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The thought that WoW has more endgame content

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The thought that WoW has more endgame content

BlackZoback's Avatar


BlackZoback
03.01.2012 , 12:02 PM | #131
Quote: Originally Posted by Muskaan View Post
Any AAA MMO that's yet to release is always dubbed as the "second coming" of the genre.
Ive been around the MMO block a few times and I have yet to see the hype that GW2 is supposed to live up to from any other title.

ToR was close but GW2 takes the cake.

OldBenSmokin's Avatar


OldBenSmokin
03.01.2012 , 12:02 PM | #132
Quote: Originally Posted by BlackZoback View Post
Actually your both right and both wrong, only certain zones in WoW have day/night cycles and they are barely noticeable either way.
I'm all right. The fact that I can't see the sun in a place like Nagrand(?) doesn't negate the fact the game has day/night.

Barely noticable? Are you trying to lie to me or yourself? Go stand in Booty Bay at 8 PM server time and tell me that with a straight face.

Icebaron's Avatar


Icebaron
03.01.2012 , 12:04 PM | #133
Quote: Originally Posted by BlackZoback View Post
If something is not present in all the zones and is so insignificant you can miss it, it might as well not exist.

For some people it didn't, hell I played for 6 years and I had to look it up to see if it was there or not.
The entire color palette changed on the ground without ever looking up. Your lack of attention to detail does not qualify as it not existing. Lets deal with the facts shall we.

Does WoW have day/night cycles. It's a yes or no question.

PiffyEQ's Avatar


PiffyEQ
03.01.2012 , 12:06 PM | #134
Quote: Originally Posted by JSykes View Post
Because leveling up is boring as ****? You can dress it all up with story and voice and hype it up, but it still sucks, and end game is where the fun was supposed to be (in TOR it's not sadly). Adding more annoying voice that you can't skip altogether and making leveling up take longer isn't the answer. Challenging and Rewarding content is. WoW's raids have minimalistic ingame story behind them, it tells you who what when and where, and then you go in and kill ****, and it's challenging, rewarding and FUN. TOR it's just grab 6-7 of your buddies and go herp derp through it spamming the space bar all the way.
For me the grinding to level was always the least favorite part for me in other MMO's,( except for the grouping and discovering dungeons; but the new discoveries always wore off when you had to camp the same places forever).
I don't think I ever did 1 quest in EQ besides the epic quest and in other games I never read the quest dialogue; however, in SWTOR I am really enjoying the whole leveling process. I find the VO's add so much depth to the game and make the quests actually interesting.
As for the voices being annoying, I do think they should have added some sort of voice modulator to at least be able to manipulate what your voice sounds like, or they could have done it on their end to provide a bit more variety.
I haven't reached end game yet since I have been playing various characters and enjoying the storylines, however I think nowadays they make it too easy to reach end-game that people can get there so fast. I guess I'm old school ;P in EQ it took a while to get to end game when it came out, which gave them a lot more time to tweak things with patches. I do miss the 40 people raids though! It took a lot of communication and strategy to figure out boss fights. I guess i'm a masochist hehe

Lethality's Avatar


Lethality
03.01.2012 , 12:13 PM | #135
Quote: Originally Posted by Azzras View Post
I'd still like to point out that WoW does NOT have day/night cycles. I don't know why people are saying that it does.
Because it does.

Night time in Elwynn: http://www.argentarchives.org/files/Walk.jpg

Daytime in Elwynn: http://2.bp.blogspot.com/_CdutAfD_MU...n+Stormwin.jpg

Booty Bay at Night: http://www.argentarchives.org/files/...907_223854.jpg

Booty Bay during the day: http://kauler.com/games/wow/008%20-%20Booty%20Bay.jpg

Booty Bay in Lego just for fun: http://www.blogcdn.com/wow.joystiq.c...1/legolsp2.jpg
Interested in a Mac version of TOR? Show your support here: http://www.swtor.com/community/showthread.php?t=683591

Starglide's Avatar


Starglide
03.01.2012 , 12:15 PM | #136
Quote: Originally Posted by Yaiser View Post
To de-bunk and explain some thoughts

Thought #1 WoW has more raid content

False - Ever since BC WoW has implemented 2 instances in the first raid tier of an expansion. We are seeing, so far, the same model in TOR. Cataclysm was the exception to this in WoW but the raids easily were considered one raid as clearing both BOT/BWL in one night was common place.

