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WOW really made me appreciate SWTOR

STAR WARS: The Old Republic > English > General Discussion
WOW really made me appreciate SWTOR

Icebaron's Avatar


Icebaron
02.29.2012 , 12:59 PM | #361
Quote: Originally Posted by DarthKhaos View Post
This is only because there isn't much or any medium and heavy social armors in the game.

Also I disagree with the customer service. They do talk to you in SW:TOR. Problem is most people place tickets that the CSR can't help with. I don't need them wasting their time trying to cuddle me because I had a boo boo. If I report a bug I do NOT need them responding to me unless they want more detail surrounding it which I already do by e-mailing them with screenshots of the event to supplement my ticket.
Whatever guy. If you open a ticket for a serious problem you get a reply in the mail a week later at best.

Icebaron's Avatar


Icebaron
02.29.2012 , 01:02 PM | #362
Quote: Originally Posted by Rotny View Post
Fair enough, and these are things that make SWTOR cool. Unfortunately it's a short list. and it's going to need to be a lot longer to keep a thriving player base.
Not to mention all the things that WoW has that players expect SWTOR to have: Custom UI, LFG tool, little quality of life things.
Also the game is a buggy mess. Do they need to add the ability to sit in chairs? or fix the bugs first?
Both.
I wouldn't say they are all cool, I hate some of them. But others might like them. Like romanceable companions, hate em. The failrail shooter in space. Hate it.

I just recognize optional alternative gameplay as good for the game being that someone will like them. Something the fanboys here fail to grasp.

Horridioes's Avatar


Horridioes
02.29.2012 , 01:26 PM | #363
People saying wow has good endgame really don't know what they are talking about. It has become quite clear that Blizzard stopped caring about pvp long ago so the pvp part is much more instable and unbalanced than SWTOR.

Even though it seems they "focus" more on pvp. Quite ironic. The problem lies with their stupid changes they make every 3 months to change "Flavour of the month" classes. So every class can be OP at a certain time in the year. Really cheap tactic and their way to evade decent balancing.

Then there is the pve aspect that totally ruins pvp. You can acquire powerful pve trinkets in pve and use them in pvp, literally tripling mages their damage for example. This creates situations where people get bursted down in a few seconds without it being their fault that they died. Completely unfair.

Blizzard knows how bad pve items ruin their pvp but they don't do anything about it. In fact, in one of the cataclysm beta builds, pve gear was unusable in arena but it didn't make it into the official game. Hmm, weird ... No not weird. They just want to keep the roads open so people with time (hardcore raiders, our stupid pve heroes) can compete with or even own people with skill.

Then the battlegrounds, wow has more battlegrounds than SWTOR has warzones. So some say, wow has more pvp content (arena's are horrible like I made clear above, so those don't count). But really I'm not going to play a game over another game because it has some cheap new maps with recycled mechanics or the stupid vehicles mechanics from the wotlk bg's. Huttbal owns all bg's from wow when it comes to the fun.

Open world pvp in wow --> dead. The game almost obliges you to stay in the city.

The open world battlegrounds (Wintergrasp and Tol Barad) are massive zergfests and will be nothing compared to the World vs World from Guild Wars 2. Tb and Wg aren't even slightly fun.

So in short, pvp aspect in wow: horrible

Pve aspect ... gonna keep this short. You have a raid (e.g. deathwing). They change the parameters for health and damage 5 times for 5 different difficulties. 10 man normal, 10m heroic, 25m normal, 25m heroic and the new piss-easy "looking for raid" difficulty which makes it possible for every noob and his mother to clear all content.

Nice feel of progression there , I mean higher numbers really give the impression that you're somehow moving forward right? Oh and they have the habit of utterly destroying older pve content and rendering it useless. So new raids and gear are rather replacements than additions.

No WoW is junk, the worst form of commercial ******** you will ever play. Trust me, as a 3 year long WoW player, I can tell you. If you're not a mindless sheep, you will NOT like WoW. Anyone reasonable will easily see through blizzard's cheap moneymaking tricks, which kill the immersion.

Even though this game isn't perfect and certainly not innovative. It's better than WoW and I would even say it's the best mmorpg out now (tells how f***ed up the game industry is). But the story,star wars theme and the stable combat balance is what makes me stay. I haven't been killed by someone in a few seconds because he used his ten damage boosting things all at once to get an insane damage boost (typically wow, even in arena's).

