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1.2 Hard Mode loot. Why raid when you can just run dailies?

STAR WARS: The Old Republic > English > Flashpoints, Operations, and Heroic Missions
1.2 Hard Mode loot. Why raid when you can just run dailies?

IGLATUUN's Avatar


IGLATUUN
03.28.2012 , 11:27 AM | #351
apologize in advance if this is a reiterated question, as I have only read about half of the 36 pages in this thread.

has it been confirmed that ALL GEAR PIECES are available via Corellia dailies? or is it like belsavis/ilum dailie comms here only implants/ear pieces are available (or some other variation of a few pieces)?

next point: my understanding is you can get, what, 6 Corellia comms if you complete every daily, each week? How much does each tier 2 piece cost? What its going to take, a month of daily dailies? 6 monoths? to gear up?

I just levelled an alt to 50 in 2 weeks, and one week later I am almost full columi. give me another two weeks ill be more than half rakata. Our guild is doing HM ops. my point being that even if tis been confirmed all dailies can be had in corellia (weapons too!?) then it would take more time to get geared in corellia than it would to level a character to 50, participate in a couple ops per week, to get fully geared.

Nuberoja's Avatar


Nuberoja
03.28.2012 , 12:33 PM | #352
Quote: Originally Posted by IGLATUUN View Post
apologize in advance if this is a reiterated question, as I have only read about half of the 36 pages in this thread.

has it been confirmed that ALL GEAR PIECES are available via Corellia dailies? or is it like belsavis/ilum dailie comms here only implants/ear pieces are available (or some other variation of a few pieces)?

next point: my understanding is you can get, what, 6 Corellia comms if you complete every daily, each week? How much does each tier 2 piece cost? What its going to take, a month of daily dailies? 6 monoths? to gear up?

I just levelled an alt to 50 in 2 weeks, and one week later I am almost full columi. give me another two weeks ill be more than half rakata. Our guild is doing HM ops. my point being that even if tis been confirmed all dailies can be had in corellia (weapons too!?) then it would take more time to get geared in corellia than it would to level a character to 50, participate in a couple ops per week, to get fully geared.
As far I know, corelia daily dont give black comendations, but a weekly quest there that give you 6.

Chewpaco's Avatar


Chewpaco
03.28.2012 , 12:35 PM | #353
Quote: Originally Posted by ValaxDarkseer View Post
1.2 PvE Gear:

"Campaign" hard Raid Gear is Rating 146 (Mod Slot 61)
"Blackhole" Corellia Commendation Gear is Rating 146 (Mod Slot 61)

Whats the point of raiding in SWTOR when I can just run some faceroll dailies and get "hard mode" raid gear.

Raiding in this game keeps getting worse not better. GW2 out yet?
There is so much wrong with this statement, and underscores some underlying issues imbedded deep within some players minds within MMO's.

E-Peen. How does the item level of the gear received from raiding have anything to do whatsover with challenge of the encounter?

So you can stand around in the Republic Fleet and say "Hey, look at me - i'm in Level 146 gear, you are not. I am awesome, you must suck."

Why wouldn't a title suffice? Chewpaco, Conquerer of the Unconquerable. Does the same thing essentially. It let's everyone know, that I conquered the toughest challenge in the game, while you couldn't.

Isn't it the recognition for being the best what you really seek? Why does it matter, if you can obtain level 146 gear in 2 different ways?

God forbid, somebody have powerful gear, that hasnt been carried by others in a raid. How many times have you seen bad players in awesome gear in other games, that were carried to epic gear greatness? I have seen it a lot. How many times have I seen casual players, with every bit as good of skills as hardcore players - situational awareness wise, be left behind on the gear grind hampster wheel? A lot.

How about proclaiming your superiority over other players via skills - not gear. Are you afraid that a casual player with less time to devote, will out perform you in a combat situation? When a casual player gets left behind in the gear grind because of this hampster wheel, less skilled players can outperform based on gear alone. Doesn't sound like a good system to me.

A system like this makes raid encounters more about skill, less about gear.

Kasukua's Avatar


Kasukua
03.28.2012 , 12:37 PM | #354
why don;t you guys understand that yes, while playing this game should merely be for fun, a part of this game (see: HUGE PART) is getting better gear, so you can achieve more within your spectrum of fun.

example: If I have fun playing BT HM and losing, but I'll ahve more fun by beating it. Then I need better gear to have a little more fun. Its FUN to get better gear, its 'rewarding' based on time spent.

