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When will there be a "SERVER MERGE?"

STAR WARS: The Old Republic > English > General Discussion
When will there be a "SERVER MERGE?"

Noxulifer's Avatar


Noxulifer
04.07.2012 , 05:53 PM | #821
Quote: Originally Posted by evoleye View Post
Wait 2 years for the server merges, or start the real game on The Fatman. The choice is yours.
Or unsubscribe, and buy Diablo 3 made by a company who seems to care about its customers...

Noxulifer's Avatar


Noxulifer
04.07.2012 , 05:56 PM | #822
Quote: Originally Posted by DiabloDoom View Post
No please don't merge the servers. I like being on a server with barely a 100 people online peak, being in a guild with 150 members but only 10 online at best, no-one to talk to, no-one to ask questions, running about like a headless chicken overlooking important stuff, waiting for up to an hour for a pvp match, not being able to trade whatsoever, to of never done a heroic, to of only done 1 FP. I could go on.

As I've said before. I just feel that there should be more of a lesser pop indication as "light" seems extremely ambiguous when choosing a server. Obviously the Devs objective were to have a variety of choice of population, but just opening up a bundle of servers with only 3 variations and no accuracy of population can lead to a very poor gaming experience. No way would anyone assume that by choosing the light option that they would infact be choosing a dead server. Devs should not have let these servers open without adequate player growth to compensate.

A low populated server on what is suspected to be a popular game would generally implicate an uncrowded server with just enough populace to be able to permit playability of all aspects of the game. Not being forsaken and unaccompanied on a world unable to group, guild, or ask questions (which noobs like me need).
OMG, your server seems to be active as hell compared to mine. At best 50 players in the fleet, but normally around 20, Belsavis: 6-8 players, Illum: 2-3 players.... It was impossible to get healers and tanks for flashpoints already over a month ago...

nosmos's Avatar


nosmos
04.07.2012 , 06:20 PM | #823
So it is a Saturday at 9:15pm eastern time - and there are 37 light servers. Mind you 'light' is an extremely ambiguous term in this game - as with standard.

My server, Hedaar Soongh, is of course one of them and remains that way 24/7.

http://www.torstatus.net/hedarr-soon...ngh/trends/60d

The last 60 day trend of Hedaar Soongh.

Last night I was bored out of my gizzard and could not bring myself to 'level' one of the guys i have on the fatman - lvl 13 and 22 - considering I have four 50's and a few alts on my server. One of which turned 50 a week and a half ago, so you know, lets gear him up!
Friday night at around 8 pm eastern time, there were around 27 people on the fleet. Most people standing in the combat training area waiting for a warzone to cue...which is what I ended up having to do as well...
An hour later I was fed up with Hutt Ball so i logged out and watched some stuff, browsed the forums and contemplated cancelling my sub. I am bored. My server is dead. Legacy will not change this.

I have sent in tickets, wrote an email for their customer feedback - posted multiple times onj the forum, and in the end all that is left is my frustration with zero response from the devs promising a fast solution to this.

Well, my quake buddies are wanting me back around to play some bf3 again.

Dolcia's Avatar


Dolcia
04.07.2012 , 08:07 PM | #824
Quote: Originally Posted by Kubernetic View Post
Something in your story doesn't make sense, but good luck.
You play on a high-pop server for 12 hours a day, don't you?
Evil is a word used by the ignorant and the weak. The dark side is about survival. It's about unleashing your inner power. It glorifies the strength of the individual.

Kubernetic's Avatar


Kubernetic
04.07.2012 , 08:42 PM | #825
Quote: Originally Posted by Dolcia View Post
You play on a high-pop server for 12 hours a day, don't you?
Yes, I rerolled to a high-pop server when I heard Reid say at the Guild Summit that we wouldn't see character transfers until May at the earliest.

As to time played, I played quite a bit during December and the first week in January.

Now I'm lucky if I get to play 8-10 hours a week at the most, usually on the weekends. But the amount of time is irrelevant when the moment you re-roll to a more populated server, you see 120 people on Ord Mantell or Tython.

But it's okay. The next thing I'll hear is "Well I only get to play 2 hours a week, and I'd rather spend that in an empty Warzone queue than enjoying the game and going through some different content I haven't seen before with a bunch of other players."

I know. I get it. Carry on.
Tekay —— En-ki —— Tékay —— Hassle —— Jaksen
Explorer (80%) • Killer (53%) • Socializer (47%) • Achiever (20%)
Excited Star Citizen — But ready to resubscribe when and if...

