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No Cross Realm LFG tool please!


DigitalPrime's Avatar


DigitalPrime
03.29.2012 , 08:06 AM | #381
Quote: Originally Posted by chaosdefined View Post
You do realise pretty much every other MMO currently still going has a Cross Server LFG? So you're wrong there.
Im wrong that the game wont fail without a x-server LFG tool. Riiiiiight!

chaosdefined's Avatar


chaosdefined
03.29.2012 , 08:09 AM | #382
Quote: Originally Posted by DigitalPrime View Post
Im wrong that the game wont fail without a x-server LFG tool. Riiiiiight!
Your wrong in saying that we have a history of MMO's succeeding without it. If that were true, then why does almost every other current MMO have one? If they could easily succeed without it, they wouldn't have implimented one.
That's your argument isn't it?

DigitalPrime's Avatar


DigitalPrime
03.29.2012 , 08:22 AM | #383
Quote: Originally Posted by chaosdefined View Post
Your wrong in saying that we have a history of MMO's succeeding without it. If that were true, then why does almost every other current MMO have one? If they could easily succeed without it, they wouldn't have implimented one.
That's your argument isn't it?
Every MMO... Thats a new one

Question, when did xserver start. And when did MMOs start

Just because rift and WoW have these systems, it doesnt mean every MMO has them, I hear a few f2p use it. but again, it doesnt make or break a game. Which is what you have been trying to imply throughout this thread.

chaosdefined's Avatar


chaosdefined
03.29.2012 , 08:32 AM | #384
Quote: Originally Posted by DigitalPrime View Post
Every MMO... Thats a new one

Question, when did xserver start. And when did MMOs start

Just because rift and WoW have these systems, it doesnt mean every MMO has them, I hear a few f2p use it. but again, it doesnt make or break a game. Which is what you have been trying to imply throughout this thread.
You're going off on tangents now to try and escape from the fact that what you said was false. If MMO's have succeeded without the Cross Server LFG then the majority of MMO's wouldn't have it now.

And yeah I said almost every MMO. Please don't misquote me.

Meldwyn's Avatar


Meldwyn
03.29.2012 , 08:52 AM | #385
Quote: Originally Posted by MasterKayote View Post
Maybe BW isnt blindly going to copy something without going over the consequences? Maybe Bioware fully realizes the side effects that will happen when/if they make a cross server LFG and its NOT what they want happening in their game? Maybe they like having people communicate with each other rather than just insta-port to an instance and not say a word to each other unless there is drama involved. Maybe they like the fact that players arent being expelled from groups the instant something goes wrong because someone will be replaced and ported to their location within seconds. Maybe they like the community to some kind of accountability with some consequences for their actions.

Again, they (surprisingly) seem to realize the negative effects a lot of the so called "quality of life" tools have on the game and are thinking of other ways of implementing such tools. Take the Combat Log and Parser issue for instance. They CLEARLY do not want the judgmental elitist attitudes they bring to the table and have taken the steps necessary to prevent it even though it inconveniences the number crunchers out there. Same goes for what theyre doing with LFG. Some of you may choose to ignore it or label it a non-issue but that doesnt debunk anything or make the issue go away.

Theyre already adding a familiar LFG Tool ... a same server one. One I am sure more people will use and find groups with without everyone having to be in the Fleet. How about we see how that one works before we jump the gun and do unnecessary damage because some of us have an uncontrollable urge for instant gratification at any cost?
Certainly BW should do their homework and make informed decisions on tools they implement. And, certainly there are potential pitfalls with having a cross server LFG tool. However, I believe we can all agree that there are benefits as well. What has to be determined is that if the benefits outweigh the potential pitfalls and can the pitfalls be minimized or eliminated by how it is implemented.

