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No Cross Realm LFG tool please!


ferroz's Avatar


ferroz
04.02.2012 , 08:25 AM | #881
Quote: Originally Posted by chaosdefined View Post
Please read previous posts in this thread to make sure you're not just repeating an unhelpful comment someone else made, thanks!
indeed.

news flash: people mostly go to game forums to complain.

[QUOTE=Gardoch;3720367]We are, what, 5 months post launch now? [quote]3.5 months post launch.

Valkirus's Avatar


Valkirus
04.02.2012 , 08:28 AM | #882
Quote: Originally Posted by Gimixes View Post
Take a look how many topics there are about how nice LFD really is....NOT

http://eu.battle.net/wow/en/forum/874704/

Why would we want that? Because you rather push a button and wait till que pops?
And after that? Push another button to wait for a que?

Nice game isnt it?

Pfffff
Blizz is smart enough not to get too excited about what some complainers on thier forums say, but rather looks at the data for thier game. And this shows them thier cross server tool is a success and so much so, they are expanding it in thier next expansion. Bioware does not need to accept what the majority in this thread wants, but rather consider what the posts say in conjunction with what thier own player data shows.
Trust is something which is earned.

Gardoch's Avatar


Gardoch
04.02.2012 , 08:34 AM | #883
Quote: Originally Posted by ferroz View Post
indeed.

news flash: people mostly go to game forums to complain.

Quote: Originally Posted by Gardoch View Post
We are, what, 5 months post launch now?
3.5 months post launch.
Thanks. I fixed my post

chaosdefined's Avatar


chaosdefined
04.02.2012 , 08:39 AM | #884
Though by the time the single-server LFD comes in, we'll be anywhere from 5 months onwards from Launch.

Vlaxitov's Avatar


Vlaxitov
04.02.2012 , 08:48 AM | #885
Quote: Originally Posted by Valkirus View Post
Blizz is smart enough not to get too excited about some complainers on thier forums say, but rather looks at the data for thier game.
LOL, blizzard was smart enough put the console features in at what would have been the end of their game's relevancy with genuine mmo players who didn't need Vern Troyer or Mr T to tell them how cool it was. They lassoed more of the console playing demographic to compensate the otherwise drop in subscription base. They churned subs, they didn't retain their numbers from day one. To their credit, the plan worked perfectly. Don't think for a second that people who played WoW through vanilla are satisfied with WoW in its current state.

I can't find the quote, but blizzards devs said themselves that they needed to either make dungeons soo easy they didn't require teamwork, or find a way to get people to communicate as a result of LFD. If someone could help me find that quote I'd appreciate it. WoW devs are not infallable. They have made lots of mistakes and have admitted to them. Other game developers only copy the design and pay no attention to the original designers grievances with their own product. Its other developers being soo dumb that makes blizzard the smartest kid in the classroom.

chaosdefined's Avatar


chaosdefined
04.02.2012 , 08:53 AM | #886
Quote: Originally Posted by Vlaxitov View Post
LOL, blizzard was smart enough put the console features in at what would have been the end of their game's relevancy with genuine mmo players who didn't need Vern Troyer or Mr T to tell them how cool it was. They lassoed more of the console playing demographic to compensate the otherwise drop in subscription base. They churned subs, they didn't retain their numbers from day one. To their credit, the plan worked perfectly. Don't think for a second that people who played WoW through vanilla are satisfied with WoW in its current state.

I can't find the quote, but blizzards devs said themselves that they needed to either make dungeons soo easy they didn't require teamwork, or find a way to get people to communicate as a result of LFD. If someone could help me find that quote I'd appreciate it. WoW devs are not infallable. They have made lots of mistakes and have admitted to them. Other game developers only copy the design and pay no attention to the original designers grievances with their own product. Its other developers being soo dumb that makes blizzard the smartest kid in the classroom.
I'd also be interested if you could find that quote, since I've never seen the Blizz Dev's speak of the LFD in anything other that positive comments.

DarthKhaos's Avatar


DarthKhaos
04.02.2012 , 09:02 AM | #887
Quote: Originally Posted by Jalez View Post
Cross Server PvP is dull, boring and stagnat. Give me same server rivalries and trash talk all day over fighting "Joe Jedi" from the Tie Fighter server that Ill never get to fight again.