Dolcia's Avatar


Dolcia
04.07.2012 , 09:56 PM | #826
Quote: Originally Posted by Kubernetic View Post
Yes, I rerolled to a high-pop server when I heard Reid say at the Guild Summit that we wouldn't see character transfers until May at the earliest.

As to time played, I played quite a bit during December and the first week in January.

Now I'm lucky if I get to play 8-10 hours a week at the most, usually on the weekends. But the amount of time is irrelevant when the moment you re-roll to a more populated server, you see 120 people on Ord Mantell or Tython.

But it's okay. The next thing I'll hear is "Well I only get to play 2 hours a week, and I'd rather spend that in an empty Warzone queue than enjoying the game and going through some different content I haven't seen before with a bunch of other players."

I know. I get it. Carry on.
No, truthfully, I'd rather not spend my "two hours a week" leveling my characters back to 50. I'd rather play through stories that I have not had the pleasure of playing through yet and, yes, have it count toward my legacy. Sure, you can say the legacy is not everything. I can say the legacy is important to me in my game. Your $15 is for your game. My $15 is for my game. Most of all though, I would like to enjoy the play time I do get on the same server with the friends I've been gaming with for years. If all the stars aligned and we could all be on at the same time, how perfect would that be? I suppose I would never have to worry about server populations if my gaming pals were at my beck and call those "two hours a week".

This is my beef with the game. This is a thread to voice that beef. Clearly it is not your beef with the game since you've got the miracle tonic for what ails us all here. So, I have to ask, if this is of no consequence to you ... why are you here? If it is to impart your one-size fits all miracle cure on the masses, well, it isn't like it hasn't been mentioned before. Clearly it hasn't caught on like wildfire or this thread wouldn't be as large as it is. I'm super pleased to hear that your band-aid fixed the game for you but is it possible that maybe, just maybe, it isn't the perfect antidote for everyone?
Evil is a word used by the ignorant and the weak. The dark side is about survival. It's about unleashing your inner power. It glorifies the strength of the individual.

Kubernetic's Avatar


Kubernetic
04.08.2012 , 01:25 AM | #827
Quote: Originally Posted by Dolcia View Post
No, truthfully, I'd rather not spend my "two hours a week" leveling my characters back to 50. I'd rather play through stories that I have not had the pleasure of playing through yet and, yes, have it count toward my legacy. Sure, you can say the legacy is not everything. I can say the legacy is important to me in my game. Your $15 is for your game. My $15 is for my game. Most of all though, I would like to enjoy the play time I do get on the same server with the friends I've been gaming with for years. If all the stars aligned and we could all be on at the same time, how perfect would that be? I suppose I would never have to worry about server populations if my gaming pals were at my beck and call those "two hours a week".

This is my beef with the game. This is a thread to voice that beef. Clearly it is not your beef with the game since you've got the miracle tonic for what ails us all here. So, I have to ask, if this is of no consequence to you ... why are you here? If it is to impart your one-size fits all miracle cure on the masses, well, it isn't like it hasn't been mentioned before. Clearly it hasn't caught on like wildfire or this thread wouldn't be as large as it is. I'm super pleased to hear that your band-aid fixed the game for you but is it possible that maybe, just maybe, it isn't the perfect antidote for everyone?
I'm here to try and appeal to all of the players who might otherwise read these hundreds of pages of threads and might slip into the mindset of feeling victimized and set-upon by BioWare and their development process and let them know there is a better way, that is available to them immediately, that will be extremely satisfying.

I'm here because I love this game and I feel it needs some compensating support versus all of the irrational comments left in this thread (like "They are ignoring us!", which of course is false) and let people know that the game is still there, ready to be played, if you just have the courage to click that "Server Select" button and choose a different path.

Over time, I am understanding that there is a certain percentage of the player base that doesn't want to know this. They want to instead try and use their abilities to bend the will of another to match their expectations, and that's great, go for it! But I doubt they are going to listen to the endless "Server Merge" rants and merge the servers, because I suspect this situation looks a lot different to them on their end.

For instance... the general assumption of the game is that if you buy it and pay for it, and start a few characters on it, those characters will be there if you let your subscription lapse.

What the endless "Server Merge!" demands don't ever seem to address is all of those people who bought and played the game, and perhaps left for a little while to let the developers flesh out the game a little bit before they returned, such as developing that better LFG tool, or UI customizations, or the combat log, or what have you.

These people began playing on a certain server. What happens if the "Server Merge!" crowd gets their wishes, and they DO merge servers, and those players return to the game to find that the server they played on is no longer in the game?

Will they automatically notice that another server that they never played on, and hence never associated with their account, suddenly has a few characters on it that the other servers do not? Or will they assume that their characters are gone, get disappointed, and leave again?

