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Free transfers in the future?


Drakinor's Avatar


Drakinor
12.16.2011 , 08:43 AM | #1
Anyway, I have asked this on twitter as well but I am curious if anyone knows if they plan to allow some free server transfers from some of the full servers to the newer, lower pop ones. I for one (and I am sure others have this issue) ran into the problem of making a character on one of the "Unofficial Oceanic Servers" and have over an hour que last night. I am not QQing, I have launched many MMO's and ques are to be expected. My concern isnt ques right now, but post launch. I think it would be a great thing to allow these transfers from full servers to low/standard pop to allow less ques and more evenly distributed players.
"The commander stands for virtues of wisdom, sincerity, benevolence, courage, and strictness" Sun Tzu

Meluna's Avatar


Meluna
03.13.2012 , 06:01 PM | #2
Greetings, all!

The last version of this thread went past the 1,000 post mark and was restarted. You can find the original discussion here. Please keep the Star Wars™: The Old Republic™ Rules of Conduct in mind when sharing your thoughts.

Thank you, and enjoy your discussion!

Bronic's Avatar


Bronic
03.13.2012 , 10:49 PM | #3
I have been playing since launch and as time goes on the server populations is dying. Even the guildies that were gun-ho on playing SWTOR are now looking for other games to play. We need a solution soon on the server population situation because I personally do not know how long I am willing to wait for Bioware to address this issue.

I suggest, releasing statistics of server populations on a time graph. Noting the number of players per server (each faction) and the players within level ranges. I am sure Bioware has simple scripts to grab this data, then allow this data to be on the server transfer webpage allow the player to move their character to that server. Since this is a problem in Kinrath Spider I suggest allowing servers with low populations to transfer all characters for free.

RickRedOne's Avatar


RickRedOne
03.13.2012 , 11:54 PM | #4
Quote: Originally Posted by Bronic View Post
I have been playing since launch and as time goes on the server populations is dying. Even the guildies that were gun-ho on playing SWTOR are now looking for other games to play. We need a solution soon on the server population situation because I personally do not know how long I am willing to wait for Bioware to address this issue.

I suggest, releasing statistics of server populations on a time graph. Noting the number of players per server (each faction) and the players within level ranges. I am sure Bioware has simple scripts to grab this data, then allow this data to be on the server transfer webpage allow the player to move their character to that server. Since this is a problem in Kinrath Spider I suggest allowing servers with low populations to transfer all characters for free.
I don't know of any MMO that releases this kind of Data.
The Details, it is all about the Details
Adapt, Overcome, Improvise

oakamp's Avatar


oakamp
03.14.2012 , 12:20 AM | #5
Quote: Originally Posted by Bronic View Post
I have been playing since launch and as time goes on the server populations is dying. Even the guildies that were gun-ho on playing SWTOR are now looking for other games to play. We need a solution soon on the server population situation because I personally do not know how long I am willing to wait for Bioware to address this issue.

I suggest, releasing statistics of server populations on a time graph. Noting the number of players per server (each faction) and the players within level ranges. I am sure Bioware has simple scripts to grab this data, then allow this data to be on the server transfer webpage allow the player to move their character to that server. Since this is a problem in Kinrath Spider I suggest allowing servers with low populations to transfer all characters for free.
they know it , but they dont want to change it science subs still near 1.7mil.
English is not my first language, still working on it.

Fardarter's Avatar


Fardarter
03.14.2012 , 12:58 AM | #6
Legacy is going to be an issue. they will need to address that before anything happens but eventually I would say yeas free xfers at some point. Rift has free xfers that take literally 10 seconds and can be done once a week. No one complains about it, hasn't negatively effected the game. In pvp actually its a good thing, it encourages competitve guilds guild to move to the same server and have at it! Don't know if game engine is capable of that but another game handles it that way.

Jackobite's Avatar


Jackobite
03.14.2012 , 01:44 AM | #7
If they acknowledge that a server has a population problem they should merge, what is the point of having a server so quiet it needs transfers then leaving it open for new players or the ones left behind in a dead server.

Show some leadership and get 4 quiet servers, shove them into a healthy population.
Transfers smacks of "its too hard for BW to do" "we are scared of what people will say"

Transfer, theres no legacy problems, no legacy on the new server... make a new one, start at legacy lvl 1.
transfer, Already unlocked a legacy? join it put your three lvl 50's into a lvl 5 legacy
Transfer, someone got your name? pick a new one.

All nice and easy for BW but I want a company that will go the extra bit, do some extra work to make things better.

I dont have all the answers, I know my server is desperately quiet and I dont want to log in one day and see half them transferred out to unknown servers.
CE

Bobapes's Avatar


Bobapes
03.14.2012 , 02:48 AM | #8
In European Servers you see a whole bunch of them light, a couple standard (and standard means having 40-80 on the fleet), 15-30 in ilum and a bunch scattered around other planets and FP/OPs. At least in my server, where in the beginning was always heavy (NIMAN). Then you see Freedon Nadd very heavy.
Reason? everyone changing..the ones that do not change leave the game.
there are a lot of questions and a lot of expectations, and Devs responses are far and few.
This is not a free game, therefore expectations need to be met in the shortest time possible. It is called client servicing, something that we do not see here very often

Bluetickone's Avatar


Bluetickone
03.14.2012 , 03:01 AM | #9
like everyting else SWTOR, too little to late to save what could have been a fun game, should have been in place after the first 30 day trial period expired, duh...

Nexdine's Avatar


Nexdine
03.14.2012 , 03:03 AM | #10
Yeah there seems to be an active movement to reroll from scratch on more populated servers. I did that, primarily because I first created my characters on a server that was in the wrong area because I wanted to follow a friend, but turns out that was not worth the fact that the server population was on the wrong time zone, nor was the server the most populated US server by a long shot - I was playing in a ghost town, and solo.

Now, even on the server I chose (which was top 10 in Europe at least) there are lots of people actively rerolling characters on The Red Eclipse or The Tomb of Freedon Nadd, just to get access to a bustling server that's trending towards full at peak hours.

The game suffers from "single-player-itis" as it is, it's just too much fun and too easy to solo the game. Finding scratch teams for heroics and fp's is hard even with big server populations, with medium to small it gets even worse.