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Sw pvp vs wow pvp

OtaconSolo's Avatar

12.16.2011 , 07:04 AM | #1
Yeah i know, its useless to compare this two games, i dont like to compare myself. but i was wondering whats diferent between this two PVP systems. i mean i just have played the SW Beta and my only PVP reference is wow.

what can i expect from SW pvp system? is there some kind of arena or rated Battle ground? mechanics work the same as wow? are rouge like classes going to be as Overpowered as they are in wow pvp? xD
i would like to know things like that.

well lets start the disccution. what you can tell me about one and another PVP System.

Lerdoc's Avatar

12.16.2011 , 07:17 AM | #2
Well, both games have tanks, DPS and healers and thats about it. Rest is different.

OtaconSolo's Avatar

12.16.2011 , 07:19 AM | #3

sure sir. i know that but what is differnt and how. im searching for a little details here.

Kadabrax's Avatar

12.16.2011 , 07:22 AM | #4
Its pretty similar actually, tho SWTOR might need a bit more polishing, couple bugs here and there. Swtor has much better animations tho

sindran's Avatar

12.16.2011 , 07:32 AM | #5
The biggest difference right off the bat is that in SWTOR there is no level ranges for warzones. You can go in as a level 10 and fight a level 50. Your toon gets "bolstered" in the amount of health and damage you do. Granted you still don't have all of those extra abilites and item bonuses but it is fun. I was killing people 20 levels higher than me in the beta. It also lets you see what kind of healing or damage your class can put out at base level 50.

I think one of the other big differences in SWTOR and WOW is that SWTOR rewards you alot more for healing and tanking. Normally the people with the most valor at the end of a match are tanks guarding the healers or healers. It works alot more like Warhammer online in that respect and it's grwat. No more people just doing there own thing, because you can get rewarded well for staying in your class role and helping the team. Very nice.

Other than that it is the same basic system that MMOs have been using for years. You get valor points and xp for PVP. The valor points go up in level and can get you titles, Warlord at level 20. Also you get gear from winning matches and getting the medals as well.

OtaconSolo's Avatar

12.16.2011 , 07:38 AM | #6
Woah! that part of rewards for healing an tanking sounds nice! is good to know that you can be what you want to be and not what the game is forcing you to be.

thanks man good answerd.

i read that Stun inmunity is also diferent it seems like if you are stunned you get a little inmunity to that stun. but if you are constantly stunned you get a 15 sec (or so) inmunitty to all stuns, thanks kind of a big diference too.

Grodr's Avatar

12.16.2011 , 07:46 AM | #7
swtor doesnt seem to have much "cant do that while stunned".
Are there pillars in the galaxy?
The space between a woman breasts and her hips is called a waist for a can easily fit another pair of breasts right in there...

salamanderx's Avatar

12.16.2011 , 08:05 AM | #8
Its quite a bit different. Those who said it was WoW with lightsabers were wrong. Thats either a good thing or bad thing depending on your expectations.

I didnt try WoW for long but I'll say the graphics are better, the zones are smaller (at least at starter worlds), the game has social points for grouping, the classes are mirrored on both sides but look and act very different. Theres no pandas, dual spec or arenas.. yet.

Lavacon's Avatar

12.16.2011 , 08:13 AM | #9
Who needs Pandas when you have Wookies!


WTB: Third Faction

Holico's Avatar

12.16.2011 , 08:19 AM | #10
no pandas - great
no arenas - i realy like arena in wow but i think it destoryed pvp a bit
no dualspecc - this realy bothers me... how much costs to respecc?