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After seeing 1.2 patch notes...

STAR WARS: The Old Republic > English > General Discussion
After seeing 1.2 patch notes...

Drake_Hound's Avatar


Drake_Hound
03.17.2012 , 02:28 AM | #41
After seeing my trooper nerfs , which in general comes down to 5% damage reduction nerf.
The rest is balance game ..

I am not excited anymore

Gee see it is the small things in life , that makes one excited or not .
Guess excitement went down the drain

And asking do DEV even play commando/merc healers , aside from stupid PvP .

Wallach's Avatar


Wallach
03.17.2012 , 02:32 AM | #42
Quote: Originally Posted by jaggid View Post
They are removing the 99% dmg reduction cooldown completley so ya.
I don't see that anywhere in the patch notes.

Edit - You're mixing it up with Unbreakable Rage, which was a T4 skill that made Ravage uninterruptible. They're removing that from the game because Ravage is uninterruptible as a baseline ability in 1.2, so the skill was pointless.

xGBox's Avatar


xGBox
03.17.2012 , 02:36 AM | #43
Hi, I have difficulty adapting and resent any kind of change that may or may not affect me. As a result of the release of the 1.2 patch notes, I am unsubscribing as we speak. However, I will continue to post on the official SWTOR forums despite not playing it and will inform other users that I've unsubscribed in every post.
Sincerely,
Gearbox
The Software Legacy

DarthKeredias's Avatar


DarthKeredias
03.17.2012 , 02:36 AM | #44
It's 1:30am over here and my eyes widened when I saw the patch notes, I'm just amazed and in awe. A SWTOR podcast I listened to (The Republic) called 1.2 "The Jesus Patch", they weren't kidding..

xJACKTHERIPPERx's Avatar


xJACKTHERIPPERx
03.17.2012 , 02:37 AM | #45
Quote: Originally Posted by MaliceX View Post
Yes because staying quiet will ensure nothing gets changed and all changes are perfect?
You'll believe anything your mommy says too wont ya? How's Santa Claus working out for ya?
sir you misunderstand me. I'm all for voicing concerns in an intelligent, well though out manner. my post was directed at the kiddies who said something along the lines of
"ZOMG?! I GOT NERFED!? unsubbing. fail game is fail."
<Star Forge> Mun'da - 70 Sniper | See'vur - 70 Juggernaut | Kaasra - 70 Assassin | Vasi'us - 70 Mercenary | Inn'oss - 58 Sage | Sediya - 65 Vanguard | Yellow'Polka - 55 Sentinel | Vii'da - 55 Scoundrel

Macabakur's Avatar


Macabakur
03.17.2012 , 02:38 AM | #46
man, you guys would freak, in a game, like the one I used to play. We had, weekly, and sometimes less than weekly class and stat changes all the time. It was kind of the flavor of the place. But, it was a mud, not one of these fancy nancy "MMO"'s

still, one of the best, and richest game experience of my, getting longer every day, life.

gothjon's Avatar


gothjon
03.17.2012 , 02:38 AM | #47
I am excited for all these:
sprint at lvl 1
new operation, new war zone, new flash point
ui customization
target of target
new world boss
ranked war zones

Normally in Mmos, I max out a character then, i try levelin a second. I am a procrastinator leveler. I take forrrrrreeevvvver to reach cap on a second toon. But with the new legacy system I am excited to try new class combinations!
"Apathy is Death." - Kriea

HelinCarnate's Avatar


HelinCarnate
03.17.2012 , 02:39 AM | #48
Quote: Originally Posted by darthtrunkmonkey View Post
the only sorcs that got nerfed were hybrids...the change to the double dipping from the healer talent was bound to get fixed, granted that wasnt a nerf, since everyone knew it was gonna get fixed.

as a 50 full 31pt madness sorc i got buffed...shock/affliction get a 6%dmg increase, crushing darkness dots is now effected by the 20% increase(awesome), i never used LS to begin with so thats nothing to fret about...and with the 6%increase to shock it means ill actually use it in my rotations
Play and understand the heal tree before you start making the claim that it was not nerfed, other than a bug fix.
Dear BW,
Please nerf paper and buff rock. Scissors is fine as is.
Signed, Rock.
http://www.swtor.com/r/mB5FPn obligatory referral link.

MaliceX's Avatar


MaliceX
03.17.2012 , 02:40 AM | #49
Quote: Originally Posted by darthtrunkmonkey View Post
the only sorcs that got nerfed were hybrids...the change to the double dipping from the healer talent was bound to get fixed, granted that wasnt a nerf, since everyone knew it was gonna get fixed.

as a 50 full 31pt madness sorc i got buffed...shock/affliction get a 6%dmg increase, crushing darkness dots is now effected by the 20% increase(awesome), i never used LS to begin with so thats nothing to fret about...and with the 6%increase to shock it means ill actually use it in my rotations

I missed the buff to Shock.. Losing the DPS from CL while upping Shock dmg is acceptable.
The lower force cost will be a nice bonus too. It's not much but removing the usefulness of CL was going to make sorc really boring... at least I still have to press 5 buttons, 4 would have made it unbearable.

Gotta make new macro's now /sigh

Kabaal's Avatar


Kabaal
03.17.2012 , 02:40 AM | #50
Quote: Originally Posted by pogmahone View Post
Suprised by the vanguard nerf.
If you're talking about the HiB procs it's not really a nerf, sure it won't be able to RNG instagib the odd player anymore but in place you'll have more consistency instead of relying on lady luck.