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Server population is dropping...


Cerion's Avatar


Cerion
04.01.2012 , 05:04 PM | #451
Quote: Originally Posted by HeavensAgent View Post
Significantly more than several hundred. They're offered to nearly *all* Blizzard employees, and the accounts remain active regardless of the individual's employment status. First consider how many people work for Blizzard in its entirety, both domestically and internationally. Now add to that the number of people that have worked for Blizzard at some point since WoW's launch, but are no longer employees by the company for any of a variety of reasons. Now multiply that number by 2, to represent the number of free acounts an employee receives (the position I applied for included 3 accounts, but it was a leadership position). You end up with a figure in the tens of thousands, if not millions.
The most ludicrous statement I've read in a long time. So the padded accounts are comprised of millions of employee accounts?! If you're prone to outlandish claims like this, no wonder you didn't get the position at Blizzard.

I'm not denying they pad numbers, but your claims are embarrassing.

sophroniscus's Avatar


sophroniscus
04.01.2012 , 05:06 PM | #452
Quote: Originally Posted by pogmahone View Post
There is just to many servers. Yes they may have 1.7 subs but alot of those were more then 1 month subs. Alot of people have stopped playing because there is nobody on there servers.
agree, why pay sub. to play by yourself. merge servers to be populated provide transfers.

sophroniscus's Avatar


sophroniscus
04.01.2012 , 05:09 PM | #453
wonder how 1.2 patch will be like for a while.

Incendergel's Avatar


Incendergel
04.01.2012 , 05:14 PM | #454
Quote: Originally Posted by HeavensAgent View Post
Yes, but that's my point. Dragon Tail is not the entirety of the game. Your statements may be factual for Dragon Tail, but the does not make them factual for the game in general. Additionally, though there are folks reporting similar figures with regard to their servers, they do not comprise the entirety of the game either. There are server populations that are actually growing at the moment, and maintain a significantly greater population on the Fleet than the number you reported at all hours of the day.
So you agree that there are servers that are in trouble or that have low population? Forget trouble, but then low population? So if you agree with that then I'd say I can see your point about people reporting some servers gaining in population.

The problem though is this. Which of the two are actually happening faster?

Before you say anything else yes, it is speculation because I only play on one server. But if I'm to take what I see within other /general forum posts and those I read in /pvp I'm going to say there are a higher number of lower populated servers than there are of those gaining.


Quote:
I never indicated otherwise. Faction imbalance is bad, but it's something the developers are pretty much powerless to correct. That said, they really need to get moving on server consolidation. The fact that they're being slow about this should not be keeping you from rerolling, though. If you're not happy where you're at, do something about it!
So you also agree that faction imbalance is bad. I agree, hard for developers to do anything about. But that is why the OP and others, including me, would rather see something happen in regards to server mergers before 1.2 goes live.

Yes, we can do something about it. I can do something about it. I guess I can stop playing my current level 50 and my various alts, crafting characters, and leave behind 10 or so million credits and restart. I can also leave behind my mains character reputation among those still playing who I played with since retail. Those countless hours forming 8 man groups out in Ilum to try and play the way it was designed. To not trade kills but to actual play, roam, fight, take, control, or otherwise do things to gain valor and complete dailies. To throw away War Hero effort pre-giveaway- patch release.

Starting over isn't a option and I think it is wrong that that is the only one being talking about today. You are right - the subscribers can do something about it. But what I'm going to ask you is this.

Why should we have to?

Let me also say this. This is actually the first MMO that I've ever seen this happen. I'm not sure which publisher started the trend but there is a major problem when games go live and they create massive amounts of servers but neglect the fact of what "could" happen if the game isn't as popular as they though. Thus leaving us with 1/2 of our current problem today....too many servers with not enough population to support a proper community. Therein lies half the problem and it isn't something that LFG will solve. LFG doesn't help me when I'm on Alderaan and wanting to chat it up with the local population

skinthinner's Avatar


skinthinner
04.01.2012 , 05:19 PM | #455
Quote: Originally Posted by Frostvein View Post
Yea. Assuming people are complaining about a problem is faulty logic, sure.

What's next? You gonna log in my server during primetime and tell me that there are more then 75 people on my fleet?
sheesh stop jumping to conclusions and twisting things to fit your warped opinions.
"No plan of operations extends with certainty beyond the first encounter with the enemy's main strength" - Helmuth von Moltke the Elder

Deadbydawnn's Avatar


Deadbydawnn
04.01.2012 , 05:49 PM | #456
Bioware you have not failed. People cancelled cause they couldnt take the freaking whiners!
I do agree with server merging..that is a great idea.

