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Information gathered on The Old Republic so far!
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TheDarkKnight's Avatar
TheDarkKnight
Joined: Oct 2008
Information gathered on The Old Republic so far! | 06.03.2009 , 09:16 AM
The information here has been gathered from all the reviews listed below. If you take all the information we can start to gather how the game may turn out.

Links to quotes are provided on fifth post down.

{Latest Updates in Yellow} Updated 17th November 2009

TESTING Signups Started: - Signup Here!
RELEASE Date: No date at present!

Updated with Information from: E3, ComicCon, GamesCom, Pax and GDC

General:
  • Bioware understand peoples concerns that this looks like a Single Player game, But this does have all the elements on a full MMORPG- Massively Pax
  • Macros in game. /dance shown in macro during PAX live demo - DH Pax Dissection
  • All payment and Subscription methods are still being looked into - Darrell Rodriguez Interview
  • Mentioned by Sean in an Interview that they are considering that if your in Europe and want to play on a US server they will allow it - SWTOR-Station (Sean)
  • Phasing used alot during TOR to make Enviroment changes personal - Darth Hater Q&A PAX
  • Seems to be at least 40 levels in game, mentioned by Daniel during an interview - G4 GamesCom (DE)
  • Only being released for PC, No Consoles or MAC. - IGN Q & A
  • 8 Classes confirmed - Multiple reviews
  • The game is not aimed at the Hardcore player but the Star Wars, RPG and Bioware Fans- GamesRadar
  • The Majority of the Game can be done without Any help from anyone else - StarWarsMMO Demo
  • 200+ Hours of game play per character - Gamespot 2 Vid.
  • TOR to be made in English, French and German - Eurogamer (GamesCom)
  • Naming Filters include not being able to have numbers, special characters or Star Wars names - StarWarsMMO Demo
  • The aim is to remove Grinding - multiple reviews.
  • They are trying to make TOR available to People with a mix of PC quality Old and New- StarWarsMMO

Planets

For a List of known Planets visit the Holonet here: Planets
  • Coruscant
  • Coruscant seems to be split into levels such as Senate, Works, Gang areas - Dev Dispatch (Coruscant)
  • Lots to explore on Coruscant, you can see for miles and miles - Dev Dispatch (Coruscant)
  • Social areas on Coruscant such as the Spaceport and Galactic Senate - Dev Dispatch (Coruscant)
  • Ord Mantell
  • Starter Planet for Smuggler
  • Starter Planet for Trooper
  • Tython
  • Starter Planet for Jedi
  • Hutta
  • Starter Planet for Bounty Hunter
  • Starter Planet for Imperial Agent
  • Korriban
  • Starter Planet for Sith Warrior
  • Balmorra
  • Republic forces are supporting the local resistance on this planet.

Characters/Classes:

For Released Classes Visit here: Classes
Good post here showing the abilities of classes: Abilities - Thanks to Rezoo

