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Bioware needs to explain themselves. This make no sense.

STAR WARS: The Old Republic > English > Classes
Bioware needs to explain themselves. This make no sense.

Ojas's Avatar


Ojas
03.07.2012 , 06:32 PM | #1
Sorcerer:

PVE Force-Mystic's Set
4 Piece = +50 Force


Operative:

PVE Enforcer's Set & PVP Enforcer's Set & PVP Field Medic's Set
4 Piece = +5 Energy



Base Comparison:
Sorcerer Base : 500 Force
50 Force = 10% of Base

Operative Base : 100 Energy
5 Energy = 5% of Base



Ability Comparison's (Ask the question; can the bonus allow you to fire another ability?).

Select Sorcerer Abilities Base Force Cost; (% of Base (500)); (% of Bonus (50))
Force Storm = 100 (20%) (200%)
Affliction = 35 (7%) (70%)
Static Barrier = 65 (13%) (130%)
Dark Infusion = 55 (11%) (110%)
Resurgence = 30 (6%) (60%)
Revivification = 100 (20%) (200%)
Lightning Strike = 30 (6%) (60%)
Force Slow = 15 (3%) (30%)
Overload = 20 (4%) (40%)
Force Lightning = 30 (6%) (60%)


Comparable (or I assume the "balance") Select Operative Abilities Base Energy Cost;

Orbital Strike = 30 (30%) (600%)
Corrosive Dart = 20 (20%) (400%)
??????????????????
Kolto Injection = 25 (25%) (500%)
Kolto Probe = 15 (15%) (300%)
Recuperative Nanotech = 30 (30%) (600%)
??????????????????
Sever Tendon = 10 (10%) (200%)
??????????????????
??????????????????
Hidden Strike = 17 (17%) (340%)



Tell me how this is balanced?

Their 4 piece allows them to cast another ability. Our does not. Not a single ability. Most of our abilities cost 4X our bonus.

This make no sense.

Kourage's Avatar


Kourage
03.07.2012 , 06:35 PM | #2
BioWare likes the other class better.
Looking for a good woman. Able to clean, cook, sew, catch bait, and clean fish. Must have boat and motor.
((Please send picture of boat and motor))

Daeada's Avatar


Daeada
03.07.2012 , 06:35 PM | #3
Nvm, I'm an idiot.
.

Roechacca's Avatar


Roechacca
03.07.2012 , 06:40 PM | #4
ack!! numbers N red txt!

Pink_Saber's Avatar


Pink_Saber
03.07.2012 , 06:44 PM | #5
You're right. It makes no sense. Probably because it's unreadable and you'll go blind trying.

Ebbikenezer's Avatar


Ebbikenezer
03.07.2012 , 06:46 PM | #6
I see the thought behind it....

But Sorcs also have no CD to get 1/3-1/2 of their Force back.

They have nothing like "Tactical Advantage".

There's balance I'm sure, if you compare every proc, skill, talent point and such.
Quote: Originally Posted by battlebug View Post
can you make sword in box light sword so sword come out when opened? then if sword is back after sword, use light saber on box, and saber will be boxed after sword is out.

TyrantLeader's Avatar


TyrantLeader
03.07.2012 , 06:46 PM | #7
every1 should just roll sorcs clearly they are op and have edge but since they are 1/3 of the playerbase bw doesn't want to loose subs. pvp will be 2 sorcs and 2 tanks dps won't be taken when rated starts.
PTS with no character copy before major content patch - Fail
Taking out major content from a patch the day before it goes live - BioFail

Cancelled Sub.

Deewe's Avatar


Deewe
03.07.2012 , 06:47 PM | #8
Quote: Originally Posted by Ojas View Post
Sorcerer:

PVE Force-Mystic's Set
4 Piece = +50 Force

Operative:

PVE Enforcer's Set & PVP Enforcer's Set & PVP Field Medic's Set
4 Piece = +5 Energy


Base Comparison:
Sorcerer Base : 500 Force
50 Force = 10% of Base

Operative Base : 100 Energy
5 Energy = 5% of Base


Ability Comparison's (Ask the question; can the bonus allow you to fire another ability?).

Select Sorcerer Abilities Base Force Cost; (% of Base (500)); (% of Bonus (50))
Force Storm = 100 (20%) (200%)
Affliction = 35 (7%) (70%)
Static Barrier = 65 (13%) (130%)
Dark Infusion = 55 (11%) (110%)
Resurgence = 30 (6%) (60%)
Revivification = 100 (20%) (200%)
Lightning Strike = 30 (6%) (60%)
Force Slow = 15 (3%) (30%)
Overload = 20 (4%) (40%)
Force Lightning = 30 (6%) (60%)

Comparable (or I assume the "balance") Select Operative Abilities Base Energy Cost;
Orbital Strike = 30 (30%) (600%)
Corrosive Dart = 20 (20%) (400%)
??????????????????
Kolto Injection = 25 (25%) (500%)
Kolto Probe = 15 (15%) (300%)
Recuperative Nanotech = 30 (30%) (600%)
??????????????????
Sever Tendon = 10 (10%) (200%)
??????????????????
??????????????????
Hidden Strike = 17 (17%) (340%).
Better?
-----
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Althire's Avatar


Althire
03.07.2012 , 06:48 PM | #9
It is because of the re-gen mechanics there is a difference in amount of force/energy that is given

operative re-gen

0-20: a regen rate of 2 energy per second
20-60: regen rate of 3 energy per second
60-100: regen rate of 5 energy per second

Inquisitor re-gen
8/s

which takes a hell of a long time to get to 50 compared to you getting 5 every second
╬╬╬╬╬╬╬╣█|████████████MMO's/SWTOR Guide████████████)

Ebbikenezer's Avatar


Ebbikenezer
03.07.2012 , 06:54 PM | #10
Quote: Originally Posted by TyrantLeader View Post
every1 should just roll sorcs clearly they are op and have edge but since they are 1/3 of the playerbase bw doesn't want to loose subs. pvp will be 2 sorcs and 2 tanks dps won't be taken when rated starts.
Obviously this guy knows everything about the issue and has taken measures to ensure his success as a forum troll.

Maybe he has some numbers and statistics for us as well?
Quote: Originally Posted by battlebug View Post
can you make sword in box light sword so sword come out when opened? then if sword is back after sword, use light saber on box, and saber will be boxed after sword is out.