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Here's how to add augment slots to existing armor while promoting crafting

STAR WARS: The Old Republic > English > Crew Skills
Here's how to add augment slots to existing armor while promoting crafting

Harpoonseal's Avatar


Harpoonseal
03.20.2012 , 08:38 AM | #1
Idea:

When someone with the right skill REs items with an augment slot, the augment slot comes out as a usable item.

Possible adjustments to difficulty:

Only items that take 400 skill to make can be REed to get an augment
Augment slots can be bound to the given equipment slot (helm, legs, etc)
Augment slots keep the same bound state as the REed item, so only an unbound item results in tradable slots

I'm sure there are more, but the basic idea is pretty simple. Get on it devs, I would like to keep the current agent PvE look.