracy's Avatar


PeaceConspiracy
Old 04.21.2012 , 08:59 PM | #437
I would like to see:

Based on the guilds being able to have capitol ships, it would be awesome if two guilds: Imp one V. Rep one could have a space battle with their ships (to get more space combat in the game) and then after X time boarding parties are sent to each capitol ship allowing for "instanced" PvP but with a GvG (guild verse guild) feel.

I think that this would control for server imbalance, it would promote better community, allow for true rivalries, fits the lore perfectly and best of all be truly unique in the mainstream MMO market.
Eagles may soar in the clouds, but weasels never get sucked into jet engines

saido's Avatar


saido
Old 04.22.2012 , 04:54 AM | #438
Missed this but RAW.
- Saido -
Saido (Bounty Hunter) | Geden (Marauder) | Arkada (Sniper)
REIGN

Aethyrprime's Avatar


Aethyrprime
Old 04.22.2012 , 07:17 AM | #439
I missed this but check my signature for a complete and full featured suggestion that's been in the forums since the beginning and had a ton of support. It addresses multiple facets of pvp and how the game world can be used. Even if you only take a look for some ideas to blend with what you have planned I believe it would be worth your time for a peek.

A discussion of Objective based world pvp..

decrypter's Avatar


decrypter
Old 04.22.2012 , 07:34 AM | #440
Guild v guild with world rankings :P and cross server to make the faction imbalances not as bad