Jedi Knight
  • Abilities include: Force Push, Saber Throw, Impale and Blaster Deflection - Holonet
  • Knights can provide a buff similar to 'Force Valor" - Gamespot "Jedi Knight"
  • Quote: The Jedi knight can fill a couple of roles in combat. In one-on-one combat, the Jedi knight is practically unmatched in melee power - Gamespot "Jedi Knight"
  • Players who enjoy fast melee combat will identify with this class - Gamespot "Jedi Knight"
  • Quote: At its core, the Jedi knight is about getting into battle as quickly as possible, dominating the fight and protecting allies - Gamespot "Jedi Knight"
  • Double Bladed Lightsabers shown on Holonet for Jedi. - Holonet (Outfitting)
  • Jedi Knights start on Tython - Making of Tython Dev. Video.
Smuggler:
  • Abilities seen during the live demo at Pax include: Groin kick, Headshot, Triple Rocket, Flash Grenade, Cover shot and Barrage - GamesSpot Pax Day1
  • Cover system shown working, Smuggler can select from a Silhouette of the PC to move to cover- VO Video
  • Smuggler is the only class that can shoot while running away - Multiple Reviews
  • Shooting from cover show - Developer Walkthrough
  • When using cover the Smuggler gains a defence bonus, this is show on the mob that he is hiding from by a green symbol above the targets head - Developer Walkthrough
Trooper:- Trooper HD Video - Thanks to TheNoNews.com
  • Trooper is the Heavy Weapons specialist as well as using Heavy Armour, The big gun is his friend - Official Site
  • Abilities seen during the Pax live demo include: Firebomb (Aoe) damage, Full Auto, Rockets, Shock Strike and Sticky Grenades - GamesSpot Pax Day1
  • Mentioned by a Dev during the Q&A that the Trooper is a Ranged Tanking class - Darth Hater Q&A PAX Day3
Sith Warrior:
  • Sith Warrior provides no Buffs to groups - GamesSpot (GamesCom)
  • Sith Warrior starts on Korriban - GamesSpot (GamesCom)
  • Sith Warrior can spec in to either DPS or deflecting front line fire - GamesSpot (GamesCom)
  • Sith Ability of 'Channelled Hatred' Shown as a Out of Combat self heal - EuroGamer HO (GamesCom)
  • Sith Warrior abilities seen during demo at Pax include: Force Leap, Slash, PowerSlash, Impale, Smash and Force Choke - GamesSpot Pax Day1
Bounty Hunter:
  • Bounty Hunters Story Arc is called 'The Great Hunt' - SifiWire
  • Technology is the main weapon for the Bounty Hunter, using all the latest gadgets to catch his mark - Official Site
  • Bounty Hunter ability 'Electro Dart' shown - VO Video
  • Other abilities seen in demo vids at pax inc: 'Death from above', Flamethrower, Grenade and Rockets - GamesSpot Pax Day1
Imperial Agent <--- NEW!
  • Imperial Agents work behind the scenes to get the work of the Empire done - Darth Hater IA
  • Abilities include Toxic Dart, Shiv, Sleep Darts, Laze Target and Explosive Probe Droid - Jake Neri Interview DH
  • Mention of an ability where you may call in an air strike - Jake Neri Interview DH
  • Agents can use cover also they can stealth - Jake Neri Interview DH
  • 'Shiv' is close range Vibroblade attack. - Darth Hater IA Walkthrough
  • IA is more of a tatical class than an all guns blazing one - Darth Hater IA Walkthrough
 
TheDarkKnight's Avatar
TheDarkKnight
Joined: Oct 2008
06.03.2009 , 09:24 AM
General Class Information:
  • When you die you get the option to Revive at a 'Med Center' - Coruscant and Trooper HD Video (TheNoNews.com)
  • Flowing Jedi/Sith Robes seen - New Planet Reveal (Pax)
  • Characters can be customised to be unique, details not revealed - Darth Hater Q&A PAX
  • You do gain XP from killing mobs not just from Quests, the XP bar can be seen increasing as the Bounty Hunter kills trash mobs- Developer Walkthrough
  • All classes get a 'Out of Combat Healing ability', maybe something as simple as a medipack - G4 (GamesCom)
  • No Permadeath - Confirmed by Dev Damion Schubert
  • Characters can Jump!- StarwarsMMO
  • Healing: Several classes can heal, Healing is NOT a requirement of TOR and healing has been done with a twist in TOR - IGN Q & A
  • Ability to look different via Armour & Weapons Upgrades confirmed, we are not all going to be clones - IGN Q & A
  • Full Body and Facial expressions while speaking - StarWarsMMO Demo
  • Different coloured Lightsabers seen and used by SITH - VO Video
  • There is a World/Galactic Story and your Personal Class Story - Darth Hater Q&A PAX
  • There is an END to each classes Story with new content to extend each story- MMOGamer

Factions & Alignment:
  • Only two factions revealed in TOR Republic and Sith - General Info.
  • They are looking into adjusting characters looks based on their Light/Darkside alignment - Sean Interview GDC
  • There will be NO switching of sides on initial release of TOR, but maybe in future updates - Sean Interview GDC
  • The more Dark/Light Side you go you gain access to more abilities that lean towards that calling that going the other way denies you. - GameSutra
  • You can play as a Neutral character such as a Grey Jedi, Confirmed - Live Q & A session Comic Con.

