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Bioware should be punished. There is no way they do not know this exists.

STAR WARS: The Old Republic > English > Classes > Scoundrel / Operative
Bioware should be punished. There is no way they do not know this exists.
First BioWare Post First BioWare Post

Ojas's Avatar


Ojas
03.07.2012 , 09:25 PM | #11
Quote: Originally Posted by Canis_Anubis View Post
Apples are not oranges. Also, you're ignoring Stim Boost.
I'm also ignoring Subversion and Consumption.
But if you want to go there. Fine.

Kolto Injection (KI) costs 25 energy.
With Stim Boost:
At 6 Energy regen per sec it takes 4.17 seconds to accumulate the energy to cast KI.
At 5 Energy regen per sec it takes 5 seconds to accumulate the energy to cast KI.
At 4 Energy regen per sec it takes 6.25 seconds to accumulate the energy to cast KI.
At 3.5 Energy regen per sec it takes 7.14 seconds to accumulate the energy to cast KI.
At 3 Energy regen per sec it takes 8.33 seconds to accumulate the energy to cast KI.


Dark Infusion (DI) costs 55 force. (Before the talents to decrease it's cost).
With Subversion:
At 10.4 Force regen per sec it takes 5.288 seconds to accumulate the force to cast DI.
At 10.4 Force regen per sec it takes 5.288 seconds to accumulate the force to cast DI.
At 10.4 Force regen per sec it takes 5.288 seconds to accumulate the force to cast DI.
At 10.4 Force regen per sec it takes 5.288 seconds to accumulate the force to cast DI.
At 10.4 Force regen per sec it takes 5.288 seconds to accumulate the force to cast DI.

Without Subversion
At 8 Force regen per sec it takes 6.875 seconds to accumulate the force to cast DI.
At 8 Force regen per sec it takes 6.875 seconds to accumulate the force to cast DI.
At 8 Force regen per sec it takes 6.875 seconds to accumulate the force to cast DI.
At 8 Force regen per sec it takes 6.875 seconds to accumulate the force to cast DI.
At 8 Force regen per sec it takes 6.875 seconds to accumulate the force to cast DI.


Note, that in high damage situations, even when we have stim boost, and they don't have subversion. They get better regen rates.

We have one ability to increase our Energy by 50 every 2 minutes. They get one that allows them to increase their Force by 48 and is free cast every 12 seconds.

JidaiGeki's Avatar


JidaiGeki
03.08.2012 , 02:43 AM | #12
Quote:
They are trying to make the game unbalanced to make the game easier for their most played class so that their most played class has a greater incentive to subscribe. This is criminal. Throwing us under the bus to appease their sorcerers/sages.
That's completely retarded. BW are intentionally alienating part of their customer base? Why would they do that?

I regularly top healing in WZ's with my Op, although sorcs tend to do more damage and still do decent healing. We've got great mobility, and if we're not trying to mix it up in melee it's easy to stun/snare/cloaking screen if/when we get attacked, move away, and carry on healing. I have ZERO energy problems between AP and stim boost. I've got no interest in the maths-crunching; all I know is that I do a good job of healing, I don't run out of energy, ever, and I'm having fun doing it.

Ojas's Avatar


Ojas
03.08.2012 , 02:59 AM | #13
Quote: Originally Posted by JidaiGeki View Post
That's completely retarded. BW are intentionally alienating part of their customer base? Why would they do that?

I regularly top healing in WZ's with my Op, although sorcs tend to do more damage and still do decent healing. We've got great mobility, and if we're not trying to mix it up in melee it's easy to stun/snare/cloaking screen if/when we get attacked, move away, and carry on healing. I have ZERO energy problems between AP and stim boost. I've got no interest in the maths-crunching; all I know is that I do a good job of healing, I don't run out of energy, ever, and I'm having fun doing it.
prove it. fraps a warzone start to finish.

EvilMustDie's Avatar


EvilMustDie
03.08.2012 , 04:57 AM | #14
Quote: Originally Posted by JidaiGeki View Post
That's completely retarded. BW are intentionally alienating part of their customer base? Why would they do that?

I regularly top healing in WZ's with my Op, although sorcs tend to do more damage and still do decent healing. We've got great mobility, and if we're not trying to mix it up in melee it's easy to stun/snare/cloaking screen if/when we get attacked, move away, and carry on healing. I have ZERO energy problems between AP and stim boost. I've got no interest in the maths-crunching; all I know is that I do a good job of healing, I don't run out of energy, ever, and I'm having fun doing it.
This guy doesn't play Operative Healer or playing in a server against pink rabbits. No need to answer to him, don't bother trying to prove anything. 'great mobility', 'easy to stun/snare/cloaking screen..' 'ZERO energy problems' 'I don't run out of energy, ever'

2 kolto probe, get stimboost, fill energy, join combat > Recuperative Nanotech (26 energy with gear) > Kolto Injection (25 energy) > Surgical Probe (Free) > Kolto Injection (25 energy) > Surgical Probe (Free) > Renew Kolto Probe (15 energy) > Renew Rec Nanotech (26 energy) > KI (25) > SP (Free) > KI (25) > SP (Free) > Renew Kolto Probe > Renew Stimboost > KI (25) > SP (Free) > Renew Rec Nanotech .... repeat the cycle once more and I am down to 20 energy, not enough energy to recast KI... Diagnostic Scan? :P oops Diagnoctic Scan is not strong enough to keep anyone alive, and I don't have time to use it cause unlike Hard Mode or World bosses, enemy players do not have specific times to rest and refill energy, so Dia Scan is useless in PvP.
I want to learn in which server this guy is playing, cause I also want to spank bunnies who don't target healers first and allow healing.

