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Information gathered on The Old Republic so far! |
06.03.2009
, 09:16 AM
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The information here has been gathered from all the reviews listed below. If you take all the information we can start to gather how the game may turn out.
Links to quotes are provided on fifth post down.
{Latest Updates in Yellow} Updated 30th July 2010
PHASE:--------------------------------------------Date: -----------Information
Game Revealed Date:-----------.-------------------- October 2008 -----
Game Release Date:------------.-------------.------- Spring 2011 -------Release Note
Game Testing Started:------------------------------- 9th July 2010 --.-- Read - Signup Here!
Beta Testing:----------------------.----------------- NOT STARTED.----
Planets
For more details on each planet visit the Holonet here: Planets
- Coruscant
- Capital of the Republic.
- Coruscant seems to be split into levels such as Senate, Works, Gang areas - Dev Dispatch (Coruscant)
- Lots to explore on Coruscant, you can see for miles and miles - Dev Dispatch (Coruscant)
- Social areas on Coruscant such as the Spaceport and Galactic Senate - Dev Dispatch (Coruscant)
- Tython
- Tython is a planet of forests and ancient ruins - Dev Blog (find balance in the force)
- Starter Planet for Jedi Knight & Jedi Consular
- Ord Mantell
- Starter Planet for Smuggler & Trooper
- The planet is embroiled in civil war
- The planet contains mainly Saltwater seas and Islands
- Belsavis
- Prison world maintained by the Republic
- The ancient prison was constructed by the Rakatan Empire
- Ice Covered with Small Pockets of Volcanic Temperate Zones
- Some sort of a Dungeon called 'The Tomb' located on this planet.
- Dromund Kaas
- Capital of the Sith Empire.
- Home to the Emperor and his Dark Council, is a planet consumed with dark side energy.
- Korriban
- Starter Planet for Sith Warrior & Sith Inquisitor
- Red, rocky desert planet
- Original home world of the Sith
- Hutta
- Starter Planet for Bounty Hunter & Imperial Agent
- Swamps and Industrial wasteland
- Balmorra
- Republic forces are supporting the local resistance on this planet.
- The planet is Occupied by the Empire
- Nar Shaddaa <--- New
- Vast cityscape, ranging from neon towers to squalid dens
- Many corporations conduct testing on Nar Shaddaa.
- Alderaan - Warzone area on Planet (PvP)
- Alderaan is a mix of landscapes from Snow capped peaks to rolling plains to Forests
- Several of Alderaan’s noble houses are battling for the throne in a brutal civil war
- Tatooine
- The planet's surface consists mainly of Seas of Sand and Rock
- Ex Czerka Corp mined planet. Imperial presence on planet
- Taris
- Taris is a post-apocalyptic planet with plague infested swamps
- Mention of 'vertical' enviroment aspects that maybe similar to Coruscant where you have different levels of the planet to explore - Dev Dispatch Video (Taris)
- Voss
- Covered in golden forests, Voss is home to both the Voss, a peaceful mystic species, and the Gormak, a species with an amazing affinity for technology.
- Nightmare Lands & Forbidden Space are areas on or around Voss.
- Hoth
- Frozen desolate wasteland terrain
- Littered with wreckage from a major battle of what's called the Great War.
- Possible dozens of planets in game - Gamespot TOR 2008
Characters/Classes:
For Released Classes Visit here: Classes
For information on what Advanced Classes are Visit here: Advanced
Jedi Knight - INFO- Based on 'Mace Windu' and 'Anakin Skywalker'. Lightsaber focused with some Force powers - Bioware
- Abilities include: Force Push, Saber Throw, Impale and Blaster Deflection - Holonet
- Has an ability similar to the SW when he can leap into combat - Combat Dev. Vid.
