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The thought that WoW has more endgame content

STAR WARS: The Old Republic > English > General Discussion
The thought that WoW has more endgame content

Vlaxitov's Avatar


Vlaxitov
03.02.2012 , 09:16 AM | #221
Quote: Originally Posted by iceperson View Post
let's stop talking about vanilla wow and talk about the current iterations of the game?
Lets not because vanilla is where WoW saw most of it's expanse and ever since TBC that game's population growth has slowed eventually to the point of being stagnent.

Raeln's Avatar


Raeln
03.02.2012 , 09:16 AM | #222
Quote: Originally Posted by iceperson View Post
at this time after BC was all tier 1 raid content cleared? yes
Assuming you mean 1.5 months after release?

No, if it was it was only by professionally sponsored guilds that are paid to play the game. The rest of the world was still working on their gear and Karazhan keys.

Let's not forget the quest line known as "Hand of A'dal" - that required several heroic dungeons to be ran which at the time required just about the same gear level that was awarded in raids. Heroic dungeons were very overtuned at the start of BC.

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at this time after Wrath was all tier 1 raid content cleared? yes
Yes. Blizzard did a better job of making Wrath tier 1 (Naxx10) accessible.

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at this time after cata was all raid tier 1 content cleared? yes
No, unless you want to count professionally sponsored guilds again - which are what? 0.0001% of the playerbase?

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let's stop talking about vanilla wow and talk about the current iterations of the game? are you even aware that there are no 40 man raids anymore? if the final tier of raid content before the first expansion is easier than wow then we can talk.
If you are going to compare TOR to the latest content level of WoW - then they are even for content. When people try to claim WoW has more content than TOR, which is technically true; however, 95% of that content is completely irrelevant to the current game, then an honest comparison will have to take in account the older content and how accessible and enjoyable it was.

Pre-Wrath, it sucked most times to break into the raid game. It sucked bad enough that many players did not even attempt it. There were attunements, keys, rep grinds, gear grinds (specific resists) and then high maintenance costs for consumables and gear repairs. There was not even a raid interface (raid frames) for almost a year. You had to use addons to raid unless you was a non-mage DPS. Some of you would cry foul so hard they would hear it on Tabula Rasa's defunct forums if TOR shipped without a raid interface. WoW did. Yes, the big MMO giant released incomplete. In reality, it released with about only 10% of the total end game content available back in 2004.

TOR, even though the UI can stand to be improved, at least covers all the bases and is functional out of the box. The normal mode content can be completed without spending months fighting RNG and running flashpoints over and over, numerous times back to back, hoping that piece of +10 fire resist gear drops on your 35th dungeon clear.

Gohlar's Avatar


Gohlar
03.02.2012 , 09:17 AM | #223
Quote: Originally Posted by Meldwyn View Post
Listening to old WoW players talk about their recollection of how things were reminds me of the "DP bench" in any small town.

LOL
Basically, anyone who actually played WoW raids wouldn't say the nonsense the OP is.

That's pretty much it.

iceperson's Avatar


iceperson
03.02.2012 , 09:18 AM | #224
Quote: Originally Posted by Gohlar View Post
Spoken like a noob. You clearly weren't around when things were new.

Oh well.
Sure I was. When I started playing wow hunters didn't have talents and still had a focus bar. Tauren still had plainsrunning, undead were immune to fear and they got pwned by palis, the only "epic" mount in the game that didn't look identical to the normal ones was the recolored undead baron mount. MC was hard, BWL was hard because of Vael then easy to chromag, AQ40 was relatively easy until the twins, and Naxx 40 made your butt hurt. That game doesn't exist anymore. Sunwell was the last of the guild killers. If you're judging any MMO against vanilla wow they all fail, even wow.

Vlaxitov's Avatar


Vlaxitov
03.02.2012 , 09:21 AM | #225
Quote: Originally Posted by Gohlar View Post
Basically, anyone who actually played WoW raids wouldn't say the nonsense the OP is.

That's pretty much it.
This,

For WoW's release to have "as much raid content" as SWTOR, LBRS and UBRS at three difficulty settings would have to have been the only raids in the game.

WoW's raids on release was months of 40 man runs to get what you want.

SWTOR's raids on release is weeks of 8 man raids to get what you want.

Theres a bit of a drop off here.

