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When will there be a "SERVER MERGE?"

STAR WARS: The Old Republic > English > General Discussion
When will there be a "SERVER MERGE?"

Frostvein's Avatar


Frostvein
04.01.2012 , 08:18 PM | #321
I'd have no problem re-rolling if they agreed to leave in the items they are taking out in 1.2 and gave me 3 free months to get back to where I am.

Neither of those things is going to happen.
Meanwhile, in Tera general chat -

"The sad thing is, arguing with fanbois on the forums was more entertaining than their 300 million dollar single player MMO from 2008"

Thornsbane's Avatar


Thornsbane
04.01.2012 , 08:53 PM | #322
Quote: Originally Posted by Carylethis View Post
Seriously, is it that you cannot read, or is it a problem with comprehension? How many times does the point have to be made that standard population servers are as likely to be ghost towns as they are to have a reasonable amount of people on them, and as a measure of population it means nothing. It's been said over and over and over again and backed up with actual population data, and still that message somehow doesn't get through to some people. It's amazing..
No I can read, and generally have no problem with comprehension. Its just that I judge from what I actually see in game......:
When my server says heavy there are people everywhere.
When it says standard there is a good amount of people.
When it says light, there arent that many people around.

You getting all agro about it on the forums does not change that is all.

Quote: Originally Posted by Carylethis View Post
Also... No; No it's not a solution at all; I won't regret it because I won't be doing it; and if I did within 30 minutes I'd be bored of Tython (etc),.....
Thats to bad, I did it and havent looked back. Having great fun on a server full of people.
The stories are different for all classes and you will be on a server full of people. Good fun.
But it sounds unlikely that you will listen and give it a try, instead I imagine you will do nothing and expect your problems to be fixed for you.

Quote: Originally Posted by Carylethis View Post
and regretting the time wasted on the char creation screen. .
Haha....wow. And thats about 2 minutes. I think you are doomed to frustration.

Teenki's Avatar


Teenki
04.01.2012 , 08:58 PM | #323
I hope we get a merge soon. At Zaalbar this afternoon I was the only one in Voss for almost half an hour until another player showed up. The the server was showing as 'standard'.

Andryah's Avatar


Andryah
04.01.2012 , 09:48 PM | #324
Quote: Originally Posted by Thornsbane View Post
Its funny, looking at the USA servers now, all are standard, a few are heavy and one is full. I wonder when the people who find themselves alone on fleet are playing.....

Quote: Originally Posted by Carylethis View Post
Seriously, is it that you cannot read, or is it a problem with comprehension? How many times does the point have to be made that standard population servers are as likely to be ghost towns as they are to have a reasonable amount of people on them, and as a measure of population it means nothing. It's been said over and over and over again and backed up with actual population data, and still that message somehow doesn't get through to some people. It's amazing.
You both are adding nothing constructive to the discussion by spreading misinformation on both sides of the discussion.

All servers are NOT Standard, and never are. There are a couple dozen that are perpetually Light in NA [even during prime time]. Further, most servers go Light in the wee hours of the morning play time. Same for Europes server farm.

AND NO.... Standard servers are not ghost towns either, unless you are talking about 3:00AM when those Standard servers are actually Light [and marked Light on the sever select screen]

AND ANOTHER THING..... if you sort the server list by population status, with the highest population first.... the list actually puts all the servers in ranked order for their actual numerical popuation at the moment. Which is handy for determining how many servers are more/less populated vs one you are playing on. So when I see someone claim their Standard Server is "dead", "empty" or a "ghost town" I can check real quick and see if they are blowing smoke since I have scattered some level 1 characters through the servers such that I can bracket most servers as to where they are in population hierarchy based on sampling the nearest polling server I have to the claimed server. And the three servers I actually play on, they are all in the top 30 servers each night, with one usually at around rank 10, and the other two are somewhere between rank 20-rank 30 in the server sort. All are actively populated and have healthy GTNs, zone activity, end game encounters, etc. during the 6 hour bracket that is server prime time.

AND LASTLY, it looks like there is about 30-45 minutes in latency between when Bioware scans a server and updates status flag and population ranking.
When you find yourself surrounded by hostile Clowns... always go for the "Juggler" first.

Suzina's Avatar


Suzina
04.01.2012 , 10:36 PM | #325
Maybe populations are a bit low. Wish the cap was higher.
Member of Bane Fleet

Nakotix's Avatar


Nakotix
04.01.2012 , 10:46 PM | #326
Anyways, on my server Dreshdae cantina there is a downward trend, 53 in fleet atm (std server) was over 130 a few weeks ago around the same time. (play at night when the kids are in bed)

I don't blame people defending or been ignorant to some issues, I just want something done or some type of response from Bio, I think we deserve that at least.

