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Community Q&A: March 23rd 2012

STAR WARS: The Old Republic > English > General Discussion
Community Q&A: March 23rd 2012
First BioWare Post First BioWare Post

Vakyoom's Avatar


Vakyoom
03.24.2012 , 06:46 AM | #101
Quote: Originally Posted by dubalh View Post
With sorcerers/sages already being the lowest survivability class in the game and now the breaking of our hybrid spec, why are our 31 point talents not being made to be desirable? The reason the hybrid spec was so overly used was due to these talents not being desirable in the first place.
you're freaking kidding right? if you have problems with a sorc then you need to quit. Sorcs were over healing and they addressed that. Fixing an ability so it works properly, instead of giving excessive boosts to overall healing, is a good thing... brings everyone to a better place.

They're explaining those changes, those changes made sense... players who had sorcs + another class all said the sorc was just too easymode.

They aren't explaining more than half of the other changes however, which is the bigger issue.

The fact that they'd rather throw in "gems" like the mandalorian title or the timeline ******** instead of addressing issues that people actually want to hear about is insulting, they may as well shmear peanut butter on their balls so they can hover themselves above a keyboard while a tap-dancing dog underneath writes next weeks Q&A. ffs...
Chalky'White -- Fatty Concealment Operative
Vakyoom -- Pureblood Sith Marauder
Jedi Covenant - PvE East
Still should've brought more Sages imo

deags's Avatar


deags
03.24.2012 , 07:12 AM | #102
Quote: Originally Posted by dubalh View Post
With sorcerers/sages already being the lowest survivability class in the game and now the breaking of our hybrid spec, why are our 31 point talents not being made to be desirable? The reason the hybrid spec was so overly used was due to these talents not being desirable in the first place.
Clearly someone hasn't played a deception Assassin...
Vors, sith assassin of Guild Grievance
www.grievanceguild.com

AKIHA's Avatar


AKIHA
03.24.2012 , 07:14 AM | #103
Do you have plans to translate the game? to Spanish.. for been more specific.
Trayus Academy PvP server
S. Scoundrel - KIZUNNA Main: J. Shadow - AKIHA J. Guardian - Kizunna
The ShadowElite Legacy

HVCBuzz's Avatar


HVCBuzz
03.24.2012 , 07:31 AM | #104
nerf smugs constant stuns that would help a ton in the wz's

cdnbaki's Avatar


cdnbaki
03.24.2012 , 07:32 AM | #105
I'd like to know why the re-balancing seems to be focused solely on PvE?

The changes to healing, especially sorc, seem to be fine for PvE but pretty devastating PvP wise and honestly... There is a pretty significant portion of the population that finds PvP high if not top priority when it comes to actually playing.

I'm not sure if anyone here has ever used a 2.5 second heal in PvP but let me tell you... it generally works somewhat ok for self healing in a corner but to actually keep someone up in a fight at all it's practically useless... forget about trying to keep yourself alive when being attacked.

I do realize it's not fair to balance PvE based on PvP but it's no less unfair than the opposite. PvP wise I can deal with the changes to consumption, I am very pleased with fixing the double dip mechanic but the changes to force bending are a major slap in the face.

cdnbaki's Avatar


cdnbaki
03.24.2012 , 07:41 AM | #106
Quote: Originally Posted by Vakyoom View Post
you're freaking kidding right? if you have problems with a sorc then you need to quit. Sorcs were over healing and they addressed that. Fixing an ability so it works properly, instead of giving excessive boosts to overall healing, is a good thing... brings everyone to a better place.
Firstly, telling someone "You're stupid and you should quit" pretty much red-flags you as someone that shouldn't be listened to... but let me go on to say that I'm pretty positive this was coming from a PvP perspective.

Frankly, short of perhaps a deception sin (who still does have a few tricks to get away) Sorcs/sages are generally the easiest class in the game to kill in high end pvp. They have basically no armor and no survivability cooldowns to speak of save for a bubble with a long recast time that honestly, even if maxed will maybe absorb 2 attacks from a geared DPS. In PvP a Sorc / Sages's primary advantage comes from *not* being to center of attention; pretty much the moment they are is when they die or have to full on kite / run away (and from some classes like PT and Jug that's not a viable option if your opponent understands how to kill you).

In live, most offensive classes can kill a Sorc in 4-5 GCD's and often times if your CC break is on CD you're just dead if there is no other healer around or if there is nobody around for a peel. You should stop assuming everyone else has no viable input, why don't you look around your server for high valor Sorcs / Sages (depending on your faction) and ask them about survivability in PvP.

cdnbaki's Avatar


cdnbaki
03.24.2012 , 07:46 AM | #107
Quote: Originally Posted by deags View Post
Clearly someone hasn't played a deception Assassin...
Deception assassins can respec to Darkness to get decent survivability

Sorcs can switch to.... oh right... nothing to get decent survivability.

