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No Cross Realm LFG tool please!


chaosdefined's Avatar


chaosdefined
03.29.2012 , 10:36 AM | #421
Quote: Originally Posted by DigitalPrime View Post
One solves one problem. The other, solves all population problems. [citation needed]


Also, we are only wanting a Cross Server LFD tool to solve the issue of running Flashpoints. That's why we want it. The fact you've even admitted that it solves that issue yet are still arguing with us is just beyond me.

illgot's Avatar


illgot
03.29.2012 , 10:36 AM | #422
Even if our populations were High during prime time, there would still be issues finding groups.

The high populations on World of Warcraft servers did not automatically make finding groups easy.

You still have a huge disparity between Tank, Healers, DPS, and people that actually wanted to run that instance. It only became more difficult later at night.

A cross realm LFG tool is needed. There is no "community" in standing around Fleet spaming General chat for an hour.

And for those worried about ninja looters, I would rather have my loot stolen half than never run the instance because of the utter lack of groups. My server is dead, the only way to get groups is to have a 50 run you through.

Valkirus's Avatar


Valkirus
03.29.2012 , 10:38 AM | #423
Quote: Originally Posted by DigitalPrime View Post
To implement? Not sure. maybe you should drop one of the many MMOs a line who has done it. They might give you some advise on what it takes in system development.
But i doubt its simple. just like creating any other system. Abit like this LFG system. I doubt thats simple either!
Lol! I did not mean it was fast and easy to do. It does take time. But it is a simple matter of making a dedication of adding that feature to the game. Such as they are doing with UI customization in 1.2.
Trust is something which is earned.

DarthTHC's Avatar


DarthTHC
03.29.2012 , 10:38 AM | #424
Quote: Originally Posted by Valkirus View Post
Lol! It really is that simple.
I just had this discussion with one of the developers who works for me. To a manager, everything is simple because everything can be boiled down to a sentence or two.

"First, I believe that this nation should commit itself to achieving the goal, before this decade is out, of landing a man on the Moon and returning him safely to the Earth." - JFK, 1961

Just get it done, NASA!

Valkirus's Avatar


Valkirus
03.29.2012 , 10:43 AM | #425
Quote: Originally Posted by DarthTHC View Post
I just had this discussion with one of the developers who works for me. To a manager, everything is simple because everything can be boiled down to a sentence or two.

"First, I believe that this nation should commit itself to achieving the goal, before this decade is out, of landing a man on the Moon and returning him safely to the Earth." - JFK, 1961

Just get it done, NASA!
Very well said.
Trust is something which is earned.

Reklektos's Avatar


Reklektos
03.29.2012 , 10:45 AM | #426
Cross server LFG doesnt reduce que times. Thats why Blizz had to come up with ever expanding bribes for tanks and healers to que up even with cross server LFG in place. Its a myth. Tanks and healers had near instant ques while dps had the long wait. Cross server changed none of that.

LFG tool on the servers yes as it would make getting groups easier but cross server lfg only ceates issues it doesnt actually solve any, that you cant solve with server based LFG.
“Any fool can criticize, condemn and complain and most fools do.”
---Benjamin Franklin

chaosdefined's Avatar


chaosdefined
03.29.2012 , 10:48 AM | #427
Quote: Originally Posted by Reklektos View Post
Cross server LFG doesnt reduce que times. Thats why Blizz had to come up with ever expanding bribes for tanks and healers to que up even with cross server LFG in place. Its a myth. Tanks and healers had near instant ques while dps had the long wait. Cross server changed none of that.

LFG tool on the servers yes as it would make getting groups easier but cross server lfg only ceates issues it doesnt actually solve any, that you cant solve with server based LFG.
Did you research this at all? Signing up to Single Server LFG's were causing huge queues to which people kept complaining about until Blizz made the LFG into a Cross Server tool.

It's not a myth, that actually happened.

Reklektos's Avatar


Reklektos
03.29.2012 , 10:50 AM | #428
Quote: Originally Posted by chaosdefined View Post
Did you research this at all? Signing up to Single Server LFG's were causing huge queues to which people kept complaining about until Blizz made the LFG into a Cross Server tool.

It's not a myth, that actually happened.

I played the game from beta through CATA. No research needed. DPS still had 30-60 min ques on a good day. And Blizz still had to try and bribe tanks and healers to que to try and bring those times down. That ALL happened.



Also Blizzards devs also admit that cross server lfg was one of their mistakes. Id look for a change on their part come Titan.

Take care.
“Any fool can criticize, condemn and complain and most fools do.”
---Benjamin Franklin

Valkirus's Avatar


Valkirus
03.29.2012 , 10:51 AM | #429
Quote: Originally Posted by Reklektos View Post
Cross server LFG doesnt reduce que times. Thats why Blizz had to come up with ever expanding bribes for tanks and healers to que up even with cross server LFG in place. Its a myth. Tanks and healers had near instant ques while dps had the long wait. Cross server changed none of that.

LFG tool on the servers yes as it would make getting groups easier but cross server lfg only ceates issues it doesnt actually solve any, that you cant solve with server based LFG.
You are forgetting that on low population servers the wait times are still going to be very long. For the simple fact you have a much smaller pool from which to make up the groups. Cross server LFG solves this. Blizz could see this logic and is why they added it. Sure healers and tanks will have much shorter ques than dps because there are fewer of them. But now...using the LFG tool even as a dps..I never have over a 30 min wait to get a grp. Usually it is less then 20 mins.
Trust is something which is earned.

DarthTHC's Avatar


DarthTHC
03.29.2012 , 10:52 AM | #430
Quote: Originally Posted by Reklektos View Post
Cross server LFG doesnt reduce que times. Thats why Blizz had to come up with ever expanding bribes for tanks and healers to que up even with cross server LFG in place. Its a myth. Tanks and healers had near instant ques while dps had the long wait. Cross server changed none of that.

LFG tool on the servers yes as it would make getting groups easier but cross server lfg only ceates issues it doesnt actually solve any, that you cant solve with server based LFG.
The problem there was the sheer misbalance between tanks, healers, and DPS. Tanking in WoW was a whole lot harder than DPS'ing. Especially since the tank was expected to the de-facto leader of the group. They had to know every twist, turn, and special feature in every dungeon or they were bludgeoned. Therefore there were a lot more DPS than Tanks.

It's different in SWTOR, at least in my experience. There are a lot more tanks and healers, as a percentage of overall population, in SWTOR than there were in WoW.

So while in WoW, the scarcity of tanks largely drove the queue timers, we wont see the same problem, at least not to the same degree, here.

Queues for DPS weren't all that bad in WoW. Yes, sometimes you had to wait 15-20 minutes. But guess what? You could queue up and go do something while waiting for the group to pop, and 20 minutes later you had a group.

Compare that to today's alternative. You can stand around fleet spamming the general channel all night and log off in frustration, having never got a group and never having had the opportunity to advance your character in any other way while trying to get a group.