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This game lacks epeen


Agenteusa's Avatar


Agenteusa
02.29.2012 , 11:45 AM | #341
Quote: Originally Posted by Vlaxitov View Post
I never said any mmo was hard or easy outside of this one in. Sounds like you're saying everyone who plays mmos does so at the same level of hand eye coordination or strategy level and that makes me approach what you say with doubts.
Not even commenting this one, seriously.



Quote:
You assert that all mmos are easy and that all people are as good as one another then contradict yourself. Outside of that theres no point to be found here.
No, I assume this mmo is easy for me and based on my experience I can come to the conclusion (its not a fact, dont take it as such) that a group of "bads" (only using this term because you used it so we´re on the same level) can´t do content easily from normal modes on.
Besides, I never stated my opinion on how easy this or other games were aside from a couple of lines ago but even if I would find all mmo´s easy , I can still understand not all people have equal levels of skill so I´m not asking for new content for a game thats been out for 1 month (I say 1 month cause there were some unbearable bugs before that).



Quote:
What really discredits this claim is its nothing for pug groups to beat the raids the first time they see them.
Nothing discredits an opinion, my friend. Stop taking everything as a fact.

Vlaxitov's Avatar


Vlaxitov
02.29.2012 , 11:47 AM | #342
Quote: Originally Posted by Agenteusa View Post
Nothing discredits an opinion, my friend. Stop taking everything as a fact.
So pugs clearing raids on their first time seeing it doesen't fly in the face of "your opinion?"

Come on now.

warultima's Avatar


warultima
02.29.2012 , 11:49 AM | #343
Also there are couple "epeen factors" that can be implemented for free. For example DPS parser ect.

Also the newer contents should be more challenging. We cleared HM EV the 2nd time we've been in there, completely skipping the normal mode of it with a few fresh 50s in greens rocking 11000-12000 hp.

There's no bragging of "World 1st" like Rift's Hammerknell Fortress where when it was introduced it was "super" challenging. Top guilds are worshiped for completing it. They have to consistently NERFING the contents because there are still 80% of the guilds unable to kill the final boss even after 6 months of releasing the content with most people completely over-gearing the place. The slowly nerf boss by boss so people can get geared up in order to push out even more new challenging contents.

SWTOR's Nightmare mode is like the normal 5 man heroic dungeons when Rift was released possibly quite a bit easier.

I can see why BW did it (making the hardest endgame content ultra easy), maybe they anticipated players with none raiding background to be playing this game. But easy mode catering out the top endgame gears can only go so far. Heck for the epeen factor, Rifts got COMBATLOG websites that hosts all DPS/Healing meters so people can compare their epeen to others.

Yes I look forward to 1.2, including some very useful features like UI improvements and dual specs (or more). Definitely wishing for harder end game contents and possibly combatlog/parser for real epeen purpose.

I might get flamed by some people that refuse/against parsers because they do not what people see their performance in raid but whatever.

Edit: Content difficulty I mentioned of Rift expert dungeons (5 men) were pre-Nerf which is easily harder than the NM 16 men content currently SWTOR has to offer.

Kheld's Avatar


Kheld
02.29.2012 , 11:49 AM | #344
I have to agree somewhat with the original poster.

Since a lot of the PvPers took advantage of the exploits & cheated ther way to get to level 50, Valour Rank 65 & full BM gear sets, they have nothing left to strive for.
The Force will be with you, always.

Elyx's Avatar


Elyx
02.29.2012 , 12:03 PM | #345
I'm not a huge fan of the whole harcore/casual argument. it's almost older then MMO's themselves. a small group of the populace thinks far too much of themselves. the bulk of the populace fails to understand how the edge game content drives innovation in a genre. they are both critical elements to the game folks!

On this conversation, the game does need progressive content...but it doesn't need to be cutting edge. I've played plenty of successful games that put out challenging end game content that didn't require edge of your seat min/maxing. there certainly is a place for that, but it doesn't have to be every game.

I don't fit into either of the categories people are arguing about. I did my share of raiding in various games. Don't have any need for it. but I love challenging content. and I enjoy challenging myself through the entire process of the game, from lvl 1 to lvl whatever.

I don't see any reason why they shouldn't balance dev time. the problem (and the reason) so many casuals dis the "upper edge content" is that games like WoW have decided to ignore the middle content and make the end game THE game.