- Jedi Knight uses force points similar to that of the Sith Warrior to charge up the special moves - PC Gamer Jan 2010
- Quote: The Jedi knight can fill a couple of roles in combat. In one-on-one combat, the Jedi knight is practically unmatched in melee power - Gamespot "Jedi Knight"
- Players who enjoy fast melee combat will identify with this class - Gamespot "Jedi Knight"
- Quote: At its core, the Jedi knight is about getting into battle as quickly as possible, dominating the fight and protecting allies - Gamespot "Jedi Knight"
- Double Bladed Lightsabers shown on Holonet for Jedi. - Holonet (Outfitting)
Jedi Consular - INFO- Quote: "The key element of the Consular’s story is mystery, using intelligence and courage to seek the truth." - Dev Blog (finding balance in the force)
- James Ohlen: Visual reason for lightsaber restriction; Jedi Consulars with double bladed lightsabers are DPS. - Comic Con Dev Panel 2010
- Quote: "We wanted to capture the journey of Obi-Wan Kenobi – someone who begins with unusual insight and talent, but who is still growing into those powers" - Dev Blog (finding balance in the force)
- Quote: A Jedi Consular must sometimes accept the grayer path, the less perfect choice - Dev Blog (finding balance in the force)
- Quote: From what we were shown, this class is far from being a simple caster. Part melee, part puppeteer, part healer; the Jedi Consular could end up filling multiple play styles - Darth Hater Extravaganza
- Quote: "The Jedi consular is more based in telekinetics" - Gamespot Dec 3rd
- Abilities seem to include Mind Maze, Force Pull, Force Slam, Benevolence, Meditation, Clear casting & Force Repulse - Darth Hater Extravaganza
- Consular is a rear line support fighter not a front line melee. - PCGames Translation
- Consulars can use the doublebladed Lightsaber - Holonet
Smuggler: - INFO - Advanced Class: Gunslinger or Scoundrel- The Smugglers start their story line after their Ship has been stolen. - E3 (Pre) Gamespot June 2010
- The smuggler requires cover to survive, when people tried a direct attack they normally ended up dead - E3 (Pre) Gamespot June 2010
- Abilities seen during the live demo at Pax include: Groin kick, Headshot, Triple Rocket, Flash Grenade, Cover shot and Barrage - GamesSpot Pax Day1
- New abilities seen include: Flurry of Bolts, Charged Burst, Active recovery and 'Show cover locations' - E3 Darth Hater June 2010 (C)
- Scoundrel: Short Ranged, Stealth based Damage and Medicine - Darth Hater Extravaganza
- Gunslinger: Long Range, Dual Pistols and Persuade - Darth Hater Extravaganza
- Cover system shown working, Smuggler can select from a Silhouette of the PC or arrows to move to cover- VO Video
- Smuggler is the only class that can shoot while running away - Multiple Reviews
- When using cover the Smuggler gains a defence bonus, this is show on the mob that he is hiding from by a green symbol above the targets head - Developer Walkthrough
Trooper: - INFO- The Trooper Story starts as he is carried in to battle in a Troop Walker - E3 (Pre) Gamespot June 2010
- Most of the trooper's combat abilities operate based on ammo, this seems to have changed since the last time media played it where it was based on points - E3 (Pre) Gamepot June 2010
- Hinted that the two paths a Trooper can take are either a Crowd Control or all out DPS branch - Destructoid GDC 2010
- Trooper is the Heavy Weapons specialist as well as using Heavy Armour, The big gun is his friend - Official Site
- Updated Trooper Abilities: Hammer Shot, Rifle Grenade, Full Auto, Sticky Grenade and Stock Strike - Darth Hater GDC 2010 Trooper
- Recharge & Reload ability is the Troopers Out of Combat self heal - Darth Hater GDC 2010 Trooper
- New abilities seen include: Fast reload, Hammershot and Rifle grenade - E3 Darth Hater June 2010 (C)
- Mentioned by a Dev during the Q&A that the Trooper is a Ranged Tanking class - Darth Hater Q&A PAX Day3
Sith Warrior: - INFO - Advanced Class: Juggernaut or Marauder- Based on Darth Vader. Lightsaber focused with some Force powers - Bioware
- The Sith warrior starts his career as an acolyte serving a bitter, angry overseer who leads the training of you and your fellow acolytes - E3 (Pre) Gamespot June 2010
- The SW abilities are based on Rage points, do basic attacks to gain points for more powerful attacks. - E3 (Pre) Gamespot June 2010
- Lightsaber knockback ability seen during Video, similar to force push but with a LS - Combat Dev. Vid.