Can't say this enough, WoW is crap. Wait for Guild Wars 2 if you want something innovative.

DarthKhaos's Avatar


DarthKhaos
02.29.2012 , 01:34 PM | #364
Quote: Originally Posted by Icebaron View Post
Whatever guy. If you open a ticket for a serious problem you get a reply in the mail a week later at best.
We have had different experiences. I have spoken to in game GM on multiple occasions. Twice the same day I placed the ticket once with them asking for some more information. All I can go on is my own personal experience.
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Seisaan's Avatar


Seisaan
02.29.2012 , 01:53 PM | #365
Quote: Originally Posted by Icebaron View Post
What WoW has that SWTOR does not

Arena True
Flying Mounts True, but SWToR's current structure wouldn't benefit from flying mounts at all.
Rated Battleground True
LFD finder I can see why some people feel its necessary, but, aside from the first flashpoints, none of them are really worth doing. And who wants to PUG an Operation anyway?
Open World FeelTo an extent, but any reasonable person could see WoW wasn't much more open world. Comparitively, WoW's zones are the same size as ToR's planets, there's just more zones in WoW.
Smooth reactive gameplayI know Bioware has been fixing the responsiveness of their game and is still tweaking it. I, personally, only have occasional issues with my Sniper, otherwise my gameplay is smooth as can be.
SwimmingWas never really necessary in WoW. Yes, it had swimming, but how often was it utilized effectively?
Chairs to sit inWell, ToR does have chairs, WoW just has more chairs you can sit in.
Day/Night cyclesTrue
Vastly different racesThe differences in races for WoW are about the same as SWToR. They're all humanoid with slight differences; WoW's being some are smaller and others have pointy ears. If by differences, you meant the stats and abilities, ToR had those two in beta, but the testers were up in arms about it since it defeated the purpose of mirrored classes. Bioware changed it so races were aesthetic rather than, "In order to be the best X class you need to be Y race".
Factions you can supportAnd you always had to grind out rep with those factions which was horribly tedious. If Bioware could do this but eliminate the long grind or at least give the illusion its not a grind, then this would be fine.
Leaders worth followingNot sure what you mean with this point.
Dual SpecIs coming to SWToR.
Weapon choicesYes, the choice is there, but each spec just ended up using 1 or 2 weapons anyway.
Crafting professions that matterMaybe for the extra stats, but it matters about as much as crafting does in SWToR when it boils down to it.
Economy that worksSubjective per server for both SWToR and WoW.
Multiple Hubs people gather atWoW had capitol cities then...Goldshire. SWToR has the fleets and Im more than okay with no Star Wars version of Goldshire.
Decent framerates in hubs mentioned aboveThats just based on Hardware (not saying bad hardware, just certain ones dont work well with SWToR).
Capitol city raidsMeh? If you're really looking for a way to kill some guards and random people questing, just raid a spaceport. Plus, from a story perspective, it doesn't make sense for any random guy to just stroll in to the capitol worlds of the factions. If they could do it, the war would have been over by now.
Modable UITrue
Multiple zones to level in (1-60 anyways)And most people always just went to the same zones regardless of race anyway because certain leveling zones were "better" than others.
Target DummiesTrue.
HolidaysBioware plans to implement those. I would assume they're just making it so the holidays make sense rather than just renamed RL holidays.
Choice of petsTrue
BarbershopTrue
ArmoryReally just a way to measure e-peens.
Sever TransfersTrue
Faction TransfersIn SWToR's current state, this could just end up making the faction imbalance even worse.
Name/Race ChangesName changes are fine, but race change? Just reroll if you're really itching to play a certain race.
Forums that link to characters in gameTrue
GM's in game that come talk to you when you open a ticketDon't know about this one since I've never logged a ticket in SWToR before.
Vibrant healthy economyAgain, subjective per server for both games.
Guides and fansites galore for every aspect of gamingSWToR has those too. Plus, not really a Bioware thing to handle.
Moonguard Goldshire ERPLol
Guild TabardsTrue.
Choice of Battleground/Warzone enteredIm almost certain Bioware said this would come in 1.2 or a future major content patch. Thing is, WoW has more warzones and a larger player base so they can afford to let players choose. If SWToR had this feature now, pretty much no one would ever get into a WZ.
Combat LogTrue
Rare SpawnsTrue
Achievements Im, personally, glad SWToR doesn't have this. I've never liked achievements in any game. I've always felt it was just a way for developers to get lazy and artificially add on more content without actually developing more content.
Class specific mountsTrue
Factions to gain affection withAlready made a point about this one.
Easily accessable dueling centersDueling centers? Do you mean like common places people like to duel, or areas catered to dueling? If the latter, I don't really see the point since players can really just find a cool place to duel and start bringing in people.
Restrictions on mounts at Auction HouseDo you mean ones being sold or allowed inside the auction areas? Either way, not really a big deal.
FishingSure, its something SWToR doesn't have, but why would it be needed? Its just another time sink and, judging by how much people already QQ about the time sinks that are orbital stations, these wouldn't be received well.
Cooking^
Organic AND mechanical mountsTrue
Classes that can teleport other playersThis wouldn't really make sense from a lore standpoint. To my knowledge, there aren't any force powers that can teleport other people nor have there been any actual teleporters. This could also get out of hand with people asking to have the ability to no-clip since there's a force power that lets you walk through solid objects.
Classes that can summon other players^
BeerSWToR also has beer, but I only just now noticed it at the cantine on Ilum. The drink sold there also boosted a stat for a small amount of time, I believe.
Macros True.
Both games have features the other doens't, but most of the features listed above I could see getting added in within the next couple major content patches. If Bioware wants to make sure these extra features work before adding them in and not compound all the bugs, Im okay with that.

