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The thought that WoW has more endgame content

STAR WARS: The Old Republic > English > General Discussion
The thought that WoW has more endgame content

Ngamok's Avatar


Ngamok
02.28.2012 , 11:54 AM | #51
OP is right in one regard. WoW has dumbed down most of the content for casuals to play because that is their greatest population.

But I believe (my own opinion) that WoW has killed MMOs. Every MMO that comes out today people expect free stuff in terms of loot (TBC introduced the first of get tokens for loot model) because this loot is easily farmable in a short amount of time. Then people come to the forums and complain they have nothing to do because they farmed all their gear in 2 weeks. They also expect that every game have Battlegrounds and arenas which sort of kills open world PvP because most people will just sit in the major hub and queue from there. Then they come to the forums and complain that the world seems dead.

Also, games need to stop copying classes. Otherwise you'll always have the broken classes each game has to offer. WoW has gone from one end to the other in terms of class balance. Even arenas had broken mechanics. RMP anyone? RIFT had to nerf Pyro Mages, Riftblade warriors, and then proceed to make marksman rogues op. Even CoH had to nerf fire tanks because of the imbalance it caused. If Devs stop making these kinds of classes, there would be less complaining. Why do they even make something so strong and then think it would be ok? Who didn't see the Operative / Scoundrel as a class that would never get nerfed? It's because they said, oh look rogues in WoW were popular, let's do the same thing here and give them stun lock.

They need to add world events like RIFT has to get more people out. My server was always bustling with activity because people were out doing the daily raid rift + world events for the purple shards for loot (WoW model). RIFT's story was weak though and I lost interest in it pretty fast. The soul system was the best part of it.
Ngamok 65 Vanguard / Cygamok 65 Gunslinger / Linovahle 65 Sentinel / Gamok 65 Commando / Ngamokus 65 Operative / Janylyn 65 Shadow / Jan'mar 65 Sith Inquisitor - The Harbinger

Tamoe's Avatar


Tamoe
02.28.2012 , 01:10 PM | #52
Quote: Originally Posted by OldBenSmokin View Post
Fruity Pebbles beat the snot out of Lucky Charms and everybody knows it.

To deny that makes you a lepreboi.
lol post fanboi.
fruity pebbles was great till all the noobs complained about
it had too many flavors. It was no problem for experienced
cereal eaters to group up the pebbles floating in the milk
and eat what they wanted.
but all the noobs complaining got it nerfed and now we only
have ONE flavor... Cocoa Pebbles. Post really dropped the ball
by caving in and they are not getting any more of my money

Jxspyder's Avatar


Jxspyder
03.01.2012 , 07:14 AM | #53
Quote: Originally Posted by Takauri View Post
Feel free to save your quote of my post and refer to it in 2 months

Link to analysts forecasts please?
Links to server pop data please? (Actual player numbers, not banding for high/med/low which changes and is different per server)

This game will take a very long time to return anything significant back to it's investors.

Do the math, it's not difficult.

You're welcome
Typical dodge. "Next month it will fail." Why are you still here if that's the case?

Go through any of the population threads, and you'll find the links to EA's stockholder conference call, which presented us the only factual subscription numbers we've seen, as of Feb. 1.

This game needs a 500k sub base in order to return investment. After the first round of 30-day subscriptions, it had 1.7 million, with over 2 million boxes sold.

Did the math, still not failing. Sorry that bothers you so much.
Quote: Originally Posted by Shortwave View Post
McDonalds sells more burgers than The Cheesecake Factory - therefore McDonalds makes the better burger.

Azzras's Avatar


Azzras
03.01.2012 , 07:22 AM | #54
Quote: Originally Posted by dazednconfuzed View Post
Thought #1...
Well, yes, of course WoW has more raid content... I mean, they have been going for what, nearly 8 years, and had 3 expansions?
This statement is kind of off.