Runeshard's Avatar


Runeshard
04.01.2012 , 05:55 PM | #457
Quote: Originally Posted by Deadbydawnn View Post
Bioware you have not failed. People cancelled cause they couldnt take the freaking whiners!
I do agree with server merging..that is a great idea.
Agreed, some servers do need to be merged by the looks of them. I did hear something though that BW want to make sure that there wouldn't be any issues with the Legacy system before they implement server transfers, if that's true then my guess is they'd want to get that done before mergers as well. Just want to point out though that this is just something I've heard, no idea if it's true or not.
"My allies find refuge behind me, my enemies fall before me." Jedi Guardian

Incendergel's Avatar


Incendergel
04.01.2012 , 06:06 PM | #458
Quote: Originally Posted by Runeshard View Post
Agreed, some servers do need to be merged by the looks of them. I did hear something though that BW want to make sure that there wouldn't be any issues with the Legacy system before they implement server transfers, if that's true then my guess is they'd want to get that done before mergers as well. Just want to point out though that this is just something I've heard, no idea if it's true or not.
Wait much longer and it will be too late.

Legacy is already in the game and most of us "knew" and also "know" it will be addressed later. Server population actually ruins the feel of the game and prevents it from being played regardless of your view. We all know what one of the 'M's stand for in MMO, right?

Repeat after me.... M U L T I P L A Y E R

HeavensAgent's Avatar


HeavensAgent
04.01.2012 , 06:16 PM | #459
Quote: Originally Posted by Incendergel View Post
The problem though is this. Which of the two are actually happening faster?
There's no question; the game is losing subscriptions at the moment. The loss of subscriptions is expected at this point in a game's life cycle. I doubt, though, that it is at a point that should be cause for alarm. In fact, I truly believe the rate that SWTOR is losing subs is far smaller than average for the industry.

Quote: Originally Posted by Incendergel View Post
Yes, we can do something about it. I can do something about it. I guess I can stop playing my current level 50 and my various alts, crafting characters, and leave behind 10 or so million credits and restart. I can also leave behind my mains character reputation among those still playing who I played with since retail. Those countless hours forming 8 man groups out in Ilum to try and play the way it was designed. To not trade kills but to actual play, roam, fight, take, control, or otherwise do things to gain valor and complete dailies. To throw away War Hero effort pre-giveaway- patch release.

Starting over isn't a option and I think it is wrong that that is the only one being talking about today. You are right - the subscribers can do something about it. But what I'm going to ask you is this.

Why should we have to?
We have to because we can do nothing else. We also have to because the situation is our fault (see last paragraph for explanation).

You have to decide which is worse: languishing on an empty server with nothing to do or rerolling on a server where you can actually play the game. Additionally, you're not deleting your existing characters. When EA and Bioware finally get around to consolidating servers you can move them to a new, vibrant community.

Quote: Originally Posted by Incendergel View Post
Let me also say this. This is actually the first MMO that I've ever seen this happen. I'm not sure which publisher started the trend but there is a major problem when games go live and they create massive amounts of servers but neglect the fact of what "could" happen if the game isn't as popular as they though. Thus leaving us with 1/2 of our current problem today....too many servers with not enough population to support a proper community. Therein lies half the problem and it isn't something that LFG will solve. LFG doesn't help me when I'm on Alderaan and wanting to chat it up with the local population
This happens with many games, and the developers knew the current situation would be the outcome. That said, short-sided subscribers would not listen to reason. Queues were long, additional servers were demanded, and there were enough people who believed something needed to be done that they were drumming up enough press to condemn the game before a week had gone by. The developers knew this would be the outcome, they attempted to resist, but ultimately they gave us what we asked for. We're the ones that are to blame for the current situation, and though the developers still need to act to remedy the issue it is not their fault.

HeavensAgent's Avatar


HeavensAgent
04.01.2012 , 06:17 PM | #460
Quote: Originally Posted by Cerion View Post
The most ludicrous statement I've read in a long time. So the padded accounts are comprised of millions of employee accounts?! If you're prone to outlandish claims like this, no wonder you didn't get the position at Blizzard.

I'm not denying they pad numbers, but your claims are embarrassing.
Why do you say this? How many people do you think Bioware employs globally?