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Server population is dropping...


Zilrota's Avatar


Zilrota
03.18.2012 , 08:05 PM | #461
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Godzillamax's Avatar


Godzillamax
03.18.2012 , 08:23 PM | #462
After sitting idle in Imperial Fleet for 60-90 minutes trying to get a group and/or form a group for some hardmodes I gave up. Before I opted to log out I thought to myself, "self, I wonder just how many people (playing Imperial) are on my server (Girrada the Hutt) at this very moment, and how many of them are level 50s who could potentially be someone to group with?"

So, before logging out I did a check to see a) how many Imperial players were in the game, and b) how many were level 50. I was rather shocked to see the results (okay, maybe after seeing how many of my guildmates have quit the game and seeing all the people I added to my friends list over the past 4 months that have stop playing (evident by the fact that I never see them on anymore) I wasn't really shocked).

This was done about 10:00 p.m. Saturday night on an East Coast PvE server and probably took me 10-15 minutes to compile the numbers using the /who UI. If you see a number separated by a "/" the first number is total number of players in that zone/instance and the second is how many are level 50. Due the time it took to gather the numbers, there would have been some slight shifting as people moved from zone/instance to zone/instance (e.g. Fleet would have grown by 16 once a warzone ended, etc.) so these numbers aren't 100% accurate.

Total number pf players = 525
Total number of level 50 players = 164

Planets 299/44
Ilum = 15/13
Belsavis = 23/15
Hoth = 27/3
Tattoine = 26/2
Hutta = 21/0
Nar Shaddaa 20/0
Quesh = 12/1
Voss = 13/0
Alderaan = 21/1
Balmorra = 24/0
Corellia = 12/8
Korriban = 28/0
Taris = 18/1
Dromund Kaas = 39/0

Ship/Space Station 91/41
Imperial Fleet = 79/38
Fury = 8/1
Mantis = 0/0
Phantom = 4/2

Flashpoints/Operations 66/43
Eternity Vault = 8/8
Karagga's Palace = 16/16
Black Talon = 15/5
Hammer Station = 0/0
Athiss = 4/0
Mandalorian Raiders = 0/0
Colicoid War Game = 4/0
Cademimu = 0/0
The Red Reaper = 4/0
Boarding Party = 1/0
Foundry = 0/0
Kaon under Siege = 0/0
False Emperor = 8/8
Battle of Ilum = 6/6

Warzones 49/36
Huttball = 29/16
Alderaan Civil War = 20/20
Voidstar = 0/0

Granted while this is just a snapshot of my server at a slightly later than primetime time frame, it still paints an interesting picture of player distribution. If you ever wonder why you can't find a group for your hardmode flashpoint, it's primarily because the population of potential players for you to group with is simply too small. Out of 164 level 50s thirty eight (23%) are the only ones in fleet chat that will see/read your LFG/LFM spam. And that is assuming all thirty eight of those players are actually interested and looking to run a flashpoint or the same one as you. A well designed Dungeon Finder could potentially increase the pool of possible group partners to 121.

ToR is fun, but sitting idle in fleet for 60-90 minutes trying to find a group is not. From conversations I have had with many, many players they are pretty much nearing the point of being done with this game because of this very reason. Whatever Bioware employee made the decision to ship this game without a viable dungeon finder capability should be slapped up-side the head. I fear even the addition of a robust dungeon finder UI may not be sufficient because there are simply far too few players on a most servers (at least mine at the time this was done). Only saving grace now may be server mergers or cross server dungeon finders.

An interesting point a guildmate of mine pointed out is that the distribution is fairly heavy in the newbie zones. This population is more than like not new players, but people leveling alts. My pal's comment on this was that it is simply the outcome of a lack of end-game content in ToR. I agree. We clear hardmode EV and KP on Tuesday night in a few hours. After that, most of our guild members have no other reason to log in to play on their mains. I got my main in full Columi/Rakata and only log him into raid on Tuesday nights. Now that my alt is in almost full Columi and rank 54 valor, I'm at the point of wondering what the game has left to hold my attention other than leveling another alt (something I have no interest in). 1.2 simply may not being enough new content to hold my interests for much longer. Most my guildmates are in the same boat.

The game doesn't feel very "massively" when at ~10 pm on Saturday night there is only 525 people playing on my server.

XtremJedi's Avatar


XtremJedi
03.19.2012 , 02:21 AM | #463
To those who say things like "It's just hyperbole" or "You're too stubborn to move" - you've really missed the point.

My experience, on my two EU servers, is that there aren't enough people around to do the groups that I want to do. That includes logging onto a character at various times of day, several times a day, for several days... and still having to give up on Heroics, because I can't get a group together. Planet averages of 5 to 8 players are not unusual. Flashpoints at the lower levels are pretty much the same story.

Oh... and I play healers and tanks and still have lots of problems. Importantly too... that means that I hardly ever get to actually play the role I'm specced for. I don't get groups so all that tankability and healability are basically wasted. In the meantime, 1.2 looks set to nerf more than it boosts, which will just make things tougher and mean getting groups is all the more important. On my healers, I can still solo most Heroic 2s... but, I suspect, that will become tougher after 1.2.