WoW only has 1 viable raid. Just 1.
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Smitar's Avatar


Smitar
03.01.2012 , 07:54 AM | #55
Quote: Originally Posted by Norumaniac View Post
Lol.


Btw to the OP, id like to see the armory of your main in WoW, where i can see how easy the heroics are.

Burning Crusade had some killer content also.
I know, I had to ROFLMAO at that. "WoW Heroic level raids are just as easy as SWTOR" "WoW heroic raids are the same content as regs so I never bothered to do any". Oh my.

OldBenSmokin's Avatar


OldBenSmokin
03.01.2012 , 08:20 AM | #56
Quote: Originally Posted by Tamoe View Post
lol post fanboi.
fruity pebbles was great till all the noobs complained about
it had too many flavors. It was no problem for experienced
cereal eaters to group up the pebbles floating in the milk
and eat what they wanted.
but all the noobs complaining got it nerfed and now we only
have ONE flavor... Cocoa Pebbles. Post really dropped the ball
by caving in and they are not getting any more of my money
Do you have the Kellog's numbers on that or are you just talking out your ***?

Arkerus's Avatar


Arkerus
03.01.2012 , 08:22 AM | #57
Quote: Originally Posted by muzzle_flash View Post
While I hate the bloated blizzard monster pig as much the the next guy, to suggest that swtor has even a fraction of its content is laughable, no matter how you look at it. With 3 years of dev love swtor still couldnt match that behemoth for content...
Well you make a point...

TOR doesn't have 20 unused raids that people use for "the lolz" or abandoned a long time ago. You know, NOT relevant content.
Hooning in the rex : http://youtu.be/xtXUM6yPMCY

Lunablade's Avatar


Lunablade
03.01.2012 , 08:27 AM | #58
Quote: Originally Posted by ZudetGambeous View Post
I love SW:TOR as much as the next fanboy... but you can seriously be trying to tell people that TOR raids are just as hard as WoW's can you?

My first week of hitting 50 I pugged EV with random people, and no vent and we cleared all but Soa within 2 hours... the only reason we couldn't beat Soa was because of the literally dozens of bugs.

Now I regularly pug HM EV and always go at least 4/5 with just random people.

Pugs can't even beat 25 man LK in WoW consistently and they outlevel it and out gear it by multiple tiers.
Yeah this reminded me on when I played still WoW during Wotlk and pug of several level 80 wanted to get throught SWP but they got wiped badly on Felmyst.




Quote: Originally Posted by Muskaan View Post
Here's a few reason why WoW's end game is so much superior--

1. Raiding caters to both the very casual (through the new "looking For Raid" feature) and the very hardcore (through extremely well-designed heroic bosses)

2. Achievements - lot of people who don't like to raid are achievement chasers. Plenty of achievements to chase at max level

3. Transmogrification - This was an amazing addition. This has now made people want to play the old raid in order to get a hold of that cool-looking one piece of gear that they always wanted. I see people running MC, BWL a LOT (which is amazing since they are outdated and dead raids)

4. Monthly events like "Darkmoon Fair" - another neat way of breaking the tedium of the repetition that is part of an MMO. Tons of people take part in this for achievements, rare mounts and often just for fun

5. Mini games like fishing, cooking and archaeology. I have never figured out why something as simple as Fishing is so massively popular in WoW. I have never been a fishing guy. But I have guild-mates spend hours fishing out coins in Dalaran. Talk about joblessness.

6. Mini games like "Plant vs Zombies" - Neat touch.

7. Rare pets and mounts - this is a massive chick magnet. One of my friend's girl friend spends hours farming cute non-combat pets and rare pets for her hunter. She would spend hours taming those rare spirit beast. This is a massive mini-game. Unless you have played a hunter, you have no idea how much of an obsession taming rare pets can become even to the best (or worst) of us.

