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The thought that WoW has more endgame content

STAR WARS: The Old Republic > English > General Discussion
The thought that WoW has more endgame content

Raeln's Avatar


Raeln
03.02.2012 , 01:51 PM | #311
Quote: Originally Posted by Lethality View Post
I don't think voice-acting every single quest line is going to be the norm. I see maybe more key cinematic voice acted cut-scenes, but the interaction and back and forth, I predict will remain a very BioWare thing... it doesn't add anything to gameplay and is expensive to create and expand.

My opinion: there will never be another fully voiced MMO.
I think the opposite. I think TOR crossed a line and more AAA MMOs from now one will publish far more VO quests - especially the quests that drive the story.

Meldwyn's Avatar


Meldwyn
03.02.2012 , 01:53 PM | #312
Quote: Originally Posted by Kayfaei View Post
Makes me wonder if they will be doing the voice acting for the next expansion. it seems silly to stop now.. but I mean geesh. I bet it's going to take a long time before it is released. I may be jumping the gun here though. I guess Bioware will do like Rift and keep just releasing new content without really releasing a expansion. March 1st was Rifts 2nd year? or third year anniversary. If they go that route though. I won't be complaining.
I think BW and this game would be best served by continuing VO for class and story quests, but just have text (like a mission terminal) for everything else. Too much of a good thing and it just cheapens all of the VO, when it doesn't have to. Make the class/story quests that much more special.

just my opinion...
My epiphany about End Game in SWTOR!

Lethality's Avatar


Lethality
03.02.2012 , 02:02 PM | #313
Quote: Originally Posted by Azzras View Post
Prepare to be hit with text about people who read texts in WoW.

Personally, it was accept and go for me. The quest givers telling me to collect the heads of animals (and believe it or not some animals don't have heads it seems) wasn't really worth reading.

Edit:
Questing in SWTOR is better.
You like story so much, why didn't you read the quests?

There was story there.

The blame is on you.
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RycheMykola's Avatar


RycheMykola
03.02.2012 , 02:03 PM | #314
Quote: Originally Posted by Icebaron View Post
This person has never played on an RP server in WoW. The inns are alive. And no, not just the infamous Moonguard Goldshire Inn.

RP server cantinas here are dead. RP is actually kinda dead, or at least my ability to enjoy others doing it being they really don't gather anywhere, can't sit and ther are no chat bubbles.
Actually, my original toons were Alliance on Lightning Hoof, an RP-PVP server. Nope, pretty much everything was dead minus that whole front area of SW where the bank-AH is. I never saw any RP either. How do you RP music ?

Like I said, the cantinas have far more ambiance and "immersion" than WOW's. using a band that performs every 4 hours in an obscure bar that no one goes to ever does not make WOW have "immersion".

Icebaron's Avatar


Icebaron
03.02.2012 , 02:06 PM | #315
Quote: Originally Posted by Raeln View Post
I think the opposite. I think TOR crossed a line and more AAA MMOs from now one will publish far more VO quests - especially the quests that drive the story.
They got the engine at a deal, got to make the game faster than a normal triple A title, and spent more money than any game ever made.

Why would any investors invest that much money into an idea (full VO dialog) when it is cheaper to make one without it for the same return investment?

Now, if SWTOR kinda exploded on the mmo market then I might be more inclined to think they would try to find a way, but as it's going right now there is no way in hades anyone is going to sink that much money into a game for full VO ever again.

My prediction, SWTOR will influence future mmo's to the point where they try to find new and creative ways to deliver the story, but they won't go into full VO for every quest and every NPC like SWTOR did.

nevetss's Avatar


nevetss
03.02.2012 , 02:08 PM | #316
Quote: Originally Posted by Lethality View Post
You like story so much, why didn't you read the quests?

There was story there.

The blame is on you.
How the story is told is just as important as the story itself.
Aww, so does this mean that the deal that we just made behind their backs that doesnt really exist but it does but to them it doesn't, doesn't actually exist now?

Vanguard tank | Republic Gentlemen | Jedi Covenant

Icebaron's Avatar


Icebaron
03.02.2012 , 02:16 PM | #317
Quote: Originally Posted by nevetss View Post
How the story is told is just as important as the story itself.
Eh, opinion. I personally like wow stories better because they tied the lore together. Questing in zones matched the dungeons in those zones and stories continued in the world through several zones and levels.

SWTOR stories are all personal stories that have nothing to do with the lore of the game around you. I spent hours looking up lore facts on WoW online. History of the Night Elves, Thralls rise to power, Alterac History. WoW lore was fantastic and epic.

WoW story > SWTOR story

SWTOR delivery of story > WoW delivery of story (except flashpoints, the stories there are so isolated and singular they are not worthy of the rest of the game, couldn't they tie into the quests we did on planets alittle???)

Azzras's Avatar


Azzras
03.02.2012 , 02:23 PM | #318
Quote: Originally Posted by Icebaron View Post
They got the engine at a deal, got to make the game faster than a normal triple A title, and spent more money than any game ever made.

<snip>
You keep saying this is the most expensive game ever made.

This site says around $80 mil was spent.

Please cite your reference.
[ █ █ █ █ █] ( ) Ξ█████████████ The Shadowlands █████████████)

Lethality's Avatar


Lethality
03.02.2012 , 02:33 PM | #319
Quote: Originally Posted by nevetss View Post
How the story is told is just as important as the story itself.
Yes it is.

Some players prefer to have the story demonstrated to them through action. Not everyone wants to sit back and watch digital actors read it to them.

Blizzard is in category A. If you played through Lich King or Cataclysm, they were telling incredible stories while you were participating in the action... the Lich King chasing you down, trying to escape with Jania proud cure in Icecrown 5 man? The Thrall quest line in Cata? Totally epic storytelling (with voiceover) but WHILE the action is occurring. And then there are sparse epic cut scenes, ilke the fight between Alexstraza and Deathwing... amazing.

BioWare is in category B. The action pauses while actors stop and read you a script. You then make a choice, and move on your way. There's really noting exciting about it at all, you don't feel like you're in an action sequence... it feels like you're watching a soap opera quite frankly.

Make no mistake, both games have story, but the presentation is everything as you say. I understand that some people prefer digital actors. But not everyone.
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Yukondoit's Avatar


Yukondoit
03.02.2012 , 02:34 PM | #320
Quote: Originally Posted by lueckjathom View Post
Thought #5; Who cares.

If you like SW:ToR, then play it. If you like WoW better, then play it.

This is like trying to argue that Fruity Pebbles are better than Lucky Charms. It doesn't matter. Shutup and play the game you like.
This.
"The nine most dangerous words are: 'I'm from the government and I'm here to help.'"-Ronald Reagan

We all want new playable races. Specifically, we all want Bothans.