Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

Ranged dps. Sorc vs merc vs sniper

STAR WARS: The Old Republic > English > Classes > Sage / Sorcerer
Ranged dps. Sorc vs merc vs sniper

Marauder's Avatar


Marauder
02.28.2012 , 01:15 PM | #1
I was wondering the pros and cons of each. Sustained dps, burst dps, utility, survivability.

Xionsmith's Avatar


Xionsmith
02.29.2012 , 12:20 AM | #2
The only good thing about sorcerer dps is that you will almost never go below 80% force.

Compared to any other dps, we are quite weak. Can't wait for combat logs so everyone can see how sad sorcery dps really is.

Seanimus's Avatar


Seanimus
02.29.2012 , 12:56 AM | #3
so wrong ^

Mcskeet's Avatar


Mcskeet
02.29.2012 , 01:13 AM | #4
Quote: Originally Posted by Seanimus View Post
so wrong ^
Not wrong. Sorc dps 1v1 or in a boss raid is significantly lower than a similarly geared sniper or merc. Just to prove it, we have the 3 in near full rakata, and when raiding on bosses, the merc always holds 2nd aggro ( proven on the first droid boss in EV ) who randomly targets the 2nd on the aggro table for the railshot. The merc always takes the cake. When the merc is not with us, the sniper takes the railshot, thus the sorc follows the sniper. Mercs spam abilities allow them to do 5-6k hits every gcd, whereas a sorcs is 1.5k every gcd. The sorc can hit 8k or so in 1 gcd if they use thundering blast / chain lightning at the same time with the talent procs, but that is once every 15 seconds. A madness sorc has the highest dps, due to increased dot damage, increased dot crit damage, increased dot length, and the hardest hitting aoe's, which those aoe's are the hardest hitting spells in the sorcs arsenal in madness. As for which class you want to play... sniper. They are about 5% of the population, and theres generally only 1 per 16 man raid, so you will be geared within 2 weeks of hitting 50 like ours is.
<><>Soriku, Mandalore the Indomitable<><>For Sorcs new and old, go here for a complete breakdown on endgame specs! http://www.swtor.com/community/showthread.php?p=2694592#post2694592

verfallen's Avatar


verfallen
02.29.2012 , 01:27 AM | #5
What makes me laugh the most, is that EVERY class complains they suck compared to another.

Sorc want the sniper burst, sniper the merc tracers, merc the sorc ressource pool.

As far as I can see myself, and from a friend report about the merc:

-sorc has the best sustained DPS. They will dish out constant good damage, drawing from an advantageous ressouce pool to make time their ally.

-sniper is based off either sustained AoE, DoT, or high bursting depending on the tree they choose. I am personnaly on marsman, and the first few seconds of a fight are vey painful for whoever I'm aiming at, with a noticeable cooloff after.

-merc, if they so wish, can bring utmost pain to anyone really fast. The drawback? If they do so, they are going to be shooting their pistol for the 30 sec afterward while their heat goes down.


A friend of mine merc rotation gives him a good sustained DPS with light spikes, my sniper can bring down a strong in 3-4 attacks, but the drawback is having shots missing or being deflected. Something the sorc and part of the merc attacks don't have to worry about, being force/tech.

So seriously, they are all very good class, and people need to stop wanting a sorc with the merc missiles and the sniper ambush.

Seanimus's Avatar


Seanimus
02.29.2012 , 01:41 AM | #6
Quote: Originally Posted by Mcskeet View Post
Not wrong. Sorc dps 1v1 or in a boss raid is significantly lower than a similarly geared sniper or merc. Just to prove it, we have the 3 in near full rakata, and when raiding on bosses, the merc always holds 2nd aggro ( proven on the first droid boss in EV ) who randomly targets the 2nd on the aggro table for the railshot. The merc always takes the cake. When the merc is not with us, the sniper takes the railshot, thus the sorc follows the sniper. Mercs spam abilities allow them to do 5-6k hits every gcd, whereas a sorcs is 1.5k every gcd. The sorc can hit 8k or so in 1 gcd if they use thundering blast / chain lightning at the same time with the talent procs, but that is once every 15 seconds. A madness sorc has the highest dps, due to increased dot damage, increased dot crit damage, increased dot length, and the hardest hitting aoe's, which those aoe's are the hardest hitting spells in the sorcs arsenal in madness. As for which class you want to play... sniper. They are about 5% of the population, and theres generally only 1 per 16 man raid, so you will be geared within 2 weeks of hitting 50 like ours is.
your sorcs suck