Companions:
  • Mentioned that Both Characters and Companions will have a high level of customisation - Darth Hater Q&A PAX
  • Companions are optional - SWTOR- Station (list)
  • You will only be allowed to have one companion out at any time. - Multiple reviews
  • Companions can be used to fill rolls missing when going into instances - Multiple reviews
  • Some companions can heal - SWTOR- Station (list)
 
TheDarkKnight's Avatar
TheDarkKnight
Joined: Oct 2008
06.03.2009 , 09:30 AM
Voices & Dialogue
  • Alien Dialogue has Subtitles - Developer Walkthrough
  • Dialog selection via a Mass Effect Style Dialog wheel - Multiple reviews + VO Video
  • Quest Dialogue can change depending on what other player classes you bring with you during quests - VO Video
  • Full Voice overs for all NPC, Companions and Player Characters - VO Video
  • There are Persuade options for certain dialogue - VO Video
  • Options to read text instead of listening to VO - Darth Hater Q&A PAX Day3
  • There are options to Skip Text/VO - Darth Hater Q&A PAX Day3
  • There is one Male and One Female voice per Class - Sean Dahlberg

Social/Interaction
  • Quote :"There is exploration, there is combat, it is a wide-open world" - MMOGamer - Blaine Christine
  • Quote: "Going to have crafting and harvesting, going to have guilds and social activities" - MMOGamer - Blaine Christine
  • Quote:" “Hey, if I’m really into more the crafting, harvesting, auction house type of gameplay, are you going to support that?” "Absolutely" - MMOGamer - Blaine Christine
  • PvE Server confirmed if you do not want to PvP, thus confirming that there should be PvP servers - Darth Hater Q&A PAX
  • Player housing is something BW/LA NOT discussed - Massively Pax
  • There is mention of a Player Driven Economy in the review from Joystiq.

Environment
  • You can explore and walk around off the beaten path, its not linear like KOTRO - Darth Hater Q&A PAX
  • Quests seem to be shown by different symbols, Gold and Blue have been see. Might represent Primary and Secondary quest lines - Developer Walkthrough
  • The environment reacts to the player character, such as guards saluting - SWTOR-Station (GamesCom)
  • They are looking into seperate servers for PvP, RP etc as an option. - StarWarsMMO
  • Planets range in size but are Very Large, Mentioned that planets have zones, not stated if there are seperated by loading screens or not. - IGN Q & A
  • Quest Givers seem to be indicated by a Symbol above there heads - VO Video (4mins 56sec)
  • Space Experience will be in game, its still being worked on - Machinima
  • Localised instancing - When getting/handing in a quest you are the only one at NPC - MMOGAMER + VO Video (See 4mins 58 Sec)
Combat:
  • Inventory shows slots for both Melee and Ranged, maybe there is a function to switch from one to the other during combat - Developer Walkthrough
  • NPC AI does does seem to be aware of its surroundings, They take cover and the move away from other NPCs that may cause them harm etc - Developer Walkthrough
  • Depending on if you use either a single or duel Lightsaber you will gain abilities the other does not - GamesSpot (GamesCom)
  • No Auto Attack - Mentioned in Multiple Reviews
  • Combat has been designed towards PvP - IGN Q & A
  • TOR is more an action based Combat system rather than the standard MMO style in other games - IGN Q & A
  • All classes will also have their ranged as well as close combat skills - MMORPG Comic Con
  • Synchronized combat. Lightsabers actually clash etc - GamesRadar
  • While seeing the Combat in the Flaspoint its seemed very like Battlefront with 10 vs 2 combat - StarWarsMMO Demo
  • When engaging NPCs the NPC switched from Ranged to Melee as the Players got closer - StarWarsMMO Demo + VO Video
  • Combat was more fluid not stiff like KOTRO - StarWarsMMO Demo
  • Cooldowns on the skills were very short, and the skills themselves were swift, immediate- EuroGamer
  • TOR is NOT going for normal MMO Combat but Star Wars Combat (2.43 on vid)- Gamespot 17th June
  • Players seem to be able to take on 1 to 4 NPCs at the same time. - Destructoid + StarWarsMMO + VO Video
  • Duel use of Lightsabers shown. - Mentioned in Multiple Reviews + VO Video
  • Sith was shown using two colours of Ligtsaber Crystal- VO Video
  • Short cooldowns and Channeling of abilities shown - VO Video
  • Sith action points shown being gained while fighting to be used for special moves (Yellow markers below the Sith Health Bar) - VO Video
  • The Sith was Auto deflecting Blaster Bolts during the Flaspoint - StarWarsMMO Demo
 
