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Mara/Pally Bubble needs to be looked at(Undying Rage)

STAR WARS: The Old Republic > English > PvP
Mara/Pally Bubble needs to be looked at(Undying Rage)

kiroshei's Avatar


kiroshei
03.11.2012 , 12:24 PM | #1
There is a reason why blizzard nerfed the paladin bubble. Same reason Mara bubble needs to be fixed. You should not be able to do full dmg while being immune to pretty well everything. Make it so when a Mara uses this bubble its defensively and not offensively. Cut all damage and healing while bubble is up by 50%. I think its ok that you should be able to survive while its up but being able to kill multiple ppl while its up is just wrong and shouldnt be happening.

Quote: Originally Posted by Xinika View Post
First, you're talking about the wrong ability. See:
http://www.torhead.com/ability/fYZIabE/undying-rage

The point is that they remain fully offensive while gaining a tremendous amount of defense comparable to a paladin bubble. Not to mention, a 90 second cooldown? I have no idea what they were thinking when they were implementing this ability. It's for the lack of a better term: grossly overpowered and by far the best defensive cooldown in game at the current moment.

EDIT ****Good Constructive Feedback So Far*****

Quote: Originally Posted by Iite View Post
Not saying that marauders don't deserve this ability but this seems much better suited as a jug type ability, high up in the tanking tree.
Quote: Originally Posted by Xinika View Post
My point exactly. I've seen what good maras/sents can do with this ability and the recovery they can make with it is incredible. Pair that with a healer, guard or taunting tank on the enemy team and that mara/sent automatically becomes one of the lowest priority targets.
Quote: Originally Posted by Yescek View Post
I'd take a massive damage loss when it's up, but ONLY if I get to keep that 50% HP I had to lose to use it.
Quote: Originally Posted by jhavey View Post
The ability wasnt well thought out. Its intent was to be a last ditch effort to give the maur/sent enough time to try and finish the opponent off before they die. Its intended to be used at low hp because of the 50% hp loss.

But what actualy happens is this. They pop the shield at low hp and lose a couple hundred hp. Then they use medpac or get healed while invuln and get back a large portion of there hp while keeping the shield up.

If you ask me keep this ability as is just reduce healing taken by 100% when the effect is up.
Quote: Originally Posted by herb View Post
I find it odd that a Dps class can out live a tank class.
Quote: Originally Posted by BiggDirty View Post
All of you who are defending this ability, are speaking from a casual warzone perspective.

Yes, under normal circumstances when you're playing with randoms, it's simply used to live for 5 seconds longer before you die, no big deal.

However, in the only kind of PvP that actually MATTERS, which is ORGANIZED PvP... any kind of immunity from damage is absolutely game breaking.

EDIT****Conclusion****

After 60+ pages and 17000+ views it has been concluded that a damage reduction perhaps isn't needed. The hp loss penalty as is isn't a penalty. Making it so a 99% healing reduction was added to this ability would fix the penalty so it would be working as intended. There hasn't been one mara/sent that has been able to debate this properly without using l2p scenarios. I urge the pvp team to consider this. For organized pvp this is one small step to an overall balance. Sure there are other issues that need to be attended to but clearly this has gotten the attention its deserved to be looked into. Hopefully BW & the pvp team can resolve this with what "they" think is a solution to this overpowered ability. No complete damage reductions were ever good for any ranked competitive pvp. If this isn't addressed you will most likely see a huge reroll of this class with threads to come after ranked warzones start. I trust the pvp team will be able to work it out.

Paxraven's Avatar


Paxraven
03.11.2012 , 12:29 PM | #2
Maruaders are not Paladins, this isn't WOW nerfing there damage shields would cripple the class

kiroshei's Avatar


kiroshei
03.11.2012 , 12:31 PM | #3
How would it cripple their class? They would still be great ball carriers. So you think its completely fine that they get 100% dmg while an immunity is up? Paladins complained about the same crap when blizzard nerfed it. Its needed. Right now a defensive ability is being used offensively. Thats not intended i'm sure. Just like it wasn't intended for the pally.

Xinika's Avatar


Xinika
03.11.2012 , 12:34 PM | #4
Quote: Originally Posted by kiroshei View Post
There is a reason why blizzard nerfed the paladin bubble. Same reason Mara bubble needs to be fixed. You should not be able to do full dmg while being immune to pretty well everything. Make it so when a Mara uses this bubble its defensively and not offensively. Cut all damage and healing while bubble is up by 50%. I think its ok that you should be able to survive while its up but being able to kill multiple ppl while its up is just wrong and shouldnt be happening.
I've talked about this a while back. It should be looked at.
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Hoodwinked's Avatar


Hoodwinked
03.11.2012 , 12:36 PM | #5
Their bubble as you call it doesnt make them immune to damage like the pally version in WoW. All it does it reflect a certain percentage of that damage back at the player.
I beat up your honor student and took his CE VIP

kiroshei's Avatar


kiroshei
03.11.2012 , 12:37 PM | #6
I'm sure the only ones that wont vote for this are mara's since they have lolgoodtimes when they can pop one cooldown and be invincible while killing everyone. I know as a pvper i'm not alone on this thought so i'm going to make it heard. Its completely broken. If youre not going to fix it give me a force bubble too so i can lol with the maras.

Fedora's Avatar


Fedora
03.11.2012 , 12:38 PM | #7
Yes, yes it does.

CrunkShizzle's Avatar


CrunkShizzle
03.11.2012 , 12:39 PM | #8
Quote: Originally Posted by Paxraven View Post
Maruaders are not Paladins, this isn't WOW nerfing there damage shields would cripple the class
this isnt wow


but everyone wants it to be

Calzonage's Avatar


Calzonage
03.11.2012 , 12:39 PM | #9
Mara pops undying rage.
Other classes uses any of their many knockbacks, pulls, stuns and cc's and the immunity is already gone.

Stop crying.

kiroshei's Avatar


kiroshei
03.11.2012 , 12:39 PM | #10
Quote: Originally Posted by Hoodwinked View Post
Their bubble as you call it doesnt make them immune to damage like the pally version in WoW. All it does it reflect a certain percentage of that damage back at the player.
ok. youre wrong. just because bioware made it so all of my damage abilities while the bubble is up say 1, 1, 2, 2, 1, 2, 1. Does not mean its not an immunity. If they have 100hp left and pop this bubble it will literally take 60-70 attacks to kill them. Thats not an immunity? Popping all cooldowns and hitting them with my biggest hitting ability produces a whopping 4 dmg. lol.