Did I mention that Darkness sin's can do as much if not more damage than Deception?

Lstn's Avatar


Lstn
03.24.2012 , 07:53 AM | #108
All I want to know is, If I hit 50 as a human, what benefit do I get with the Legacy system, as humans can be any and all classes.

wtfnonamefree's Avatar


wtfnonamefree
03.24.2012 , 08:02 AM | #109
Quote: Originally Posted by Lstn View Post
All I want to know is, If I hit 50 as a human, what benefit do I get with the Legacy system, as humans can be any and all classes.
Humans get some kind of presence buff instead.

Wouldn't it be funny if they actually decided to answer such questions, that have already been answered in the patchnotes or other game info available, just to troll us even more?
Darth Fector
Tankasin EU | Jen'jidai
"Slippery as a greased Hutt"

Vakyoom's Avatar


Vakyoom
03.24.2012 , 08:23 AM | #110
Quote: Originally Posted by cdnbaki View Post
Firstly, telling someone "You're stupid and you should quit" pretty much red-flags you as someone that shouldn't be listened to... but let me go on to say that I'm pretty positive this was coming from a PvP perspective.

Frankly, short of perhaps a deception sin (who still does have a few tricks to get away) Sorcs/sages are generally the easiest class in the game to kill in high end pvp. They have basically no armor and no survivability cooldowns to speak of save for a bubble with a long recast time that honestly, even if maxed will maybe absorb 2 attacks from a geared DPS. In PvP a Sorc / Sages's primary advantage comes from *not* being to center of attention; pretty much the moment they are is when they die or have to full on kite / run away (and from some classes like PT and Jug that's not a viable option if your opponent understands how to kill you).

In live, most offensive classes can kill a Sorc in 4-5 GCD's and often times if your CC break is on CD you're just dead if there is no other healer around or if there is nobody around for a peel. You should stop assuming everyone else has no viable input, why don't you look around your server for high valor Sorcs / Sages (depending on your faction) and ask them about survivability in PvP.
That's what i've been doing for months dude, you don't think i know what's going on inside the heads of all the different classes? i've played a high level sorc myself and i couldn't have felt more overpowered as a healer. It was just silly, and every sorc i knew worth their mettle said the same exact thing. Full Battlemaster'd War Hero sorcs going to play other characters and realizing they have to actually try. But oh yea i forgot, being able to grind out wz's for a ranking system continually makes all players more skilled at the same time... doi!

If you can't, on your sorc/sage, successfully shake a marauder with things like overload-non-resolve-root, shield, speed away, jolt, 3x guaranteed heal crits and even force slow then i guess you deserve to be killed by one because you actually had a pretty good fighting chance... Plus they put a 20% healing reduction debuff on you if they were any good...

Now step into the operatives shoes and say the same thing about defensive cd's...

Evasion is buggy at worst, barely effective at best.
Cloaking screen works most of the time, but has to use evasion at the same time to guarantee escape when you have DoTs on you.
Shield probe is on a 45 sec cd and shield EITHER a base % of the inc damage or a flat amount then stops, but is still a decent cd i just wish it was more descriptive.
Debilitate is great, 30-45 sec cd but adds like 4 resolve bars.
Flashbang is broken by everyone around you but is still helpful in controlled situations.



So to recap, sorcs get to overload/bubble/speed away every 20 sec while operatives get to cloak(plus evasion)/shield/Debilitate every 2min/45sec/30-45 sec. There's not a set of tricks to getting away other than surviving until you can't anymore, then cloaking and running off with time to live... but sorcs are having trouble with their stun-speed-off-heal-up tactics...

Now someone will come along with the whole "two separate classes" shmeal and that's fine because they are different classes but i wanna see the day when an operative can shake my marauder like a sorc could. Also, if it feels like every dps spec out there is trying to make it so sorcs/sages are easier to kill, then you've got a good eye. Why wouldn't every other class try and combat the most powerful/played class in the game as well as they can, since they'll be facing it for more than 50% of their PvP life...

But seriously, the number of defensive cd's PLUS the length of ability cooldowns is clearly favored in one glow-sticky direction.


But again, the real issue here is that changes aren't being properly explained(if they're being explained at all). That's what needs to happen... better customer service and a regard for explaining real issues, not tangents about chair-to-keyboard operating malfunctions lol...
Chalky'White -- Fatty Concealment Operative
Vakyoom -- Pureblood Sith Marauder
Jedi Covenant - PvE East
Still should've brought more Sages imo