I am not pressing a food lever for pellets to drop,


If you can play this entire game and have fun in level 10 green gear, then by all means do what you have to do.
Kookies, 50 Sith Assassin (Kinrath Spider)

taloros's Avatar


taloros
03.28.2012 , 01:28 PM | #355
I think people are seriously starting to forget who this game was designed for. This game was designed for the casual player NOT the 1 % elite guilds. Reality is about 99% of the population of this game are casual players you keep screwing with that and guess what your going to have a ghost town. I understand that the operations are too easy for elite hardcore raid guilds and that BW did attempt to tackle this with the stages. The problem arose with the elite guilds always expect to get some sort of reward better then the other modes for there troubles.

That is a constant problem in any MMO you have a small % who think somehow they are superior to everyone else and deserve to be treated that way. Honestly those people are what are causing most MMO's to tank recently. I have been guilty of this in the past also unfortunately.they constantly hound the devs to change things so the devs copy there guilds over to the test server and base all the changes to end game content on the top elite guilds which tightens the learning curve so tightly that a large % of the casual raiding guilds give up and quit the game. Thus in turn a few months later comes the server combines and then shortly after that comes the free to play models. Im not saying that is going to happen here but take a look who is testing end game of 1.2 there is not one casual raiding guild testing that content. Everyone testing it has been doing nightmare modes easily and completing it.

Where is a guild that is doing just hardmodes? Which is about 99% of your current player base. See that is why BW is putting in that weekly blackhole quest they realize that a majority of there casual guilds are going to have serious issues in the raid zones and they are giving them a means to get a few pieces to help cushion the blow. Those guilds will use the daily quests as a means to obtain a few pieces of tiered armor so they can buffer the upgraded 1.2 ops and be able to still compete. I am a raider and have been a hardcore raider in the past so I know both sides but this game is a casual players game not a hardcore raiders game and I really wish people would stop trying to turn it into a hardcore raiders game. if that is what you want go look for another MMO that is more suited for that.

Ellnassil's Avatar


Ellnassil
03.28.2012 , 01:34 PM | #356
Quote: Originally Posted by Raeln View Post
Ever heard of enrage timers?
Yeah, heared about but dont see them very often. If you have a Full Rakata Geared Raid you wont need the DPS from the new Member.
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Xeres_Ajani's Avatar


Xeres_Ajani
03.28.2012 , 02:22 PM | #357
After reading nearly 25 pages of this. (no small task i might add) I had a couple of thoughts.

Why is it that some of these 'raiders' think that players who use the Black Hole commendations to get the gear is like getting gear without /any/ effort. If you think about it, it would require more effort to get them this way.

Example:

- To get a Rakata implant requires 120 Daily commendations and at 25 commendations per day, would require five days to get this single piece. Now, those 25 commendations would take about two or three hours to obtain bringing the total time invested per piece to ten or fifteen hours.

- To get a Rakata armor piece currently involves completing a boss fight in a raid. Raids typically take about two hours to complete.


Therefore, the raider is obtaining their gear about 5 to 7.5 times as fast.


The solo/low man method of obtaining the items is more work involved to get them. They should be rewarded as not everyone /wants/ to raid. I'm not saying hand them the items without work, but saying they shouldn't be entitled to anything because they want to play the game differently then someone else.

Raiding should be about getting the gear faster and with challenges they can feel pride in accomplishing.

The solo/low man group should be allowed to obtain the same gear with more work involved so they can feel a sense of accomplishment as well.

Gavin_Darkl's Avatar


Gavin_Darkl
03.28.2012 , 02:43 PM | #358
Quote: Originally Posted by Xeres_Ajani View Post
The solo/low man group should be allowed to obtain the same gear with more work involved so they can feel a sense of accomplishment as well.

No people who solo should get solo gear not raid gear. If they do not wish to raid why do they need that raid gear? Presence gear can be used to make true solo content where if a person's companion is not buffed for tanking, healing or DPSing you can not finish the encounter.

If Casual raiders want to augment there gear fine, they still should need to down a raid boss for a boss kill token that allows them to buy a piece of gear. So the few people who can not raid as often as others can keep up or get geared quickly from raiding a handful of times.

The problem is we are allowing Developers to take an easy way out by not creating a true Solo content/Gear system plus a casual raid gear up system. If this was done the only people that would be against it are people who can not make a logical argument.