Dalmorn's Avatar


Dalmorn
04.01.2012 , 11:09 PM | #327
This is how I see it. If BW is going to be doing server transfers for Asia, then they will have the software created to be able to do server transfers for the US. The one thing about codeing is it is universal, code is code. The SWTOR code will not be really any different than the SWTOR for US/EU.

However, it does raise the question, that if the games came out first in US/EU, why is Asia getting the options for server merges and character transfers before us?

I forsee Character transfer/server merges in the US shortly after Asia transfers are done. I am fine with Asia being the guinee pigs and proof of concept for character transfers and server mergers.

On Drooga Pleasure Barge server, I have x2 lvl 50s and a 45. I don't and will not play those characters until I am to able transfer them off of that dead server. However, that does not stop me from playing and having fun.

I created a alt (Empire) and am having a blast on a more populated server (Jedi Convinent). That character is lvl 49 now and about to hit 50. I aslo have an alt that is also lvl 30 as well.

Does it suck that I had to do this? Sure it does. However, I planned on rolling the character eventually anyway, was just sooner than I wanted.

Once I am able to transfer my toons off of Drooga's pleasure barge server (Republic side) to the Jedi Convinent server, then I will start playing those toons again.
"Daldra" 50 Assassin"Dralvon" 50 Sorcerer
"Dalmar" 50 Powertech "Salvoc" 50 Mercenary
"Dalamross" 50 Operative "Salvar" 50 Marauder
"Salvon" 50 Juggernaught "Blind-Shot" 50 Sniper

dashspeed's Avatar


dashspeed
04.01.2012 , 11:12 PM | #328
Quote: Originally Posted by Dalmorn View Post
This is how I see it. If BW is going to be doing server transfers for Asia, then they will have the software created to be able to do server transfers for the US. The one thing about codeing is it is universal, code is code.

I forsee Character transfer/server merges in the US shortly after Asia transfers are done. I am fine with Asia being the guinee pigs and proof of concept for character transfers and server mergers.

On Drooga Pleasure Barge server, I have x2 lvl 50s and a 45. I don't and will not play those characters until am I am to transfer them off of that dead server. However, that does not stop me from playing and having fun.

I created a alt (Empire) and am having a blast on a more populated server (Jedi Convinent). That character is lvl 49 now and about to hit 50. I aslo have an alt that is also lvl 30 as well.

Does it suck that I had to do this? Sure it does. However, I planned on rolling the character eventually anyway, was just sooner than I wanted.

Once I am able to transfer my toons off of Drooga's pleasure barge server (Republic side) to the Jedi Convinent server, then I will start playing those toons again.

Code isn't universal. If it was, we wouldn't have over 20 different languages for it. It's like saying someone speaking English will understand someone speaking Chinese just because language is "universal".

Dalmorn's Avatar


Dalmorn
04.01.2012 , 11:46 PM | #329
Quote: Originally Posted by dashspeed View Post
Code isn't universal. If it was, we wouldn't have over 20 different languages for it. It's like saying someone speaking English will understand someone speaking Chinese just because language is "universal".
So your telling me that the SWTOR code for the US/EU is totally different than the SWTOR Asia code? I don't think so. That is what I meant by the code is univeral. I understand there are different programming languages. However, that language code will be universal. Example, C++ will be C++ whether you are in US, EU or Asia.

However, I do agree that 2 different languages are not universal with eachother, like Java and C++. What I was getting at was the SWTOR code would be universal with SWTOR code from different countries.
"Daldra" 50 Assassin"Dralvon" 50 Sorcerer
"Dalmar" 50 Powertech "Salvoc" 50 Mercenary
"Dalamross" 50 Operative "Salvar" 50 Marauder
"Salvon" 50 Juggernaught "Blind-Shot" 50 Sniper

Liamo's Avatar


Liamo
04.01.2012 , 11:53 PM | #330
So, let me get this straight, you actually want Bioware to start the first step in shutting down a game-server merges-as opposed to pushing them to do things that will bring more people on board ie advertising, free weekends etc..?

Why would anyone want to join a new game if they are shutting down servers? Who wants to join a dying game?

I understand it sucks not finding anyone to group with for Warzones, PvP etc, but is starting the first step in shutting down the game REALLY the answer? How is that anything but a short-term fix?

What game has that ever worked for other than making the game more enjoyable, for those playing, as the game dies?

I don't think we need to be screaming for this, at this point.

Let's try to work on getting more people playing in the long term and ditch the short term gratification efforts.