Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

Guardian stealth nerf: talent completely removed on test; no mention in 1.2 pnotes

STAR WARS: The Old Republic > English > Classes > Guardian / Juggernaut
Guardian stealth nerf: talent completely removed on test; no mention in 1.2 pnotes

Zayse's Avatar


Zayse
03.27.2012 , 10:04 AM | #71
Quote: Originally Posted by Smashbrother View Post
I'm extremely pissed off about protector nerf too because I really enjoyed looking like a super hero jumping back and forth while tanking. It made tanking a little more dynamic and it was much less boring than full def.

I think the vig/def build is still better than full def in 1.2. While we lost protector, commanding awe got lower and gives FD 15% dr. Though not nearly as good as protector, it still puts vig/def build ahead of full def in surv. We can also get stasis mastery now as a vig/def build.

Only thing def got in 1.2 was 50% threat to lolguardian slash. Even with that change, it still doesn't do as much threat as vig/def. And of course, full def doesn't have as much surv either.
You can't get stasis mastery.

http://www.torhead.com/skill-calc#50...cGrMMhdzMZ0M.1

Think of momentum as Dust Storm and switch Stagger and Swelling Winds. Protector is Commanding Awe. Getting all the way up to Force Rush, which you have stated before as a must, means you can only get up to tier 3 of the Defense tree. As you can see, you are pretty locked in as to what you can get. You can't even get Blade barrier without sacrificing Force Rush and half of commanding awe. There's no breathing room for the hybrid tank, and it has only lost, but not gained anything over the pure spec aside from the aforementioned lackluster 15% damage mitigation buff to focused defense.

Again I state, the hybrid tank has been nerfed people.

Alodar's Avatar


Alodar
03.28.2012 , 10:18 AM | #72
Quote: Originally Posted by Zayse View Post
You can't get stasis mastery.

http://www.torhead.com/skill-calc#50...cGrMMhdzMZ0M.1

Think of momentum as Dust Storm and switch Stagger and Swelling Winds. Protector is Commanding Awe. Getting all the way up to Force Rush, which you have stated before as a must, means you can only get up to tier 3 of the Defense tree. As you can see, you are pretty locked in as to what you can get. You can't even get Blade barrier without sacrificing Force Rush and half of commanding awe. There's no breathing room for the hybrid tank, and it has only lost, but not gained anything over the pure spec aside from the aforementioned lackluster 15% damage mitigation buff to focused defense.

Again I state, the hybrid tank has been nerfed people.

You can get Stasis Mastery if you wish.
It only takes 23 points in Vigilance to get Force Rush.
It takes 15 points in Defense to make 4th tier abilities available.

Those last 3 points now become a much harder choice.
You could put 2 in protector/Commanding Awe and 1 in stasis mastery.
You could put 2 in Blade Barrier and spend 1 in protector/Commanding Awe.
Or you could choose to put your points in Swelling winds in the focus tree.
Or any combination thereof.

I'm levelling a guardian on the PTS but i've only reached twenty.
The hybrid is still viable but there are some tough choices where those last 3 points go -- and for me it really depends on how useful Focused Defense is when I try it. (As I see it, it's a great oh sh*t button in combination with Defiance -- 4 free focus when stunned teamed with an ability that costs 4 focus and can be used while stunned that heals you when you get hit.)



Alodar
(▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀!!Ξ[!(Θ)!!!▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀)

Paydroid's Avatar


Paydroid
03.28.2012 , 11:09 AM | #73
Quote: Originally Posted by nbittel View Post
Considering that Blade Barrier blocks only 840 damage (according to the combat logs) and Dispatch is now useable at 30%, it seems to be that the talent for +60% crit in that is far more beneficial.

840 damage is extremely underwhelming. Now if when my blade barrier gets hit and I have the new cooldown popped, it still thinks I'm "hit" and heals me, that could change things.
You may be right. At the moment what I was thinking about was a build with 1 point in Force Rush and 2 in Blade Barrier, but perhaps I will end up swapping that.

Paydroid's Avatar


Paydroid
03.28.2012 , 11:11 AM | #74
Quote: Originally Posted by Zenehre View Post
Do we still get protector's effect of giving us teh effect of Guardian Leap? i really loved that threat drop / multitarget dmg reduc (my target and myself) for my vig dps build. Was a unique and interesting mechanic being a dpser who can manage my threat and a nearby ally's while generating focus for myself. I know they hated the def/vig hybrids using that as a tanking ability, but move it up the tree, dont take it away from vig dps
You can't manage your own threat with Protector, it never gave the Guardian the threat reduction.