Athilias's Avatar


Athilias
02.29.2012 , 02:02 AM | #7
Quote: Originally Posted by Mcskeet View Post
Not wrong. Sorc dps 1v1 or in a boss raid is significantly lower than a similarly geared sniper or merc. Just to prove it, we have the 3 in near full rakata, and when raiding on bosses, the merc always holds 2nd aggro ( proven on the first droid boss in EV ) who randomly targets the 2nd on the aggro table for the railshot. The merc always takes the cake. When the merc is not with us, the sniper takes the railshot, thus the sorc follows the sniper. Mercs spam abilities allow them to do 5-6k hits every gcd, whereas a sorcs is 1.5k every gcd. The sorc can hit 8k or so in 1 gcd if they use thundering blast / chain lightning at the same time with the talent procs, but that is once every 15 seconds. A madness sorc has the highest dps, due to increased dot damage, increased dot crit damage, increased dot length, and the hardest hitting aoe's, which those aoe's are the hardest hitting spells in the sorcs arsenal in madness. As for which class you want to play... sniper. They are about 5% of the population, and theres generally only 1 per 16 man raid, so you will be geared within 2 weeks of hitting 50 like ours is.
No Merc is hitting for 5k-6k every round. Tracer missle doesn't hit that hard, Heat seeking missles can hit that hard occasionally though. Not sure what you're basing anything you're saying off of though. I've been on plenty of raids where our DPS sorc (0/13/28) get second aggro over our DPS Merc (5/31/5), and it seems to fluctuate between the 2 based on how often they crit. I will lean and say our Merc does pull it about 60% of the time. I've never seen our Sniper (22/16/3) pull second aggro.

Tenacity's Avatar


Tenacity
02.29.2012 , 02:20 AM | #8
From the perspective of a tank, I agree that sorcs are are on the low end of the three listed classes when it comes to damage output. I tend to notice much faster kill times with a mercenary or sniper in the group than with a sorceror.

What the sorc lacks in damage is more than made up for in utility, however. Better crowd control options, the ability to shield himself or others with static barrier to soak up damage during burst phases, and the ability to heal himself when needed (though, admittedly, mercs have this too).

The difference isnt as large as some here seem to stress, though. Yes, an equivalently geared merc or sniper will outdamage a sorceror, but not by so great an amount that it will make or break the group unless you're running with all sorcerors or have others in the group that cannot pull their own weight.
Akeema Lynx Mirialan Freelancer

Drack's Avatar


Drack
02.29.2012 , 07:39 AM | #9
Quote: Originally Posted by Tenacity View Post
From the perspective of a tank, I agree that sorcs are are on the low end of the three listed classes when it comes to damage output. I tend to notice much faster kill times with a mercenary or sniper in the group than with a sorceror.

What the sorc lacks in damage is more than made up for in utility, however. Better crowd control options, the ability to shield himself or others with static barrier to soak up damage during burst phases, and the ability to heal himself when needed (though, admittedly, mercs have this too).

The difference isnt as large as some here seem to stress, though. Yes, an equivalently geared merc or sniper will outdamage a sorceror, but not by so great an amount that it will make or break the group unless you're running with all sorcerors or have others in the group that cannot pull their own weight.
It depends really. A madness sorc will outdmg both on a fight where they have to move alot, or gets interrupted alot.

Ayestes's Avatar


Ayestes
02.29.2012 , 08:25 AM | #10
From rotation analysis in Simulations, Video Parsing, and Spreadsheets I've seen a Sniper has a lot more burst DPS then a Sorcerer but once running a Sorcerer has more sustained DPS. These may or may not be accurate, but Sniper's report numbers around 1150 and Sorcerer's report numbers around 1300 on a simple tank and spank fight.

After playing the two classes, I feel this is likely to be true. Once a Sniper has to weave in Rifle Shots, their DPS goes down significantly.

I honestly have no clue about where Mercenaries would fit in other then guessing. I feel they would fit somewhere in between the two, but I have no numerical basis for that assumption.
The Ayestes Legacy - The Shadow Hand
Agent Virydia - Imperial Sniper (31/3/7 PvP Marksman)
Darth Aeluna - Sith Sorcerer (3/7/31 PvP Madness)
Sniper / Gunslinger Changes Discussion -> PTS 1.2