Ojas's Avatar


Ojas
03.08.2012 , 05:04 AM | #15
Quote: Originally Posted by EvilMustDie View Post
This guy doesn't play Operative Healer or playing in a server against pink rabbits. No need to answer to him, don't bother trying to prove anything. 'great mobility', 'easy to stun/snare/cloaking screen..' 'ZERO energy problems' 'I don't run out of energy, ever'

2 kolto probe, get stimboost, fill energy, join combat > Recuperative Nanotech (26 energy with gear) > Kolto Injection (25 energy) > Surgical Probe (Free) > Kolto Injection (25 energy) > Surgical Probe (Free) > Renew Kolto Probe (15 energy) > Renew Rec Nanotech (26 energy) > KI (25) > SP (Free) > KI (25) > SP (Free) > Renew Kolto Probe > Renew Stimboost > KI (25) > SP (Free) > Renew Rec Nanotech .... repeat the cycle once more and I am down to 20 energy, not enough energy to recast KI... Diagnostic Scan? :P oops Diagnoctic Scan is not strong enough to keep anyone alive, and I don't have time to use it cause unlike Hard Mode or World bosses, enemy players do not have specific times to rest and refill energy, so Dia Scan is useless in PvP.
I want to learn in which server this guy is playing, cause I also want to spank bunnies who don't target healers first and allow healing.
Who are you talking about? Me or the guy you quoted.

I honestly don't care what he says to defend it.

All out healing as an operative, you run out of energy. Im in full champ/bm gear, my heals are strong. There is no way you are healing to an acceptable amount and not running out of energy.


I mean, yeah, maybe he is warzone healing with just diagnostic scan and not running out of energy,

Absalon's Avatar


Absalon
03.08.2012 , 05:17 AM | #16
Quote: Originally Posted by Ojas View Post
I'm also ignoring Subversion and Consumption.
But if you want to go there. Fine.

Kolto Injection (KI) costs 25 energy.
With Stim Boost:
At 6 Energy regen per sec it takes 4.17 seconds to accumulate the energy to cast KI.
At 5 Energy regen per sec it takes 5 seconds to accumulate the energy to cast KI.
At 4 Energy regen per sec it takes 6.25 seconds to accumulate the energy to cast KI.
At 3.5 Energy regen per sec it takes 7.14 seconds to accumulate the energy to cast KI.
At 3 Energy regen per sec it takes 8.33 seconds to accumulate the energy to cast KI.


Dark Infusion (DI) costs 55 force. (Before the talents to decrease it's cost).
With Subversion:
At 10.4 Force regen per sec it takes 5.288 seconds to accumulate the force to cast DI.
At 10.4 Force regen per sec it takes 5.288 seconds to accumulate the force to cast DI.
At 10.4 Force regen per sec it takes 5.288 seconds to accumulate the force to cast DI.
At 10.4 Force regen per sec it takes 5.288 seconds to accumulate the force to cast DI.
At 10.4 Force regen per sec it takes 5.288 seconds to accumulate the force to cast DI.

Without Subversion
At 8 Force regen per sec it takes 6.875 seconds to accumulate the force to cast DI.
At 8 Force regen per sec it takes 6.875 seconds to accumulate the force to cast DI.
At 8 Force regen per sec it takes 6.875 seconds to accumulate the force to cast DI.
At 8 Force regen per sec it takes 6.875 seconds to accumulate the force to cast DI.
At 8 Force regen per sec it takes 6.875 seconds to accumulate the force to cast DI.


Note, that in high damage situations, even when we have stim boost, and they don't have subversion. They get better regen rates.

We have one ability to increase our Energy by 50 every 2 minutes. They get one that allows them to increase their Force by 48 and is free cast every 12 seconds.
So what you are saying is that if an OP keeps his energy regen where it should be, then his energy regen is better than force regen.

Got it.

Sookster's Avatar


Sookster
03.08.2012 , 06:40 AM | #17
I honestly don't understand the reason behind regeneration drop as the bar goes down (BH has the same thing with heat bar). As pointed out, consulars/inqs doesn't suffer regeneration drop.
Now that GoergZoeller is gone, buff operative.
SWTOR going F2P, now playing SWGemu.

Sookster's Avatar


Sookster
03.08.2012 , 06:45 AM | #18
Quote: Originally Posted by JidaiGeki View Post
That's completely retarded. BW are intentionally alienating part of their customer base? Why would they do that?

I regularly top healing in WZ's with my Op, although sorcs tend to do more damage and still do decent healing. We've got great mobility, and if we're not trying to mix it up in melee it's easy to stun/snare/cloaking screen if/when we get attacked, move away, and carry on healing. I have ZERO energy problems between AP and stim boost. I've got no interest in the maths-crunching; all I know is that I do a good job of healing, I don't run out of energy, ever, and I'm having fun doing it.
Right.... maybe as a 23/0/18 and you aren't going to top healing charts, otherwise I don't believe you.
Now that GoergZoeller is gone, buff operative.
SWTOR going F2P, now playing SWGemu.

Master-Nala's Avatar


Master-Nala
03.08.2012 , 06:50 AM | #19
Quote: Originally Posted by Sookster View Post
I honestly don't understand the reason behind regeneration drop as the bar goes down (BH has the same thing with heat bar). As pointed out, consulars/inqs doesn't suffer regeneration drop.
Do Sorcerers/Sages have a zero energy cost ranged attack like Operatives/Scoundrels and Commando/Mercenary?

QuiJonPed's Avatar


QuiJonPed
03.08.2012 , 07:06 AM | #20
Apparently posting this in multiple forum sub sections is the way to punish Bioware