Hell I remember then names of certain PvP Rivals that I had in DAoC from 2003 lol.....it really adds another layer to PvP that Cross Server just does not provide
I've said this exact same thing. Be it PvE or PvP when it's the same server players get a reputation. When it's a known skilled player there's a moral and confidence boost to the team. That person generally takes the reigns and lead the team to success. No one can deny this.

There are various forms of policing and believe it or not BioWare is also cracking down. I've experienced it with AFKers in warzones and 2hrs after I submitted my ticket and e-mail with screenshots a GM was confirming with me the character and I never saw that player in a warzone again and haven't been seeing afkers either. This is but one example.

The sad thing is I believe players like some of those in the forums will deliberately not use any LFG that is not cross server in an attempt to validate that it doesn't work.
=================================
F2P? NO THANKS
CANCELLED
=================================

Valkirus's Avatar


Valkirus
04.02.2012 , 09:03 AM | #888
Quote: Originally Posted by Vlaxitov View Post
LOL, blizzard was smart enough put the console features in at what would have been the end of their game's relevancy with genuine mmo players who didn't need Vern Troyer or Mr T to tell them how cool it was. They lassoed more of the console playing demographic to compensate the otherwise drop in subscription base. They churned subs, they didn't retain their numbers from day one. To their credit, the plan worked perfectly. Don't think for a second that people who played WoW through vanilla are satisfied with WoW in its current state.

I can't find the quote, but blizzards devs said themselves that they needed to either make dungeons soo easy they didn't require teamwork, or find a way to get people to communicate as a result of LFD. If someone could help me find that quote I'd appreciate it. WoW devs are not infallable. They have made lots of mistakes and have admitted to them. Other game developers only copy the design and pay no attention to the original designers grievances with their own product. Its other developers being soo dumb that makes blizzard the smartest kid in the classroom.
They certainly are not infallable, but they certainly are a smart team too. You cannot argue with success. Have they made mistakes? Of course. But the LFD tool is not one of them. Have they had to refine it and continue to do so? Yep.
Trust is something which is earned.

Malsidius's Avatar


Malsidius
04.02.2012 , 09:04 AM | #889
Quote: Originally Posted by Vahzl View Post
You just directly contradicted yourself. I played FFXI for years, and the very design of the game didn't need an LFG, as it simply didn't have dungeons or instances. It had mission based encounters that only needed to be done once per character (Promies, CoP progression up to Al'Taieu and unlocking Sky through RoZ mission storylines).

SWTOR has already commited itself to using instances instead of the same as FFXI's excellent storyline progression, so it needs an LFG. There isn't an option for Bioware here. They have commited to their playstyle, and need to put in the QoL features to reflect it, as, like with other games, it dies. Say what you will about WoW but it's dungeon and raid systems are fantastic. The players are the issue.

Either way, I tend not to make "do this or I quit" threads or posts on gaming forums, as I am a gamer, not a whiner. Games are for fun, I play them till I stop having fun, then move on to the next one. In my day, we were happy just holding right and pressing A as a little 8 bit plumber jumped on turtles and collected coins for points and nothing more.

Nowadays, we aren't happy unless our game of choice massages our soft bits while we play, and works towards curing leprosy. God forbid we would remember that games are about fun in the end... the modern "gamer" really has begun to sicken me.

Not quite true lol

Valkirus's Avatar


Valkirus
04.02.2012 , 09:07 AM | #890
Quote: Originally Posted by DarthKhaos View Post
I've said this exact same thing. Be it PvE or PvP when it's the same server players get a reputation. When it's a known skilled player there's a moral and confidence boost to the team. That person generally takes the reigns and lead the team to success. No one can deny this.

There are various forms of policing and believe it or not BioWare is also cracking down. I've experienced it with AFKers in warzones and 2hrs after I submitted my ticket and e-mail with screenshots a GM was confirming with me the character and I never saw that player in a warzone again and haven't been seeing afkers either. This is but one example.

The sad thing is I believe players like some of those in the forums will deliberately not use any LFG that is not cross server in an attempt to validate that it doesn't work.
I will use it..but I am not optimistic it will work well on my server. If I am wrong and it does..then cool. Time proves all things. I am not going to unsub just because we donot have one now. But when my sub runs out this July and I am still having major issues finding grps for Flashpoints and with no light at the end of the tunnel for doing Operations, then I will reconsider serously not resubbing.
Trust is something which is earned.