Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

1.2: Which class got "hosed" worse?

STAR WARS: The Old Republic > English > Classes
1.2: Which class got "hosed" worse?

Rowbit's Avatar


Rowbit
03.19.2012 , 01:24 AM | #21
For 1.2, I'm gonna say BH/Trooper heals, hands down. Overall since launch, I'd say IA/Smug for sure.

As for 1.2 alone, the Tracer/Grav adjustments aren't worth mentioning as they really aren't nerfs.

However, the healing BH/Troopers have been straight up fudge packed by BW. No dinner, no movie. Just fudge packed.

Still viable? We'll see. As far as this thread goes (1.2), BW most definitely held their "hose" over the BH/Trooper healers a bit longer than the other classes with this upcoming patch.

AKIHA's Avatar


AKIHA
03.19.2012 , 02:21 AM | #22
My poor scoudrel...... i have a shadow as a main.. and i think for 1.2 i will continue with her
Trayus Academy PvP server
S. Scoundrel - KIZUNNA Main: J. Shadow - AKIHA J. Guardian - Kizunna
The ShadowElite Legacy

Theology's Avatar


Theology
03.19.2012 , 02:54 AM | #23
People dont realize it, but Pyrotech/Assault Specialist got hit really, really hard. Not just from a DPS standpoint, but by a heat management standpoint as well.

ShadowAxx's Avatar


ShadowAxx
03.19.2012 , 03:38 AM | #24
Quote: Originally Posted by Rowbit View Post
For 1.2, I'm gonna say BH/Trooper heals, hands down. Overall since launch, I'd say IA/Smug for sure.

As for 1.2 alone, the Tracer/Grav adjustments aren't worth mentioning as they really aren't nerfs.

However, the healing BH/Troopers have been straight up fudge packed by BW. No dinner, no movie. Just fudge packed.

Still viable? We'll see. As far as this thread goes (1.2), BW most definitely held their "hose" over the BH/Trooper healers a bit longer than the other classes with this upcoming patch.
LOL Thanks for the chuckle!

BH/Commando healers did get a little extra hose action.

It's almost like BW is trying to cause several classes/players to drop and re-roll new toons if they want to fulfill a specific mission. The problem is, what happens when BW decides to hose us all again on a future patch?

Anyway, who got it the worst? I'd ask does it really matter? BioWare is showing us how little they think of the entire player base. In a single day, they have turned my excitement for 1.2 into complete disgust.

Bravo Georg.

Shroudveil's Avatar


Shroudveil
03.19.2012 , 03:41 AM | #25
i would put the nerfs like that:

most hit: dps operatives=merc's healer, sorc hybrids
nerfed: sorc healers,
touched a bit: merc's tracer's spammers, bh pyro
Quote:
Georg Zoeller: A scoundrel, for example, is capable of producing rather significant burst healing output by using Upper Hand gained from Underworld Medicine or Kolto Injection to trigger an instant Emergency Medpack or Surgical probe when needed.

DarthWannaBe's Avatar


DarthWannaBe
03.19.2012 , 03:48 AM | #26
Quote: Originally Posted by Leathen View Post
Operatives -> sorcs -> BH

imo

I mean seriously - tweak the operatives in PvP if you must, but there stuggling in PvE as it is, now its just gona be harder for them to get a group when everyone else does better DPS and everyone else has some forum of utility to offer.
I agree. In their attempt to balance pvp they killed pve . They should just buff the weaker classes and not nerf anyone's class. If a player is good at his class he's good at his class period. Deal with it by learning how to fight it.

ShadowAxx's Avatar


ShadowAxx
03.19.2012 , 04:01 AM | #27
Quote: Originally Posted by DarthWannaBe View Post
I agree. In their attempt to balance pvp they killed pve . They should just buff the weaker classes and not nerf anyone's class. If a player is good at his class he's good at his class period. Deal with it by learning how to fight it.
Unfortunately, there is no buff to help a bad team playing against an organized and tactical team. PvP losers want to blame everyone and everything else on their loss. Healers are being asked to bend over because QQ PvP players who don't know how manage a battle.

This is a sad day for SWToR, because this will be just the beginning of ridiculous balance changes to fix what can't be fixed, which is dumb PvP players.

The entire community should be up in arms at the proposed nerf to healers. Buff OP/Smugglers & BH/Commandos to parody SORC/Sage, fine, But nerfing 2/3 of the healer population because of some QQing by poor PvP players? Unacceptable.

Eroex's Avatar


Eroex
03.19.2012 , 04:53 AM | #28
Quote: Originally Posted by Theology View Post
People dont realize it, but Pyrotech/Assault Specialist got hit really, really hard. Not just from a DPS standpoint, but by a heat management standpoint as well.
What are you talking about? I've played a powertech since launch and I've had many many many instances where I didn't proc rail shot for 10-12 seconds sitting there basic attacking waiting for heat to go down to try another RP or FB to fish for another proc. Other times I've had it proc 3 times in a row.

The odds that you will proc rail shot more than once in 6 seconds are pretty low. Once every 6 seconds is pretty average any way.

Achraya's Avatar


Achraya
03.19.2012 , 08:12 AM | #29
Quote: Originally Posted by blazingg View Post
right cause bioware nerfed all 6 abilities used in there rotation like operatives RIGHT RIGHT?


....Yes, exactly. I'm glad we're on the same page. At least, I think we're on the same page. I detect some anger in your comment.

Assaultrooper's Avatar


Assaultrooper
03.19.2012 , 08:14 AM | #30
Guys quite seriously the operative atleast in this patch alone didn't get THAT nerfed.

Pyrotech Powertechs tho... GOD.... Their resource management problems got doubled their main damage dealer got halved. Can you get any worse than that? I mean thats atleast a 30% dps decrease..... Compared to use operatives got swung with a pillow....
Quote: Originally Posted by CrunkShizzle View Post
Just wonderin how AP is lookin pvp wise
Could be worse