Necrolepsy's Avatar


Necrolepsy
03.02.2012 , 09:21 AM | #226
Quote: Originally Posted by muzzle_flash View Post
While I hate the bloated blizzard monster pig as much the the next guy, to suggest that swtor has even a fraction of its content is laughable, no matter how you look at it. With 3 years of dev love swtor still couldnt match that behemoth for content...
Outdated content is almost never run by people who don't raid, so the content from the past is useless. To say previous tiers of content are "end-game" is laughable. To say a fresh MMO should have several tiers of content on launch is idiotic, the whole point of tiering content is to segment it.
Necrolepsy - 50 Jedi Sentinel - Dalborra
Necro - 50 Trooper Commando - Dalborra

madmikeyb's Avatar


madmikeyb
03.02.2012 , 09:23 AM | #227
Doesn't matter if WOW has more cause of expansions or 8 years, TOR should have just as much. Did you expect DA2 to have less content? no but it did. I want more and better things, i mean if your going to compete you need to have what they have NOW or what wow has in content. WHY? simple a lot play wow and when they come here and find out oh great we have even less here to do so why stay? I hate WOW how ever the fact it has 8 years of content and Bioware had 5 years to develope something better and unique.

3 warzones get boring should be atleast 10 or more
Doulbe the amount of Fp or HM fp



For some reason bioware felt that coming out and having almost same thing at launch WOW did content was from 7 years ago was going to keep people happy or busy wasn't thought out very well. Consumer expectations go up not down. They should have enough content as WOW has NOW......If they didn't want people to compare the two they should of been more innovative and original but besides a few things here and their you could tell they tried to get the WOW cash cow. I wanted something new and different specially since WOW was boring to me...

Terebor's Avatar


Terebor
03.02.2012 , 09:24 AM | #228
Just one fun comparison...

in vanilla after i got to level 60 it took weeks to get your first epic item. World drops have not been lvl 60. I can remember getting a leather belt from Scholomance which was lvl 56 or 57.
Here i got to lvl 50 and the same day i had my first epic item.

i nearly got to full epic without even having participated in a raid. In this game most of the stuff gets thrown at you withou doing any big effort. Honestly guys...is this the kind of experience u want to have? Gettin everything with no real challenge?

I think ppl that are new to this kind of game are quite happy because they can see improvement very fast (gearwise).

Was it possible to do heroic instances (fast runs) without healer? no way....oh even normal ones in wow have been impossible without at least 1 guy that could throw in some heals (ele shamis /shadow priests etc).

Here in ToR you can run BT HM without healer...no problem just done it an hour ago.


Endcomment:

I really enjoy this game...the story is fascinating, but its so easy to get what ever you need that i miss the challenge...i miss having to talk to grp mates to get proper tactics...
its like: 3,2,1 ZEEERRRRGGGGGGGG! and it works...

i really hope that the put op greater challenges in the upcoming patches...and i hope that the so called Elitists find their proper spot in this game...cause they deserve it as much as any casual player.

cheers

Azzras's Avatar


Azzras
03.02.2012 , 09:24 AM | #229
Quote: Originally Posted by Gohlar View Post
Basically, anyone who actually played WoW raids wouldn't say the nonsense the OP is.

That's pretty much it.
I played WoW raids and to be honest...I'm sick and *********** tired of Ony and Rag being rehashed over and over again.

I heard they're rehashing bosses for kung fu panda pokemon adventures xpac as well.

Seriously, *** does it take to keep Ony dead?
[ █ █ █ █ █] ( ) Ξ█████████████ The Shadowlands █████████████)

Vlaxitov's Avatar


Vlaxitov
03.02.2012 , 09:25 AM | #230
Quote: Originally Posted by iceperson View Post
Sure I was. When I started playing wow hunters didn't have talents and still had a focus bar. Tauren still had plainsrunning, undead were immune to fear and they got pwned by palis, the only "epic" mount in the game that didn't look identical to the normal ones was the recolored undead baron mount. MC was hard, BWL was hard because of Vael then easy to chromag, AQ40 was relatively easy until the twins, and Naxx 40 made your butt hurt. That game doesn't exist anymore. Sunwell was the last of the guild killers. If you're judging any MMO against vanilla wow they all fail, even wow.
LOL, plainsrunning and the undead features you listed weren't there on release and neither were you.