Thought #2 TOR raids are too easy vs. WoW

False and LOL @ Cataclysm and Wrath. WoW raids haven't been difficult since BC and the 2nd and 3rd tiers of the past 2 expansions, even on HM, difficulty has been laughable. The first tier in Cataclysm was easy before everyone complained of its difficulty and subsequently got nerfed. Although the difficulty in TOR isn't very high WoW is not any more difficult.

Thought #3 There is nothing to do in TOR at endgame vs. WoW

And what is there to do in WoW? Farm dailies, grind dungeons, raid, farm achievements. Looks pretty similar to the TOR endgame to me. No, TOR doesn't have as many dailies but we're really splitting hairs here. There are no achievements in TOR as of yet but if you are farming achievements you must be pretty bored with a game to do so. MMO's have a grind to get gear at endgame and TOR hasn't changed anything up.

Thought #4 TOR is more aimed at casuals than WoW

Really? LFR is all that needs to be said on that. There is nothing wrong with being a casual, some people realize life is more important than a video game but you can't say WoW isn't aimed at a casual market. In this day and age all MMO's are going to be catering to a casual audience, that is how the market has changed and this is how developer's are going to adapt to stay afloat int he marketplace.

I was not a shot at saying TOR is better than WoW, everyone has their own opinion. These are just some facts that I wanted to throw out there that really in some circumstance these games are pretty even leveled.
I love when people say this. What was your hard mode experience in WoW? And don't lie. I ran hard modes and was in a top 100 guild. No, the content was not that difficult, but because of a combat log and other various quality of life implementations, content had the ability to be more eventful and require WAY MORE mechanics. Also, being in a top guild, it would take us days on new attempt. Even though the content was easier than Wrath, it still required days of attempts on new bosses--especially the end bosses.

In TOR, if you can get 8 people together, you can do Normal modes. The competition among guilds is almost non-existent as defeating hard modes or Nightmare modes in TOR is not a real accomplishment. My guild currently pugs two players and does Nightmare modes across two days with a full clear. This is all within two months of launch.

Only top world guilds clear WoW content as fast. And before you go start calling me a hater, go look at my other posts. I defend TOR and I even defend it on this aspect given as I think the game will improve and is headed in the right direction. But facts are facts and reading people talk about something they know nothing about is getting exceedingly frustrating.

When I first started MMOs, I took everything someone said and ran with it. Listened and grew. Why is it that every single person, new or old, that plays thinks they know EVERYTHING?

Derekloffin's Avatar


Derekloffin
03.01.2012 , 12:20 PM | #137
Quote: Originally Posted by Lethality View Post
Yeah, WoW definitely has day/night cosmetic cycles, but they are just that, purely cosmetic. Some other MMOs actually have some real impact to the cycles of day and night. If SWTOR were to add day and night, I would hope they would be more than just cosmetic.

Icebaron's Avatar


Icebaron
03.01.2012 , 12:21 PM | #138
Quote: Originally Posted by Derekloffin View Post
Yeah, WoW definitely has day/night cosmetic cycles, but they are just that, purely cosmetic. Some other MMOs actually have some real impact to the cycles of day and night. If SWTOR were to add day and night, I would hope they would be more than just cosmetic.
Cosmetic would still be an improvement.

Muskaan's Avatar


Muskaan
03.01.2012 , 12:25 PM | #139
Quote: Originally Posted by Icebaron View Post
Cosmetic would still be an improvement.
Since SWTOR is a VO-cinematic based game, even cosmetic day/night cycles would have a massive impact on their cinematic rendering of cutscenes. And I don't think that they are prepared to spend cash and time on fixing their cinematics to support day/night cycles.

Way too many higher priority issues to deal with right now.
50 Sorc Healer/DPS
- We Brake For Nobody - (RIP)
Empire US-West PvE soon-to-be defunct raiding guild
(5/5 Eternity Vault HM, 5/5 Karagga's Palace HM)

Azzras's Avatar


Azzras
03.01.2012 , 12:26 PM | #140
Quote: Originally Posted by Lethality View Post
Thanks for the links. I stand corrected. Never noticed.

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