8. Seasonal events like "Fire Festival", "Valentine's Day" etc - this adds a sense of time to the MMO and also forces people to farm for rare mounts and other items --- "ZOMG, it's my last chance this year to get the Headless Horsemen Mount. I WANT, I WANT!!"

9. Arenas - for hardcore PvP junkies who prefer them. Balancing nightmare causes FOTM which is a constant dev challenge. However, arenas in WoW are very popular in spite of balance issues.

10. Battle Grounds -- for the casual PvP-er, this is great fun. Lots of BGs to choose from.

11. Twinking - A great diversion to people who dig these sort of thing. Low level (level 19 bracket is most intense) PvP twinking is amazing fun.

12. BoA and alt leveling -- Last but not least, BoA gear makes you want to level alts. Put Crusader on a BoA 2H axe and level that warrior u always wanted to level but was too lazy to do so before.

TLDR -- WoW caters to a very diverse playerbase from the hardcore PvP-er and PvE-er to the very casual camper; from the people who like massive 25 man content to the people who love to solo. And this is why they have 10 million sub.

As someone who played WoW for 6 years since vanilla I have to agree with this post Blizzard with their end-game caters to both casual and hardcore players while it feels that Bioware with current TOR content caters only to very casual crowd which is not good for this game in the long run because for this game to survive and to keep subs and popularity they need different kind of players to be satisfated with their content , they need time sinks and variety of challenges at the endgame for the players to not get bored of the content fast.

Azzras's Avatar


Azzras
03.01.2012 , 08:32 AM | #59
Quote: Originally Posted by Lunablade View Post

As someone who played WoW for 6 years since vanilla I have to agree with this post Blizzard with their end-game catter to both casual and hardcore players while it feels that Bioware with current TOR content catter only to very casual crowd which is not good for this game in the long run .
Which is why I'm assuming they are inviting guilds to test patch 1.2 and also hiring local players to test patches.

Wish I lived in Austin now.

[ █ █ █ █ █] ( ) Ξ█████████████ The Shadowlands █████████████)

Ironspeed's Avatar


Ironspeed
03.01.2012 , 08:32 AM | #60
Quote: Originally Posted by damican View Post
I think a lot of the people are complaining there isnt enough to do NOW. Though I will say expecting a 2 month old game to have remotely as much content as an 8 year old game is silly.
I would rather have it be from when cataclysm launched tbh, and 2 month old game, sure but you have to count some of the developent time, it's not like the game just came from nothing.

So if we look at the expantions in WoW from when they started on TOR (they say WoW is a inspiration so..) you can clearly see that Blizzard has done something right with the franchises.

In order to keep your playerbase comming back, you need to offer timesinks, grinds or otherwise, sure we have Ilum, but Cata has 4 or 5 factions for your toon, on top of that I allways finnish of my netherwing dailys, yes it's not endgame per say, but it's something I ENJOY doing, so then we have quest hubs with every new raid instances (almost atleast) this places are compact and easy, but I still end up doing them more often then not.

As for the PvE, not counting every max level instance and raid is sad in my view, sure if you allready done all you will focus on the latest and grates, but Cata isnt that old, and I think we will se a filler raid before the expantion (depending on when it comes though) so we have several raids (if you count the difference with HM it's more, progression vice that is).

Achivments is a good idea, it keeps more of the people online, makes them want (or feel like they need to, who cares) stay online and do them over and over, even if it's a guild run its generaly good for the game. and the rewards, like them or not is something to "work" for, want the silly title do the achivment, want more mounts and pets, farm for them.

Well thats my view atleast, Blizzard has more and better timesinks, the rewards differ and pleases the bigger crowds, the tools are there and you can chose to use them (LFG/LFR).

Not saying I'm going back anytime soon, I'm tired of the settings and the game iteself, even if my own opionion is that it's better, so I'll finish my levling and play with my friends when we can (TOR that is).
The voyage of discovery is not in seeking new landscapes but in having new eyes.
-Marcel Proust