Here's the rub... server mergers, unless I am mistaken, has not even been broached as a subject by BW. However, they have discussed and caved (some) in order to implement a same server LFG tool. I believe, personal opinion, that they will find that a same server tool is whoa-fully insufficient in solving lower level content accessibility. It may solve the HM lvl 50 needs, but while leveling, we need a much larger pool (entire subscriber base) to do fp's than same server. This is due to the leveling curve not being consistent on all servers with all players on any given server.
My epiphany about End Game in SWTOR!

Ionna's Avatar


Ionna
03.29.2012 , 09:06 AM | #386
Quote: Originally Posted by Meldwyn View Post
Certainly BW should do their homework and make informed decisions on tools they implement. And, certainly there are potential pitfalls with having a cross server LFG tool. However, I believe we can all agree that there are benefits as well. What has to be determined is that if the benefits outweigh the potential pitfalls and can the pitfalls be minimized or eliminated by how it is implemented.

Here's the rub... server mergers, unless I am mistaken, has not even been broached as a subject by BW. However, they have discussed and caved (some) in order to implement a same server LFG tool. I believe, personal opinion, that they will find that a same server tool is whoa-fully insufficient in solving lower level content accessibility. It may solve the HM lvl 50 needs, but while leveling, we need a much larger pool (entire subscriber base) to do fp's than same server. This is due to the leveling curve not being consistent on all servers with all players on any given server.
right, same server lfg on the higher pop servers would work fine for active hours of play, but even for those servers, anyone not playing on primetime will be screwed. And for low pop servers, this will be 24/7 screwage since just not enough ppl to form grps. You can only do solo and 2 man dailies along with pvp dailies for so long before you look for greener pastures (ie other games). If it isnt implemented soon, the hemorrhaging subs will continue (prob at a faster rate as more ppl become bored and give up waiting) and the game will end up being another small time niche game when it could be so much more.

DigitalPrime's Avatar


DigitalPrime
03.29.2012 , 09:14 AM | #387
Quote: Originally Posted by Ionna View Post
right, same server lfg on the higher pop servers would work fine for active hours of play, but even for those servers, anyone not playing on primetime will be screwed. And for low pop servers, this will be 24/7 screwage since just not enough ppl to form grps. You can only do solo and 2 man dailies along with pvp dailies for so long before you look for greener pastures (ie other games). If it isnt implemented soon, the hemorrhaging subs will continue (prob at a faster rate as more ppl become bored and give up waiting) and the game will end up being another small time niche game when it could be so much more.
I play on a highly populated server. not in prime time. No issue groupng, and never had an issue grouping in all the other MMO I played not in prime time. As i know im not just the only none prime time player. There is many out there which fill in the gaps. LFD wouldnt effect this. as on all servers there is none prime time players all grouping up with each other none prime time player on there server. Yeh, the low population hinders this for some. But again, a server merge would sort this out. As it did in many other MMOs.

chaosdefined's Avatar


chaosdefined
03.29.2012 , 09:21 AM | #388
Quote: Originally Posted by DigitalPrime View Post
As it did in many other MMOs.
You keep saying this but you're yet to provide any evidence.

Thralgaf's Avatar


Thralgaf
03.29.2012 , 09:23 AM | #389
I will agree that despite the rage quitting, purposeful trains-for-group-wipe, and votekicks, it was just as easy to get a new group. However, there was one big problem I noticed with the WoW cross server LFG tool. The actual levelling zones were a barren wasteland. There was noone there. Why? Because when I was ported to the instance, I got the quests that went along with it. There was absolutely no reason to level within zone questing anymore. The server population was concentrated within the cities, and that was it. It was a very peculiar way to play an MMO.
When the Beta Weekend ended, it was as if a thousand trolls cried out at once, and were silenced.

DigitalPrime's Avatar


DigitalPrime
03.29.2012 , 09:24 AM | #390
Quote: Originally Posted by chaosdefined View Post
You keep saying this but you're yet to provide any evidence.
Im not gonna start providing links to new MMO players about the history of MMOs. You have the internet. Go research. If i honestly have to provide you with links that MMOs use server tranfers and have done since they started. Then you just showed your knowledge of the genre!