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Mandalorian Raiders [BUG: No loot]


Omnibare's Avatar


Omnibare
12.16.2011 , 04:02 PM | #1
In the Mandalorian Raiders Flashpoint, there is no loot from the first two bosses. There is a chest, that looks like it should probably give loot, but you cannot interact with those chests.

Also worth mentioning, is that the first two bosses are probably overtuned, as are the trash pools that have big packs of wild beasts jump on you. Those bosses and trash pulls were significantly harder than the last boss. The last boss ended with everybody at full life and me, the healer, at full force. He probably needs to be more difficult.

Thanks for the amazing game,
Omni

Luxora's Avatar


Luxora
12.16.2011 , 04:10 PM | #2
This might've just happened to you... My group definitely got loot from the first two boss chests in there.
Yasra, Level 51 Sith Marauder [Begeren Colony]

Omnibare's Avatar


Omnibare
12.16.2011 , 04:17 PM | #3
In that case, I want my loots!

Farabee's Avatar


Farabee
12.16.2011 , 04:43 PM | #4
It's a bug. I was able to get loot from the chests last night, although the servers took a while to pop up the roll window due to what I could assume is heavy load.

I agree about the overtuning, especially the 2nd boss. I enjoy the challenge but I very much doubt most pugs will be able to beat this flashpoint without massively overleveling it. There are people whining about the difficulty of Hammer Station here, a place you can 2-man...when they do Mandalorian Raiders, you can be sure this forum will be flooded with complaints.
An open mind is like a fortress with its gates unbarred and unguarded. -Imperium proverb

Ashnazg's Avatar


Ashnazg
12.16.2011 , 07:25 PM | #5
Quote: Originally Posted by Omnibare View Post
In the Mandalorian Raiders Flashpoint, there is no loot from the first two bosses. There is a chest, that looks like it should probably give loot, but you cannot interact with those chests.

Also worth mentioning, is that the first two bosses are probably overtuned, as are the trash pools that have big packs of wild beasts jump on you. Those bosses and trash pulls were significantly harder than the last boss. The last boss ended with everybody at full life and me, the healer, at full force. He probably needs to be more difficult.

Thanks for the amazing game,
Omni
Did you kite the bosses out of their respective rooms? Loot chests (in my experience) bug out only if you drag encounters out of their intended areas of fight

[edit:
Quote:
I enjoy the challenge but I very much doubt most pugs will be able to beat this flashpoint without massively overleveling it.
Yeah pugs can. I pugged it with 21 tank, 21 healer, 26 dps , 26 dps just now. Had prior knowledge of the fight though. People followed directions and marks, and it was fairly simple.

Game should be hard, not easy :P

Keep's Avatar


Keep
12.16.2011 , 07:51 PM | #6
I can't comment on the first boss fight as I haven't seen the chest bugged. On the boss fight vs the 4 mobs we did have the chest remain locked the first time. Doing a bit of reading we found someone saying you needed to take them down in a particular order. And forgive me if I don't recall the names as I don't have that in front of me:

Consular first (left most), then Sentinel (second from left), then work the other two down to die at roughly the same time. I can't say for sure that is the solution, but that sequence allows us to open the chest.

As for difficulty, we were able to finish this Flashpoint with 3 players, two 23s (tank & dps), a 24 (healer) and a DPS companion. It helps if you save and activate the medical droids just before the fight.

Omnibare's Avatar


Omnibare
12.17.2011 , 01:28 AM | #7
I hope it's clear that I'm not saying the instance is difficult or needs to be nerfed, but the trash and the first two bosses should probably not be significantly more challenging than the last boss. At least I assume that is not intended.

Currently, there is no doubt that the last boss is by far the easiest boss, and realistically easier than some of the trash.

Pappus's Avatar


Pappus
12.17.2011 , 05:32 AM | #8
Happened to us aswell several times.

First time the first chest yielded no loot. Since then we have accepted, that the second chest would never open for us.

Soluss's Avatar


Soluss
12.17.2011 , 09:41 AM | #9
Did this instance last night for the first time. The first two bosses had no look and the chest didnt do anything on either of the fights. We fought them in their respective areas. I found it to be challenging to hold the aggro on stuff. They ping ponged all over the place. Very fun and is probably my favorite instance so far.

imbonked's Avatar


imbonked
12.17.2011 , 12:19 PM | #10
Same here, I have completed Braxx Twice and the Imperial Landing party once and no loot on either. Has someone found if this is a bug or not?

By far my favorite instance so far, but really loot should drop for those first 2 encounters.