TheDarkKnight's Avatar
TheDarkKnight
Joined: Oct 2008
06.03.2009 , 09:42 AM
User Interface: - A link to the Image of the UI is shown below
  • 12 Button UI with built in Radar, XP Bar, Player and Target Portraits - VO Video
  • 3D Portraits used to show player and party members - VO Video
  • Buffs and current applied abilities show above the Health Bar of the Player - VO Video
  • Quest Tracker and Chat Box Shown - VO Video
  • Player made UI Supported -Goha (GamesCom)
  • Inventory shown: Chest, Pants, Bracers, Boots, Hands, Left & Right Melee, Left & Right Ranged - Developers Walkthrough
  • Inventory shown: Other slots also shown that seem to be for Rings, Trinkets etc - Developers Walkthrough
  • Basic Class Info Shown in Inventory: Accuracy, Armour & Damage - Developers Walkthrough
  • 2 Tabs of 24 bag slots shown as inventory space- Developers Walkthrough
PVP
  • PvP is in TOR - Multiple Interviews
  • Confirmed that you do NOT have to PvP in TOR, its an option if you want too - IGN Q & A
  • Richard Vogal during an interview said that Battlegrounds were available - Games Reactor
  • Loot sets also seem to be in game, possible mutliple PvP sets mentioned - Gamespot Smuggler

Raiding
  • There will be raiding but no details have been released - Multiple Reviews
  • End Game Content like Raiding is available if players do not want to re roll- MMOGamer

Flashpoints/Loot:
  • There are repeatable Flashpoints and General Content in game - Darth Hater Q&A PAX
  • TOR does seem to be item/stat based game, LightSaber picked up in game shown with Stats on - Developer Walkthrough
  • Loot seems to be based on Light/Darkside as well as class. - Multiple Interviews
  • Looting is the standard Loot types in other MMOs - StarWarsMMO
  • Choices in Flashpoints can change the course of the instance. Kill a NPC and 'A' happens.. do not kill and 'B' happens. - Mentioned in Multiple Reviews
  • Mentioned that during a solo Flashpoint (dungeons) friends can be invited at anypoint while doing quests- GamesRadar
  • Group decisions in Flashpoints (Its mentioned that BW are still working on how to apply LS/DS points depending on outcome).
  • A rolling system has been seen during Voice Over/Story sections when a Party is involved. It seems to indicate who gets to speak first- VO Video
 
TheDarkKnight's Avatar
TheDarkKnight
Joined: Oct 2008
06.03.2009 , 09:44 AM
Images: Some Images were created by Avaro & Sado so thx to them.

Image of User Interface
Looting, See LS with Stats
User Interface with Reference Points
Image of the UI during combat showing Buffs etc

Other Languages:
Italian Version of this post Thanks to Hett
German version of this post Thanks to Kuendo
French version of this post Thanks to Mamanovitch
Portuguese version of this post Thanks to Gakilt
Russian Version of this post Thanks to Darth Klimius

E3 (June 2009)

1UP
Arstechnica
Destructoid
EuroGamer
G4
Gamespot
Gamespot Smuggler Article
Gamespot 2 Vid
Gamespot 17th June
GamesRadar
GameSutra
Giant Bomb Video Interview with Dev.
Gophn Interview
IGN
Joystiq
Kotaku
Machinima
MMOGAMER
SiFiWire
StarWarsMMO
StarWarsMMO Demo Review
TenTonHammer
TenTonHammer Dev Video
ZAM

Comic Con (July 2009)

IGN Q & A
MMORPG Comic Con
TenTonHammer 'Comic Con'

GamesCom (August 2009)

Eurogamer (GamesCom)
EuroGamer HO (GamesCom)
G4 (GamesCom)
Games Reactor
G4 GamesCom (DE)
GamesSpot (GamesCom)
Goha (GamesCom)
Swtor-station HandsOn (GamesCom)
SWTOR-Station (Sean)
SWTOR-Station (List)
SWTOR.onlinewelten

Pax (September 2009)

Darth Hater Q&A PAX
Darth Hater Q&A PAX Day3
DH Pax Dissection
GamesSpot Pax Day1
Massively Pax
New Planet Reveal (Pax)
ToroCast/The Darkside Live Demo @ Pax
Coruscant and Trooper HD Video (TheNoNews.com)

GDC (September 2009)

Sean Interview GDC

October 2009

MMOGamer - Blaine Christine
Gamespot "Jedi Knight"

November 2009

Darth Hater IA
Jake Neri Interview DH
Darth Hater IA Walkthrough<-- New
NowGamer IA

Other:

VO Video
Multi Video Link by Mongomoon
Sean's Post from GamesCom
Darrell Rodriguez Interview
 
Syrellaris's Avatar
Syrellaris
Joined: May 2009
06.03.2009 , 09:46 AM
Quote:
Originally Posted by TheDarkKnight
You gain a token from doing normal, none special moves, and when you gain enough tokens you can perform a more powerful move.
wich was used in more then just wow....
The Bartle Test:Explorer : 67%, Socializer : 60%, Killer: 40%, Achiever : 33%

There are a number of mechanical devices which increase sexual arousal, particularly in women. Chief among these is the Mercedes-Benz 380 SL convertible.
 