Paydroid's Avatar


Paydroid
03.28.2012 , 11:17 AM | #75
Quote: Originally Posted by Zayse View Post
Furthermore your statements that the Vigilance Tank is more survivable are untrue and generalized.

The Vigilance Tank
-Unremitting: 20% damage reduction for 4 seconds (nowhere near as good without protector keeping you leaping)
-Commanding Awe: 4% damage reduction plus 15% on a lackluster ability with no tanking synergy

The Defense Tank
-Blade Barrier: throws up a shield every 12s that absorbs moderate amounts of damage
-Inner Peace: 4% mitigation to elemental/internal damage, which is about half of your incoming damage, so 2% over all; also a 5 second bonus to Enure
-Shield Spec: 4% more shield chance- somewhat lackluster, true, but still a tanking ability
-Blade Barricade: You will have to give up at least point in this skill if you want to get Pacification in order to get close to the 130% Force Sweep you had before (128% with Pacification). Thats at least 2% to melee and ranged defenses.

And then both versions have Warding Call.

The defense Tank is much more survivable than the Vigilance, with more utility like cyclonic sweeps, stasis mastery, and Hilt Strike.
In the new talent tree, it will be possible for the hybrid to have both Blade Barricade (which it always did...) AND Blade Barrier, in addition to Commanding Awe/Unremitting.

So basically it's
4% internal mitigation and 4% shield chance
vs.
4% flat damage reduction (which is already better than those two combined) plus Unremitting, plus better DPS.

It may be that between Hilt Strike and upgraded Guardian Slash the 31Def build will end up with equalized threat generation, and it has some utility that the Hybrid doesn't (the extra stun, stasis mastery). But the Hybrid is still the one with the best mitigation.

Zayse's Avatar


Zayse
03.28.2012 , 12:22 PM | #76
Quote: Originally Posted by Alodar View Post
You can get Stasis Mastery if you wish.
It only takes 23 points in Vigilance to get Force Rush.
It takes 15 points in Defense to make 4th tier abilities available.

Those last 3 points now become a much harder choice.
You could put 2 in protector/Commanding Awe and 1 in stasis mastery.
You could put 2 in Blade Barrier and spend 1 in protector/Commanding Awe.
Or you could choose to put your points in Swelling winds in the focus tree.
Or any combination thereof.

I'm levelling a guardian on the PTS but i've only reached twenty.
The hybrid is still viable but there are some tough choices where those last 3 points go -- and for me it really depends on how useful Focused Defense is when I try it. (As I see it, it's a great oh sh*t button in combination with Defiance -- 4 free focus when stunned teamed with an ability that costs 4 focus and can be used while stunned that heals you when you get hit.)



Alodar
I am fully aware that you could switch things around to get certain skills if necessary... but you really can't afford to lose certain skills. Like Swelling Winds. +20% to Force Sweep and Cyclone Slash and a 3 sec cooldown reduction on Force Sweep: thats something you can't afford to lose. But putting point there means you can only get half of blade barrier. If blade barrier is "lackluster", then half of blade barrier is just plain awful. Better to take a point out of blade barricade and put your remaining two points in Commanding Awe for a flat 4% damage reduction.

So can you get stasis mastery? yes. is it worth it? probably not. Especially based on smashbrother's assessment of aoe threat issues. according to his assessment, he literally cannot afford to get stasis mastery.

Zayse's Avatar


Zayse
03.28.2012 , 12:27 PM | #77
Quote: Originally Posted by Paydroid View Post
In the new talent tree, it will be possible for the hybrid to have both Blade Barricade (which it always did...) AND Blade Barrier, in addition to Commanding Awe/Unremitting.

So basically it's
4% internal mitigation and 4% shield chance
vs.
4% flat damage reduction (which is already better than those two combined) plus Unremitting, plus better DPS.

It may be that between Hilt Strike and upgraded Guardian Slash the 31Def build will end up with equalized threat generation, and it has some utility that the Hybrid doesn't (the extra stun, stasis mastery). But the Hybrid is still the one with the best mitigation.
In order to get even half of blade barrier you have to give up Force Rush, Swelling winds or Commanding Awe. So to get even half of blade barrier you will have to hurt either your dps, your aoe threat/dps, or your damage mitigation. On the flip side, to get all three of these then you have to give up a point in blade barricade (or pacification, but pacification seems more useful) and your one point in blade barrier

Zayse's Avatar


Zayse
03.28.2012 , 12:38 PM | #78
-2 points in the focus tree for the must have swelling winds
-25 points in the vigilance tree to get commanding awe and force rush, 23 if you wanna just pick one.
-That leaves only 14-16 points left for the defense tree. You need 17 for 100% blade barrier.

