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1.2 proves Assassins = Vanilla Paladins

STAR WARS: The Old Republic > English > Classes > Shadow / Assassin
1.2 proves Assassins = Vanilla Paladins

mausty's Avatar

03.17.2012 , 02:34 PM | #11
Quote: Originally Posted by Blyter View Post
The irony here is, the only classes that were currently beating us on theorycrafted/ crunched numbers were Sorcs and Tracer Missiles I mean err wait, Bounty Hounters. Both of those took nerfs.

Right now, Deception has the highest burst DPS and is arguably the most lethal 1 on 1 spec, when not facing a tank. Madness has the highest theoretical PvE DPS.

So lets see here:

Darkness = Best PvE Tank
Deception = Very solid, and arguably a top notch PvP spec outside of AoE spam fest warzones.
Madness = Highest PvE DPS

Yeah, I would say we are pretty unloved.
i totally agree with you

Anelyn's Avatar

03.17.2012 , 03:51 PM | #12
Madness is not bad in pvp by any means, get it out of your heads pvp is a team based game (dead world pvp, only WZs - soon rated), you are not supposed to 3 shot someone on opposing team before they can react as any dps.

Are Mara / Sents in a better spot atm? Arguably yes due to better survability, and controlled burst be it anni / watchmen or rage / focus.

Deception / Inf are potent on their own in a team setting, think about it every 2 voltaic / clairvoyant + shock / project is a good chunk of HP (less on tanks of course) most likely you are looking at least 5-7k dmg in 3 globals, which you can chain up non stop, if that's not good dmg then I don't know what to tell you.

kijthae's Avatar

03.17.2012 , 04:18 PM | #13
I play with all specs.I play assasin as my main and im around valor 65.Darkness exists for guardian assasin who saves team mates by constantly changing his/her guard to focused target of opposing team , mass snare , kite , keep them taunted.

dksocal's Avatar

03.17.2012 , 07:47 PM | #14
I love playing 31/0/10 with my 4man premade. I score multiple goals in Huttball and I can hold/cap objectives in Civil War and Void Star.

I get 8-10 medals on average doing anywhere from 150-250K damage and racking up a decent amount of protection providing we aren't smashing the other team.

I don't particularly seen any problem with them. The only thing they really hit us with is to reduce the Hybrid spec's ability to be on par with pure trees.

The only thing I'm rather irked about is how they let the current PvP itemization got through closed testing. I mean you're kidding me right? At least they came out and said, "Oh yea, about that 51 accuracy, we're dumb our bad." **

**I have taken creative license to portray their actual statement

Denarok's Avatar

03.17.2012 , 09:40 PM | #15
I was playing a BH merc, but now started an assassin tank, I would not complain, trust me I rather see nothing changed then all the nerfs us BH got

Hyfy's Avatar

03.17.2012 , 11:20 PM | #16
Quote: Originally Posted by PolakToma View Post

And the new Assassin PVE set = nail in the coffin

What I find particularly funny about that picture is every base class was named except for the Inquisitor and the Consular which they put Sorc and Sage. Completely foregoing the Assassin and Shadow.
US. ARMY Military Police Corps

Sarcasm, a body's natural defense against stupid

Astarica's Avatar

03.18.2012 , 03:18 AM | #17
There are only 2 matchups that are potentially troublesome for Darkness. Arsenal Merc and Carnage (I think that's the spec, the one with invulnerability in Force Camo) Marauder. Arsenal Merc is weaker overall in 1.2, and Marauders loses invulnerability in Force Camo and I know most of my close fights against Maruaders that I lost would have been an easy win if they didn't have invulnerability in Force Camo (I can easily react fast enough to pop Force Camo except invulnerability prevents Force Camo from being canceled). Heck, even Deception/Madness seems to benefit just by the virtue of the class being virtually untouched while all the strong specs seem to get weaker.

wtfnonamefree's Avatar

03.18.2012 , 04:11 AM | #18
Quote: Originally Posted by Astarica View Post
There are only 2 matchups that are potentially troublesome for Darkness. Arsenal Merc and Carnage
Strange that you mention mercs. The only troublesome (read making a dent in my hp^^) matchup is mirror or some maras/sentinels and powertechs.

Mercs just go splat.
Darth Fector
Tankasin EU | Jen'jidai
"Slippery as a greased Hutt"

Blankchild's Avatar

03.18.2012 , 04:14 AM | #19
Wait you want to re-roll? Everyone got nerfed but you.

Seriously, *** is wrong with you.

Gennek's Avatar

03.18.2012 , 10:45 AM | #20

You cant be serious...realy. Sorc and Mercs are played atleast 70% more then the assassin and any other class.