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Artifice broken due to 1.1.5?

STAR WARS: The Old Republic > English > Crew Skills
Artifice broken due to 1.1.5?

BubbaSmoker's Avatar


BubbaSmoker
03.06.2012 , 07:12 AM | #1
Ok so not sure if anybody else is aware yet, but currently Bioware thought it smart to add a vendor in game that sells everything from Blue, Green, Red, now as well as Purple for 100/250k and White crystals (for 1-2.5mil) that all give +41 stats... then they offer the old rare magenta schematic for 250k to artifice.... Now is it just me or is it a bit messed that anybody can now buy crystals BETTER than any artifice can make for only 100-250k creds? They completely made our crew skill obsolete since currently there are no other good things out of artifice besides maybe the trinkets or starter sabers for fresh 50's. Just looking for others to place feedback and see if I'm the only one disappointed about this or am missing something to it.

Personally I feel it should be the other way around, give artifice the ability to craft the +41 crystals of all colors, and sell the 31/33 to all others. Or else refund all those that took artifice the 500k-1mil creds they wasted to get epic crystals that everybody can now buy off vendor. Why not make a vendor to sell all rakata stims, or the tionese/columi epic craftables out of ops schematics >.> It really doesn't make much sense to me.

DarthWalt's Avatar


DarthWalt
03.06.2012 , 07:29 AM | #2
Yup.



So not only are still not addressing the broke RE of crafting skills but now they are making yet another completely useless by making one of the only viable selling items for Arty Crystals now anybody can just buy what they wanty from a vendor.



Great job. Can you just remove the crafting system completely cause you just made it pointless.


Oh and a 500k-1mil refund wont even cut it. I have trie 300x to RE the lvl 47 +crit crystal to get the epic and have failed 300x. So based on mats and time they owe me around 3-6mill.

shirayuki's Avatar


shirayuki
03.06.2012 , 07:30 AM | #3
my friend just told me that the vendor goes away in 1.2 till them artificing is screwed

DarthWalt's Avatar


DarthWalt
03.06.2012 , 07:33 AM | #4
^^^^^^^^^^^^^^^^^



True.


Cause in 1.2 they are doing a complete crafting revamp and re launch.

BubbaSmoker's Avatar


BubbaSmoker
03.06.2012 , 07:34 AM | #5
yea vendor will be removed in 1.2, so i'm assuming they're gonna plan to give us patterns that give +50 crystals or such? would make sense, or else It seems everybody that has artifice might as well just drop it and take Biochem since it seems only useful crew skill, plus saves you creds for stims/medkits that u can just use and buy the crystals from a vendor lol.

antval's Avatar


antval
03.06.2012 , 07:59 AM | #6
Im just guessing we'll be seeing recipes for better enchancements and offhand stuff, considering atm you can get equal enchancements from ilum daily and crafted offhand gear is pretty crap.

Mephane's Avatar


Mephane
03.06.2012 , 08:05 AM | #7
Quote: Originally Posted by BubbaSmoker View Post
yea vendor will be removed in 1.2, so i'm assuming they're gonna plan to give us patterns that give +50 crystals or such? would make sense, or else It seems everybody that has artifice might as well just drop it and take Biochem since it seems only useful crew skill, plus saves you creds for stims/medkits that u can just use and buy the crystals from a vendor lol.
From what they said it looks like there will be patterns for all the crystals EXCEPT white, which will be unavailable until further notice when 1.2 arrives.
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Tuhalu's Avatar


Tuhalu
03.06.2012 , 08:06 AM | #8
Quote: Originally Posted by BubbaSmoker View Post
yea vendor will be removed in 1.2, so i'm assuming they're gonna plan to give us patterns that give +50 crystals or such? would make sense, or else It seems everybody that has artifice might as well just drop it and take Biochem since it seems only useful crew skill, plus saves you creds for stims/medkits that u can just use and buy the crystals from a vendor lol.
Yeah, I'm not picking up Biochem for the 2 or 3 weeks it takes to test 1.2. And I'm certainly not going to scream about the sky falling on my head until after I read the patch notes for 1.2 in the next few days....

Rhaphael's Avatar


Rhaphael
03.06.2012 , 08:11 AM | #9
I think the crystals we will be able to buy between 1.1.5 and 1.2 will turn out to be just "cosmetic" compared to what Artificers will be able to make in 1.2. It would not make sense to sell them on a vendor otherwise (aside from a cash dump of course).

My guess is that they will revamp the color crystals so much that once 1.2 hits nobody would WANT the older crystals to begin with. Maybe they are making it so color crystals will have more than 1 stat, or they will enable stats like surge/alacrity for instance.

I for one will wait until the 1.2 patch hits on PTS before I will buy any crystals in 1.1.5 so I know what they are planning for the future before I throw my cash away.

Shonuff's Avatar


Shonuff
03.06.2012 , 08:11 AM | #10
For those of you who were not paying attention to the stream yesteday or hate numbers thsi is the reason the economy and crew skills designer talked about.


Basically as the economy stand, there are a lot of people who are as they quote "Filtiy Rich." Which means end game sinks are not soaking up money enough. Until 1.2 comes out with new endgame crafting items they are putting a lot of items out now to buy for cash to encourage rich folks to sink their cash into the game to bring them down a bit. That is the idea behind the crystal and speeder vendor discounts.

In otherwords they are way ahead of you when it comes to economy and endgame crafting. Thats why it goes away 1.2 so take advantage of it if you have the chance.
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