My argument is this in a nut shell.

A - Casual Raiders given a way to gear up quicker then current however it still revolves around killing a raid boss. This can be useful because if Jacko can down 4 bosses with his guild one night and has enough daily commendations with the 4 Raid Boss kill tokens he could pick up 4 pieces.

B - Solo Players Given Gear that makes them better when it comes to Solo Content. This allows true Solo content to be developed, and solo players will be very happy. Yes the solo gear sucks for raiding and yes raid gear for the most part should suck for Solo content. Solo content T3 Boss Ikillyou should own a Raid geared T3 player because how a companion should be used and required. However A T1 Solo Boss named Isuck vs a T3 raid geared person should go down hard.

Again I am giving people what they want WITHOUT giving the gear out. You are Earning your gear.

Gavin_Darkl's Avatar


Gavin_Darkl
03.28.2012 , 02:51 PM | #359
Quote: Originally Posted by taloros View Post
I think people are seriously starting to forget who this game was designed for. This game was designed for the casual player NOT the 1 % elite guilds. Reality is about 99% of the population of this game are casual players you keep screwing with that and guess what your going to have a ghost town. I understand that the operations are too easy for elite hardcore raid guilds and that BW did attempt to tackle this with the stages. The problem arose with the elite guilds always expect to get some sort of reward better then the other modes for there troubles.

That is a constant problem in any MMO you have a small % who think somehow they are superior to everyone else and deserve to be treated that way. Honestly those people are what are causing most MMO's to tank recently. I have been guilty of this in the past also unfortunately.they constantly hound the devs to change things so the devs copy there guilds over to the test server and base all the changes to end game content on the top elite guilds which tightens the learning curve so tightly that a large % of the casual raiding guilds give up and quit the game. Thus in turn a few months later comes the server combines and then shortly after that comes the free to play models. Im not saying that is going to happen here but take a look who is testing end game of 1.2 there is not one casual raiding guild testing that content. Everyone testing it has been doing nightmare modes easily and completing it.

Where is a guild that is doing just hardmodes? Which is about 99% of your current player base. See that is why BW is putting in that weekly blackhole quest they realize that a majority of there casual guilds are going to have serious issues in the raid zones and they are giving them a means to get a few pieces to help cushion the blow. Those guilds will use the daily quests as a means to obtain a few pieces of tiered armor so they can buffer the upgraded 1.2 ops and be able to still compete. I am a raider and have been a hardcore raider in the past so I know both sides but this game is a casual players game not a hardcore raiders game and I really wish people would stop trying to turn it into a hardcore raiders game. if that is what you want go look for another MMO that is more suited for that.
Taloros No one is saying that this game has to be an Elite raiding game. Really the current raiding kinda sucks. Here is why. Guilds go into EV normal first night and its a full clear. A few mistakes made yes however EV with little effort is cleared. Same with Hard Mode EV, Only fight that is a problem is SOA. Thats because his bugs, you get him to 15% and he despawns, or he throws people in the air that have lighting balls on them and it wipes the raid. These are 2 no win bugs and only luck allows you around them not skill. So yes raids need to get worked on.

As for Casuals. I will point this out I play about 8 hours a week 10 at most. Most of my time in game is spent Raiding, the other time standing around the fleet because I don't find that much appealing right now. HM Flashpoints really are not attractive for me mainly because everyone is a enrage boss fight and it does not take skill to do enrage boss fights. We down them without fail with our core raiders. I would rather have a boss that if we do not work with the mechanic then we wipe. Hitting DPS numbers all the time is not really enjoyable.

Anyways back to Casuals. Its Simple read my post about how to gear players based around weather you have daily coms and boss kill tokens. It's faster then weekly quest and yes it forces you to raid. So if you want to raid and get raid gear you raid to get that gear. If you want solo content you get the solo gear.

Raeln's Avatar


Raeln
03.28.2012 , 02:54 PM | #360
Quote: Originally Posted by Ellnassil View Post
Yeah, heared about but dont see them very often. If you have a Full Rakata Geared Raid you wont need the DPS from the new Member.
Yeah, I suppose it's true. Once you've beaten the game, all the previous content is a lot easier to do.

Not all of us have raids sporting 8 or 16 fully Rakata geared players there Tiger. After examining your supposed guild name, I see why you have the opinion you do. I hope you feel comfortable in your small minority of players.