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How to kill Bonethrasher in HM???


Alduinsm's Avatar


Alduinsm
03.11.2012 , 12:13 AM | #11
Tell one person in your op to use alt+T (target of target) to see who the boss is targeting and call out that player's name. Whoever get targeted stay one place or keep the boss far from the others,this will help with the confusion and postion. Sorry for my bad English .

seektravota's Avatar


seektravota
03.11.2012 , 12:24 AM | #12
**** ya!!!!! we killed him!!!!!!

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seektravota
03.11.2012 , 12:28 AM | #13
OMG!!! i *********** hate this!!!
rakata smuggler gear dropped, none of us are smugglers!!! **** this they gotta fix this what's the point?????!!!

Ainrehtea's Avatar


Ainrehtea
03.11.2012 , 12:29 AM | #14
Our guild spreads out in a semi circle from the front of the boss. We've done this 2 ways: A) had both healers on opposite ends and stayed there, B) Being a sage I moved around avoiding swings and kept the other healer in the center of the semi circle. For me the movment worked better than staying still but however you go about doing it.

If he targets someone they should move to mid but not run through him. moving closer prevents getting knocked off and also keeps the swipe away from others around the targeted member(They should strafe left or right just in case to avoid the swipe when the targeted member runs inwards).

If you keep the semi circle going then you will only have to watch one side or the other(if doing it way *A* then Gamorrean guards will spawn by the healers and at 50% same spots for the two adds) When the two cat adds spawn we went about it by killing one and CCing the other near the ledge and left until boss is down(If you dps them both down you lose a LOT of time off the boss).

Another ability to take note and EXTREME caution over is the "Slam" where he pummels you into the ground, the one targeted gets a debuff that will make them take increased damage from swipe and the aoe slam. It WILL kill them in one hit while the debuff is on the target if not a tank.

We used one tank for this fight and only had 2 melee(one dps other was the tank) Rest were ranged.
If your group has more melee and the boss is kept near the middle they need to face the boss away from the raid(if you still have your semi-circle then you face the boss opposite way.) and have the targeted one eat it.

This is a bit all over the place but should help if followed. We did hit the enrage a few times and it CAN be lived through the only issue is his AoE slam will wipe the group. Sage shielded and topped off can survive and kite/dps him down to save the fight if the boss is at 5%(I'm healing sage and did this almost during one attempt...got him to about 1%).

I hope this helps on giving you some ideas.
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Aiekillu's Avatar


Aiekillu
03.11.2012 , 12:29 AM | #15
GG
Take a little brake before trying the nightmare mode, it's a good advice
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Ainrehtea's Avatar


Ainrehtea
03.11.2012 , 12:30 AM | #16
Quote: Originally Posted by seektravota View Post
OMG!!! i *********** hate this!!!
rakata smuggler gear dropped, none of us are smugglers!!! **** this they gotta fix this what's the point?????!!!
Random drops are random ;P
If it makes you feel better...all JK gear dropped off him for us on tuesday and the only JK in the guild won it all xD. He's our MT and has both columi/rakata tank and dps sets ready.
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Silberfalke's Avatar


Silberfalke
03.11.2012 , 12:43 AM | #17
Okay, here are a few tips to make it easier next time:

You have to assign the 4 ranged DPS to each of the metalsockets, that look into the room. The players stand before the inner side of them.

Reason: You want Bonetrasher to run as much as possible, but also to control the fight as much as you can.
When one of your DPSers get targeted, the player moves 10-15 meter into the room, so he lands on the outer ring, and not in the acid, when he/she gets knocked back.
If he does the slam where you get the damage debuff, they have to move too, otherwise he will kill them!

The DPSers tell the healers when they are focused, and its easy to heal the damage out.

Now, the tank, melee and the 2 healers spread out in the room, but try to stay centered, so they are not likely to get knocked off.
Depending if there are many others next to them, they should stand still, or run away if focused.

When you start to control the fight more and more, you will see progression!

For the adds: We have 2 Commandos assigned for the cats, and they are on the left and right static position of the gates where they come out. Both our healers are Sages, so we assign one for each of the cats, for the rare occasions, when one of the Commandos is dead.
We normally mark em, so if something happens the healer knows within a second which one he is assigned to, if he has to help out with the cc.

Extra tip: When someone gets kicked into the acid, he has a chance to jump on the panels if he/she is lucky. When they manage to do this, your Sages can pull them into the arena again! Helped us many times!
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seektravota's Avatar


seektravota
03.11.2012 , 12:50 AM | #18
Quote: Originally Posted by Silberfalke View Post
Okay, here are a few tips to make it easier next time:

You have to assign the 4 ranged DPS to each of the metalsockets, that look into the room. The players stand before the inner side of them.

Reason: You want Bonetrasher to run as much as possible, but also to control the fight as much as you can.
When one of your DPSers get targeted, the player moves 10-15 meter into the room, so he lands on the outer ring, and not in the acid, when he/she gets knocked back.
If he does the slam where you get the damage debuff, they have to move too, otherwise he will kill them!

The DPSers tell the healers when they are focused, and its easy to heal the damage out.

Now, the tank, melee and the 2 healers spread out in the room, but try to stay centered, so they are not likely to get knocked off.
Depending if there are many others next to them, they should stand still, or run away if focused.

When you start to control the fight more and more, you will see progression!

For the adds: We have 2 Commandos assigned for the cats, and they are on the left and right static position of the gates where they come out. Both our healers are Sages, so we assign one for each of the cats, for the rare occasions, when one of the Commandos is dead.
We normally mark em, so if something happens the healer knows within a second which one he is assigned to, if he has to help out with the cc.

Extra tip: When someone gets kicked into the acid, he has a chance to jump on the panels if he/she is lucky. When they manage to do this, your Sages can pull them into the arena again! Helped us many times!
ah i see. ya range dps have immense advantage over melee, we only have 2 range DPS it makes it extremely hard.