It's not just hyperbole - it's my personal experience. Quoting average server loads and stats really won't help, because even if there are 3000 people logged into my servers, that doesn't change the fact that my playing experience is that I don't see them and I still struggle to get groups together and don't get to do Heroics/FPs as a result. And remember... it's an MMO. It should be all about interaction with others and collaboration - but it's really not. It plays like a single player game with some co-op parts that people aren't really doing.

As to being too stubborn to move... well for me it's certainly not about being 'stubborn'. You're asking me to re-level all my characters, going through the same class quests and redoing all of those missions (again), doing all that trade-skilling again. I've spent a lot of time and effort developing my characters and I'm supposed to just throw all that away?

And indeed, one of the few things that set this game apart from many of the others, was the strength of its story-line... which is a benefit that's essentially lost when you have to re-level the same classes from scratch somewhere else.

The fact is, that ToR isn't a particularly 'special' game. It's a fairly solid implementation of standard MMO fare with a decent story-line. There's nothing really ground-breaking or new in the game. Compare that to something like Rift, which had cool spontaneous rift content, city invasions, world events, really cool new class designs (e.g. chloro), multi-specs etc. There's a bunch of other MMOs out there that have more interesting mechanics, interesting class design etc.

It's the story-line and the Star Wars world that the game really benefits from... so asking me to re-roll all my characters on a different server, really isn't constructive. Re-doing all the story-lines isn't really going to do it for me. And power-levelling through all the story-lines would miss the part of the game that really makes it fun.... so I'd have to invest all that time, doing something that's not really fun at all.... I play the game for fun... that's the point of games - why on earth should I do otherwise?

I dunno... I've cancelled my subscription now. Between population issues, low grouping, basic functionality bugs that still aren't fixed (Focus Targeting for instance), cruddy updates, unimaginative classes and a bunch of other stuff, I've kind of had enough. I have a few months left on my account and I'll be keeping an eye on what develops. I'd really like for the game to work out for me... but that's not happening yet.

X

CommanderFrog's Avatar


CommanderFrog
03.19.2012 , 02:36 AM | #464
The servers im on atleast have been normal/growing, tonight there were 130 people on at 1am
Also were 30 people in esseles (usually at 10-15) at midnight
Quote: Originally Posted by battlebug View Post
can you make sword in box light sword so sword come out when opened? then if sword is back after sword, use light saber on box, and saber will be boxed after sword is out.
. Never forget

BlackZoback's Avatar


BlackZoback
03.19.2012 , 03:13 AM | #465
Asking for server mergers before they even have a transfer system implemented is asinine. They have already announced when you can expect to see them, server transfers not mergers, so its a moot point.

I'm not saying its not a problem for some of you, it's just not as wide spread as some of you would like people to believe. Complaining about it for the next couple of weeks till your blue in the face, wont make it happen any faster.

Darka's Avatar


Darka
03.19.2012 , 03:23 AM | #466
Ill be interested to see the server statues when the High Months kick in in full swing.
American Summer is prime time for MMO gaming,

corbanite's Avatar


corbanite
03.19.2012 , 03:30 AM | #467
Quote: Originally Posted by Darka View Post
Ill be interested to see the server statues when the High Months kick in in full swing.
American Summer is prime time for MMO gaming,
We always had more problems forming a raid in the summer with people not playing in that other game.

So from my experience I would say you were exactly incorrect about summer being prime time

Daluu's Avatar


Daluu
03.19.2012 , 03:36 AM | #468
Quote: Originally Posted by Darka View Post
Ill be interested to see the server statues when the High Months kick in in full swing.
American Summer is prime time for MMO gaming,
A lot of people quit during the summer....what the heck are you talking about?

Hempboy's Avatar


Hempboy
03.19.2012 , 03:38 AM | #469
Quote: Originally Posted by BlackZoback View Post
Asking for server mergers before they even have a transfer system implemented is asinine. They have already announced when you can expect to see them, server transfers not mergers, so its a moot point.

I'm not saying its not a problem for some of you, it's just not as wide spread as some of you would like people to believe. Complaining about it for the next couple of weeks till your blue in the face, wont make it happen any faster.
Asinine yes, but needed? YES, low pop servers are basically graveyards as people roll alts on high pop servers, its the only way to find a good place with a lively crowd, a GTN with items on it at competitive prices.

If they dont do it, they simply lose people.

And btw, they CAN already do server transfers, it's just not standard, and you need a good reason like it's your wife's toon and you want to be on the same server or you both quit and bring down 10 friends with you.

And if they can copy toons to PTR, they can copy toons to other game servers, they just don't really want to at the moment. So they tell you they are "working on it".

Darka's Avatar


Darka
03.19.2012 , 03:39 AM | #470
American Summer has always been more active for MMOs then Winter
Hence why its been referred to as the High Months, and Winter as the Low Months
With "school" out, and many on vacation leaves more free time then at other times of the year.
Individual servers will always differ though, but for a long time American Summer has been the busiest time of year for MMOs