Icebaron's Avatar


Icebaron
02.29.2012 , 01:55 PM | #366
Quote: Originally Posted by DarthKhaos View Post
We have had different experiences. I have spoken to in game GM on multiple occasions. Twice the same day I placed the ticket once with them asking for some more information. All I can go on is my own personal experience.
First person I have talked to that actually spoke to a GM in game. I stand corrected. Guess my problem wasn't good enough =/

JadedSinner's Avatar


JadedSinner
02.29.2012 , 01:56 PM | #367
I love the fact that SWTOR has introduced something new (VO, Choices) and copy/pasted other things (still has come kinks) and they are still ONLY 3 months in. I am excited about the future of TOR.


The future of WOW is Pandas...........PANDAS?!?!?!

Lostkitty's Avatar


Lostkitty
02.29.2012 , 02:01 PM | #368
Quote: Originally Posted by Bobzitto View Post
The thing is, what will keep gamers from cancelling their subscription is how good the endgame is. And while SWToR's 1-50 gameplay me be better than WoW's, once you hit 50 you are pretty much done. Raids are easy, getting full battlemaster is easy, and there is no competitivity at all since we don't have tools to measure our own performance, let alone others. On the other hand you have WoW, which lacks something completely unnecessary for an MMO(Voice Acting), and instead put more effort in balancing the time you take to complete the endgame.

I actually have more to do in this game at end game then WOW.... I currently sit around towns in WoW bored as hell because there's nothing to do, I've maxed every prof atleast once, Raids are easy as hell and Blizzard is hell bent on making them even easier with their % nerfs
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Iraas's Avatar


Iraas
02.29.2012 , 02:03 PM | #369
Quote: Originally Posted by oursacrifice View Post
To address your first point I quoted though - end game is the most important part of a MMO. It's the only thing that keeps huge subscription levels going for multiple years. If Bioware doesn't start tuning their end game better and at least making it marginally hard so people aren't 1-shotting everything they're going to lose a lot of people once their playerbase has had enough of the same story lines.
If you can remember back to the very early days in WoW, there wasn't actually that much in the way of endgame at first. It took Blizz a couple of months to start introducing Raids such as Molten Core etc and most of those were put on "farm" by hardcore guilds within a couple of weeks.

After that further raids were added every 6 - 8 weeks, if my memory serves me right, plus Battlegrounds etc.

SWTOR is still only just over 12weeks old. Plenty of time of time for end game to be developed.
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Icebaron's Avatar


Icebaron
02.29.2012 , 02:04 PM | #370
Quote: Originally Posted by Lostkitty View Post
I actually have more to do in this game at end game then WOW.... I currently sit around towns in WoW bored as hell because there's nothing to do, I've maxed every prof atleast once, Raids are easy as hell and Blizzard is hell bent on making them even easier with their % nerfs
Let me correct you right there. You have more that you WANT to do in SWTOR then you have in WoW. No way in hades you could mean there are more activities you can actually do in SWOTR.