- Can use a Single, 2 Handed or Dual wield Lightsabers - Designing the Darkside
- Sith Warrior can spec in to either DPS or deflecting front line fire - GamesSpot (GamesCom)
- Sith Ability of 'Channelled Hatred' Shown as a Out of Combat self heal - EuroGamer HO (GamesCom)
- Sith Warrior abilities seen during demo at Pax include: Force Charge, Slash, PowerSlash, Impale, Smash and Force Choke - GamesSpot Pax Day1
- More powers seen for Warrior such as Force Push and Lightsaber throw - Sith Warrior Class Video
Sith Inquisitor - INFO- Based on Palpatine. Forced ranged class with some melee - Bioware
- The Sith inquisitor reports to a Sith overseer as part of the slave caste--a group of low-born wannabes who are not of proper Sith bloodlines - E3 (Pre) Gamespot June 2010
- The SI Force powers seem to be tied to a Force power meter - E3 (Pre) Gamespot June 2010
- They can use at least either Doublebladed or Two Handed Lightsabers - Holonet
- Quote: The Sith Inquisitor’s ability to manipulate electricity is unmatched among force users - Darth Hater Extravaganza
- Quote: "lightly armoured, acrobatic, and uses lots of lightning abilities and telekinetics" - Gamespot Dec 3rd
- Abilities include Vicious Saber, Backlash, Overload, Wirlwind and Discharge - Designing the Darkside
- More abilities include: Lightning Drain, Dark Gift and Dark Meditation - Darth Hater Extravaganza
- New abilities seen include: Saber Strike, Lightning Drain and Shock - E3 Darth Hater June 2010 (C)
Bounty Hunter - INFO- Bounty Hunters Story Arc is called 'The Great Hunt' - SifiWire
- The BH weapons all build up heat as they are used. To combat this you must vent heat to continue to fight. - E3 (Pre) Gamespot June 2010
- Can duel weild pistols as seen in video - Combat Dev. Vid.
- A harpoon and drag ability seen, pulls enemy from distance to close range - Combat Dev. Vid.
- BH can Carbonite freeze targets - Combat Dev. Vid.
- Can fire a rocket from his backpack to attack enemies - Combat Dev. Vid.
- BH has an ability where he can jet pack from distance to close range and attack an enemy - Combat Dev. Vid.
- Technology is the main weapon for the Bounty Hunter, using all the latest gadgets to catch his mark - Official Site
- Abilities seen include: Standard shot, Wrist rocket, Flamethrower and Vent heat - E3 Darth Hater June 2010 (C)
Imperial Agent - INFO- The agent is, like the smuggler, a cover class, though this profession seems like less of a scout and more of an assassin - E3 (Pre) Gamespot June 2010
- The agent accrues and expends energy points with different attacks - E3 (Pre) Gamepot June 2010
- Abilities include Toxic Dart, Shiv, Sleep Darts, Laze Target (air strikes) and Explosive Probe Droid - Jake Neri Interview DH
- New abilities seen: Rifle shot, Snipe and 'Show cover locations' - E3 Darth Hater June 2010 (C)
- Agents can use cover also they can stealth - Jake Neri Interview DH
- 'Shiv' is close range Vibroblade attack. - Darth Hater IA Walkthrough
- IA is more of a tatical class than an all guns blazing one - Darth Hater IA Walkthrough
Playable Species:
- James Ohlen: Not every class can play every race. Each class has a selection of races to choose from. - Comic Con Dev Panel 2010
- Quote: When I ask about others (Races), I'm given an entertainingly evasive answer that they'd only be using humanoid races because love scenes get weird with blobs. - Eurogamer May 2010
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