For visual representation, look at the patch notes and switch some of this stuff around in your head:

-switch momentum and dust storm
-take the form restriction off of single saber mastery
-think of stagger as swelling winds and swelling winds as stagger
-think of protector as commanding awe
-switch shield spec and commanding awe with blade barrier and stasis mastery
-think as pacification as 1 point total for 8% damage increase

http://www.torhead.com/skill-calc#50...cGrMMhdzMZ0M.1

14/25/2 is the most viable hybrid build, replacing the 14/27/0 build

Smashbrother's Avatar


Smashbrother
03.28.2012 , 01:18 PM | #79
Quote: Originally Posted by Zayse View Post
Let's say I have a bar full of focus (though the only reason I would see you having this much as a Vigiliance tank is if you just used lightsaber throw, force leap, and combat focus at once). I hit FD, 4 go away, and my threat drops. I hit taunt to make up for it. My threat jumps to even with the highest person. Now I use Sundering Strike to get two more focus so I have 8. For the 10 second duration, 30% defense means I can expect about 3 out of the 10 seconds to save focus. So for 7 seconds I can expect 15% extra damage reduction. Now here comes the problem. After Sundering Strike you have to wait 1.5 seconds for the global cooldown to finish. The cooldown on sundering is 5s so you can't use it again yet. That means you have to use Strike or Sweep, or maybe even Master Strike. So you try spamming your free abilities and six seconds after popping taunt, it wears off and the aggro dump from the ticks of FD combined with the fact that you weren't able to keep up your focus generating skills means you lose aggro and the mobs leave.

Yes, you can try spamming as many focus generators as you can but the fact of the matter is you will not be able to maintain threat and use FD at the same time in an effective manner. There is no synergy there. Even you yourself have stated that Guardian threat sucks, so I'm not sure how you are expecting to use a threat dumping ability, that costs so much focus, effectively.
Obviously, you only use talented FD if you're about to die or during some type of phase where you're taking lots of damage. That extra 15% dr could be the diff between life and death, giving your healers just enough time to bring you up because what good are you if you're dead?

Bosses don't hit you every single second, so it's not like you're going to be losing threat every second. In the span of 10 sec, a boss will hit you like 5 times. 2-3 of those will be blocked by my def because with my 30% base and popping relic I should have close to 40-45%. Plus, FD is a buff so I can simply right click it off my bar when I don't need it anymore, or when taunt ends.

Quote:
Furthermore your statements that the Vigilance Tank is more survivable are untrue and generalized.

The Vigilance Tank
-Unremitting: 20% damage reduction for 4 seconds (nowhere near as good without protector keeping you leaping)
-Commanding Awe: 4% damage reduction plus 15% on a lackluster ability with no tanking synergy

The Defense Tank
-Blade Barrier: throws up a shield every 12s that absorbs moderate amounts of damage
-Inner Peace: 4% mitigation to elemental/internal damage, which is about half of your incoming damage, so 2% over all; also a 5 second bonus to Enure
-Shield Spec: 4% more shield chance- somewhat lackluster, true, but still a tanking ability
-Blade Barricade: You will have to give up at least point in this skill if you want to get Pacification in order to get close to the 130% Force Sweep you had before (128% with Pacification). Thats at least 2% to melee and ranged defenses.

And then both versions have Warding Call.

The defense Tank is much more survivable than the Vigilance, with more utility like cyclonic sweeps, stasis mastery, and Hilt Strike.
Hybrid builds have access to blade barrier in 1.2 (though it's **** and not worth getting). Blade barrier's 840 bubble is BEFORE mitigation is taken into account. It blows.

We don't really need to get swelling winds. Pacification will offset the loss of swelling winds for the most part.

We can still guardian leap even w/o protector because we will get unremitting and the extra 6 focus we will generate, saber and leap.

Smashbrother's Avatar


Smashbrother
03.28.2012 , 01:19 PM | #80
Quote: Originally Posted by Zayse View Post
You can't get stasis mastery.

http://www.torhead.com/skill-calc#50...cGrMMhdzMZ0M.1

Think of momentum as Dust Storm and switch Stagger and Swelling Winds. Protector is Commanding Awe. Getting all the way up to Force Rush, which you have stated before as a must, means you can only get up to tier 3 of the Defense tree. As you can see, you are pretty locked in as to what you can get. You can't even get Blade barrier without sacrificing Force Rush and half of commanding awe. There's no breathing room for the hybrid tank, and it has only lost, but not gained anything over the pure spec aside from the aforementioned lackluster 15% damage mitigation buff to focused defense.

Again I state, the hybrid tank has been nerfed people.
Yes you can in a 16/25/0 build. Swelling winds is not a must have anymore since pacification is a 1 point talent.