One would hope that they would just re-roll on a new server, or explore a little bit to find where their characters moved to, but can you guarantee that will happen? And is that confusion that might be generated going to surpass the angst that exists over the lack of character transfers or the merging of servers?

Or what if they had characters (with separate amounts of legacy) on each server, and those two servers get merged, essentially cancelling out one of their legacy levels? Is that fair to them?

Sure, we can say that you agreed to the Terms of Use when you signed up, and BioWare is empowered with a lot of leeway to adjust their own game, but just because YOU have demands and desires doesn't mean others share those desires and demands, or that yours are any more important than theirs, even if you're a paying customer and they aren't.

For all BioWare knows, a portion of those lapsed susbscribers might come back and be phenomenally profitable over the coming years, wheras you might just be frustrated over something else and leave after another month or two.

It is a logistics problem of nightmarish proportions to perform such a server merge, if you just think it through. Not to mention the risks that others have stated about how they have certain numbers of players on certain servers, and that at any time those players could come flooding back into the game (whether you believe it or not, BioWare has to plan for the contingency), and that if you just look at active players, you're missing part of the deal.

Anyway, I'm here--as I said--to appeal to those whose game experience can be drastically improved by choosing to roll a new character on a new server and enjoy the time they are paying for (and want to pay for, whether others do or not) by enjoying a more populated server while they are awaiting cross-server LFG tools and character transfers, with lots of people and plenty of players to help out with multiplayer missions.

And in some instances, to dispense with the poor logic that some might be using and try to get them to see things from a new perspective. I'm not going to get through to everyone. Trust me, I am suffering from no delusions here.

But I know at least a few who have tried after my interactions with them and I am hoping they are back to enjoying the game they wanted to play.

If that isn't you, then no worries! As you said, it really doesn't affect me either way.

Enjoy!
Tekay —— En-ki —— Tékay —— Hassle —— Jaksen
Explorer (80%) • Killer (53%) • Socializer (47%) • Achiever (20%)
Excited Star Citizen — But ready to resubscribe when and if...

Frostvein's Avatar


Frostvein
04.08.2012 , 01:37 AM | #828
Quote: Originally Posted by Kubernetic View Post
I'm here to try and appeal to all of the players who might otherwise read these hundreds of pages of threads and might slip into the mindset of feeling victimized and set-upon by BioWare and their development process and let them know there is a better way, that is available to them immediately, that will be extremely satisfying.
...do you think that you are the only person to come up with the idea to reroll on another server? This isn't some brilliant idea you hatched that no one ever considered before.

The only thing you are doing is aggravating already unhappy customers while offering nothing constructive.

"Reroll."
"No, that's not an option for me."
"Ok. Reroll."
"Didn't you see what I said? Its not an option for me."
"Oh, well you should reroll."
"Really? Get off it already, I don't want to nor should I have to."
"No, you should want to and you have to."

Its like talking to a brick wall.
Meanwhile, in Tera general chat -

"The sad thing is, arguing with fanbois on the forums was more entertaining than their 300 million dollar single player MMO from 2008"

westraz's Avatar


westraz
04.08.2012 , 01:47 AM | #829
truth be told I do think it time for this, but with Leagcey and 1.2 I dont see how....
I have bad spelling do to my being learning disabled , the is just so I do not get asked "why are you spelling so bad?" and I don't wont to have to get asked 100 times, and is in NO way meant to hurt any one feelings after all.. IT is about me!

Greenthy's Avatar


Greenthy
04.08.2012 , 02:29 AM | #830
People say it's difficult with legacy:

I'm no programmer (aside from the basic math programming and some few classes in college) but it seems pretty doable for me. All they need to do is decide on a certain method.

For example (in case of individual char transfer)
1) You want to transfer and go to a webpage here
2) You select the characters on the server you want to transfer
3) You select the legacy you want to be the 'dominant' (remaining one)
4) They move the character, (perhaps join the exp of the destroyed legacy into the remaining one : if a full legacy is removed)
5) You wait a day or two till they mass move characters

The only difficult thing would be database handling, but seeing as other games can do it. It's only a matter of implementing existing technology(code).

Server merging seems even easier:
1) Reset legacy name & legacy tree (let ppl rename their legacy upon login)
2) Join legacy exp
3) Have fun and populated servers.

It just gets harder in 1.2 if we unlock things in legacy.
However they could just refund the bought legacy items

I'd rather wait 10 min in queue as I always did in wow-vanilla than wait only have 50 ppl in fleet. (Note: my server is a decent populated one with every evening 100+ on fleet, but even that feels to low for me)
I'm Rock, Nerf Paper, Scissors is fine