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Pedia's 1.2 PTS Thread


FRISKI's Avatar


FRISKI
03.27.2012 , 04:18 PM | #151
Quote: Originally Posted by ThePedia View Post
So, heres the deal with PvP in the next patch from what I've seen tonight:

It doesn't matter how much dps your team has, because healers + tanks work way too well together. Just did a voidstar against a team of 2 tanks 4 healers 2 dps. Our team couldn't kill anything, and they just defended the doors and capped the doors by existing. Huttball worked much the same. Can't kill anyone, just whoever picks up the ball gets the cap. CC the pedestal when the ball spawns, and you win!

Novare Coast. 3+ healers on each team. Just sat around shooting flurry of bolts at whoever tried to cap a turret because neither team was ever going to kill anyone.
Hate everything about it,
Specially the part where you know it's already true on the current patch.

Primarch_Akurei's Avatar


Primarch_Akurei
03.27.2012 , 06:15 PM | #152
Quote: Originally Posted by mashtactics
here's my problem with this whole deal.

Bioware is nerfing the least played class in the entire *********** game.

There are more sages/sorcs than there are agents/smugglers. One advanced class outnumbers an entire core class, and they decide to nerf scoundrels.

I just don't see the logic behind it. If bioware has a thought process behind this nerf, it's almost definitely linked directly to their wallets.
Quote: Originally Posted by agemnon View Post
+ a million internets for you.
^^^ this

shakyl's Avatar


shakyl
03.27.2012 , 07:01 PM | #153
the dudes over @ sithwarrior have some rough dps logs:

Annihilation Marauder (1500)
Watchmen Sentinel (1500)

Scrapper Scoundrel (1450)
Concealment Operative (1450)

Assassin (1350)
Shadow (1350)

Arsenal Mercenary (1350)
Gunnery Commando (1350)

Sniper (1325)
Gunslinger (1325)

Rage Juggernaut (1300)
Focus Guardian (1300)

Sorcerer (1250)
Sage (1250)

hulkweazel's Avatar


hulkweazel
03.28.2012 , 09:58 AM | #154
Quote: Originally Posted by shakyl View Post
the dudes over @ sithwarrior have some rough dps logs:

Annihilation Marauder (1500)
Watchmen Sentinel (1500)

Scrapper Scoundrel (1450)
Concealment Operative (1450)

Assassin (1350)
Shadow (1350)

Arsenal Mercenary (1350)
Gunnery Commando (1350)

Sniper (1325)
Gunslinger (1325)

Rage Juggernaut (1300)
Focus Guardian (1300)

Sorcerer (1250)
Sage (1250)
Link please.

Drewhat's Avatar


Drewhat
03.28.2012 , 10:42 AM | #155
Can marauders do as much damage while moving?

GunnerB's Avatar


GunnerB
03.28.2012 , 04:05 PM | #156
Pedia,

Have you had much more time on PTS to give an update to your earlier observations and takeaways?
Griselda/Tactical/Griseldia/Operatore/Interdiction/Lethal/Overheat

GunnerB's Avatar


GunnerB
03.28.2012 , 04:06 PM | #157
Quote: Originally Posted by hulkweazel View Post
Link please.
agree, link please
Griselda/Tactical/Griseldia/Operatore/Interdiction/Lethal/Overheat

Darkeger's Avatar


Darkeger
03.28.2012 , 06:39 PM | #158
Quote: Originally Posted by GunnerB View Post
agree, link please
Geez. Just go to the site and look for it. I found it in under a minute. Lazy, that's what you are.

MashTactics's Avatar


MashTactics
03.28.2012 , 07:00 PM | #159
Quote: Originally Posted by Darkeger View Post
Geez. Just go to the site and look for it. I found it in under a minute. Lazy, that's what you are.
It took more effort to write that sentence and start this impending argument than it would have to just link the page and have it be done with.

He may be lazy, but at least he isn't stupid.

Stryges's Avatar


Stryges
03.28.2012 , 08:12 PM | #160
Quote: Originally Posted by Darkeger View Post
Geez. Just go to the site and look for it. I found it in under a minute. Lazy, that's what you are.

I have looked around the site and I have yet to find these logs.
"I know some people want death to be super punishing, but short of creating a meta game where you strip your character naked and taser yourself when you die, this game won't provide a punishing death experience for you." - GZ