OutLast's Avatar
OutLast
Joined: May 2009
06.03.2009 , 09:47 AM
Quote:
Originally Posted by TheDarkKnight
If you take all the information from the recent interviews we can start to gather how the game may turn out. In Recent interviews on 2nd from IGN, 1UP, Ten Ton hammer, Gamespot and others they say..

* Its fast paced (Almost Console Speed)
* Graphics are great and smooth
* The interface seems standardised. Hot keys on a UI Bar.
* No Auto Attack
* Full Voice overs for all NPC, Companions and some extent our characters (There is a mention in one of the reviews about some text, maybe just during the selection, it was not too clear.)
* Loot seems to be based on Light/Darkside as well as class.
* Choices in Flashpoints can change the course of the instance. Kill a NPC and 'A' happens.. do not kill and 'B' happens.
* Flashpoints can be done solo or grouped.
* Group decisions in Flashpoints (Its mentioned that BW are still working on how to apply LS/DS points depending on outcome).
* The voiceovers seem to be done by good actors not Fred the Cleaner (If anyone has played Culling of Strath in WoW 3rd boss, you will know what I mean)
* Special moves seem to require points similar to Rogue in WoW.
* Players seem to be able to take on 1 to 4 NPCs at the same time.
* Bounty Hunters start on Hutta
* Smuggler starts on Ord Mantell
* Combat seems to be more fluid (not too sure what they were refering to by maybe queuing moves?)
* Player Characters have some intresting moves.. Smuggler (knee NPC in nuts and shoot them in the head)
* Duel use of Lightsabers shown.
* PvP, Crafting, Raiding etc all in game.

All this gained from reading several of the recent interviews.

It Seems to be shaping up nicely.

IGN
Gamespot
G4
1UP
TenTonHammer
You sir are the cure of those suffering from "im too lazy to read the interviews but will ask endless questions in the form of posts to figure out whats going on even though i can just use the search function but that wont make it so i can see my name on the threads listed" disease
馬鹿は死ななきゃ治らない。
Baka wa shinanakya naoranai.
Unless an idiot dies, he won't be cured.
 
Meesh's Avatar
Meesh
Joined: Oct 2008
06.03.2009 , 09:48 AM
Quote:
Originally Posted by Tudana
so people that dont a thing about wow is sol on what this actually means?..

can someone give a better explaination then ..."just like wow..."
Here's a simple explanation found via Google.

"What is a combo point you ask? This is a special way rogues can deal damage. Every time you perform a move, such as Sinister Strike, a row of bubbles will appear around your targets picture. If you keep performing moves that give you a combo point, they will keep adding up. The max combo points you can have is five. So once you have a number of combo points filled up, you can perform moves that use these combo points."
Edit your signature! | The search function is HERE.
He just kept talking in one long incredibly unbroken sentence, moving from topic to topic so that no one had the chance to interrupt him; it was really quite hypnotic.
She's lost the will to live? What is your degree in, poetry?
 
AphoticCosmos's Avatar
AphoticCosmos
Joined: Oct 2008
06.03.2009 , 09:53 AM
Quote:
Originally Posted by Meesh
I admit, I laughed quite heartily. XD The most interesting thing to me is this: "Special moves seem to require points similar to Rogue in WoW." That should be interesting to see how it looks, later today. ^_^

Thanks for this compilation and link list. Quite useful!
Yeah - for comparison I really liked the Dervish, Assassin and Warrior in Guild Wars - who all used a points or combo system. I can't wait to see it in action
Associate Pastor of The Church of BioWare Positivity.
Advanced Recon | Republic Trooper | Forum Warrior
 
TheDarkKnight's Avatar
TheDarkKnight
Joined: Oct 2008
06.03.2009 , 09:54 AM
Updated OP....
 

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