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Assassin 1.2 changes


Astarica's Avatar


Astarica
03.18.2012 , 03:19 AM | #11
1.2 is basically a buff to Assassins by the virtue that every strong spec seem to be nerfed in some way, while we didn't lose anything.

Jdadon's Avatar


Jdadon
03.18.2012 , 03:07 PM | #12
Where can i find the patch notes for 1.2?

deags's Avatar


deags
03.18.2012 , 05:30 PM | #13
Quote: Originally Posted by Astarica View Post
1.2 is basically a buff to Assassins by the virtue that every strong spec seem to be nerfed in some way, while we didn't lose anything.
this right here is the point people seem to have missed, lots of nerfs all over the place for a lot of classes but not for assassins means we should even out more now.
Vors, sith assassin of Guild Grievance
www.grievanceguild.com

Namo-Wamo's Avatar


Namo-Wamo
03.18.2012 , 05:35 PM | #14
Rejoice! Tanksin isn't changing. When they do get around to us they could always nerf darkness instead of buff deception. Alot of the powerful classes got nerfed, we avoided one. Let's count our blessings.

Astarica's Avatar


Astarica
03.18.2012 , 05:49 PM | #15
I think people overlooked the fact that the biggest weakness of Deception is that they die easily. It's true the patch didn't buff surivality to Deception (which is needed) but it did nerf a lot of the popular powerhouse builds. This means your survival as Deception should improve as a function of everyone else being weaker. I don't know if it's enough but it's certainly not nothing.

Yunne's Avatar


Yunne
03.18.2012 , 08:56 PM | #16
I like deception as it is, it was meant for DPS in PvE enviroment and they are doing fine as it is. I 1st notice my dps was on par or slightly above other classes when I was doing KP 4th boss Fabricator, previously I was assign as the puzzle solver and therefore I don't get to dps, but then we refine the strat by having me dps on every flame flush phase and then pull up to the platform by a socc to continue solving the puzzle.

When we 1st do it without me dpsing my team always only manage to get the fabricator from 100% to 80%-78% and since I started dpsing we always have it to 70% on the 1st flush. This basically shows that my deception spec alone has been doing 8%-10% dps alone. Other Dps in my ops is a meccenary, a dps powertech and a dps jugg. They are also close to fully rakata geared and experience player which know their class.

If you are gonna play decep in a PvP enviroment do expect to be squishy and your role will be very limited to the team play. However decep is still pretty viable in PvP if you are a skill players.

xenotpt's Avatar


xenotpt
03.18.2012 , 09:15 PM | #17
I agree that assassin will benefit from all the nerfs of the other classes. I would have liked to see some sort of heal skill added that we could have used during battle, outside of medpacs and the minor benefits we get from some of our other skills. I'm looking forward to seeing how it all pans out.

Zanxscarce's Avatar


Zanxscarce
03.19.2012 , 04:30 PM | #18
Quote: Originally Posted by Aeriese View Post
I don't want them to pay attention to our class. They'll do to us what they did to Operatives.
this ^
> lol
- Zanxscarce - Sith Meditation Sphere *sigh* -

Qaoz's Avatar


Qaoz
03.19.2012 , 06:04 PM | #19
Sigh, still no change to Dark Ward.

That pretty much sums it up for me so far. They need to do something about Dark Ward and look at the second tier of the Darkness tree. Maybe then I'll turn that frown upside down.

Tier 2 in Darkness is currently the most useless pile of Bantha poodoo.

AetherMcLoud's Avatar


AetherMcLoud
03.20.2012 , 05:54 AM | #20
Quote: Originally Posted by Qaoz View Post
Tier 2 in Darkness is currently the most useless pile of Bantha poodoo.
Lightning Recovery is made of awesome, and Shroud of Darkness is at least nice because the heal from Harnessed Darkness scales with max HP.
We don't stop playing because we grow old; we grow old because we stop playing.