Swtor has been great in the fact that its early and mid game is very rich and rewarding. they really shouldn't stop that! there's a huge player base that loves that material (me included). but end game content drives innovation (much of it beneficial...not ALL, but much).

the part about this argument that tends to get on peoples nerves (on both sides) is the completely childish idea that one aspect of the community is more important then the other. Now...a Dev has to make a decision based on lots of parameters, and unfortunately, player population is a big part of that. but they also recognize that without progression (whether it's flexible progression or hardlined progression),that the game doesn't mature.

Flip sides of the same coin friends! lets not shoot ourselves in the foot. we need progression at end game, AND rich early and mid game content, as well as a fully fleshed out end game that doesn't force anyone into a mold (raiding vs. PvP vs. crafting). there's absolutely no reason why they can proportion dev time for each.
"I just hit 50 and finished my class storyline, but I still haven't been able to decide which AC to choose. Leveling solo as a warrior wasn't difficult, so I kept putting off the decision.
Anyone else having the same problem? "~ lagerhat - And who says warriors are broke?

Pekish's Avatar


Pekish
02.29.2012 , 12:14 PM | #346
Hardcore/Casual is the main problem of the game a person that invest 8 hour a day playing with a person investing 2/3 hour a day

it's like having a NBA team playing with highschool kids

is it fun?

Rather then have PVP server and PVE server they should understand that the real difference is between TIME INVESTED (that is really the only thing that matter in a MMO) and not silly pvp-pve... those thing pvp-pve cna be regulated easily but the TIME INVESTED CANNOT!


so i rather see server capped at 25 hour a week (with lowered xp/material requirment)
and server "non stop" (with X2 or X3 material and xp requirment)

rather then server PVP and PVE because the real difference between player IS THE TIME

Saurakk's Avatar


Saurakk
02.29.2012 , 12:19 PM | #347
By spending time on one aspect of the game does not mean they are taking away from developing other aspects of the game.

Many time the companies have various teams to focus on their specialties whatever they may be, (crafting, pvp, quests, raiding, bugs, graphics, etc).

IF the game company feels it is worth their time and investment, they will put resources towards developing whatever content that they feel will be profitable for them.

I am not sure why so many people have this mis-guided hatred towards raiding and those who choose to do so.

For those people so against adding raid level content that many ask for, why are you so against it before even knowing if putting it in will have ANY negative effect on you at all?

Its almost as if some want it kept out just to gloat that people who like to raid difficult content cannot do it in THIS game.

Notannos's Avatar


Notannos
02.29.2012 , 12:20 PM | #348
Hey everyone,

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Agenteusa's Avatar


Agenteusa
02.29.2012 , 12:21 PM | #349
Quote: Originally Posted by Vlaxitov View Post
So pugs clearing raids on their first time seeing it doesen't fly in the face of "your opinion?"

Come on now.

Normal ops are entry level and meant for all types of players. BW stated that and I hope you´re not making me go through tons of info to find that. HM or NiM to me (again my opinion since we can´t make that as fact neither me or you) are completely different. My server is the most populated server( yes thats a fact) and I´ve yet to see pugs forming up for HM let alone complete them. Which doesnt make it 100% accurate (you seem to like numbers) as there might be some pugs doing it , its just I failed to see it yet.

And again even in normal not every pug clears it at first, you were the one stating that and ssuming it. If you go back a few posts and see what you posted you will verify this.

Arkerus's Avatar


Arkerus
02.29.2012 , 12:29 PM | #350
Quote: Originally Posted by Vlaxitov View Post
Your response here is zero substance, zero refutation and 100% personal attack. Then you turn around and accuse me of the same. Seriously, you didn't refute one thing I said and as far as personal attacks, its you who is saying people who raided in past mmos are "no lifers." You're the one making emotional arguments. I'm just saying "give me something to want to do." Maybe you raided in past mmos and had no life, it ends there.

Come back after 2 months of being level 50 with this same story that the engame in its current state is good for this game, I dare you.
I stated you don't have the facts right, which is a fact. End of story bub.
If you beat the content already because you literally have been on the game the whole time that is YOUR fault and not bioware.

I don't have to refute your previous statements because you don't get it.

You want ultra-barrier-to-entry-epeen BS and that's not what this game, and more recent games are about. Then you say "thats why people keep playing" and thats factually not true. The "majority" player base is not YOU. Sorry pal, thats not how it is.

You are bored with the game because you spent all your spare time playing it and now what Bioware to hand you some cookie so you can look better than everyone else.

Thats not how this game is made man. Get over it. I'm sorry but this isn't your game to dictate how to hand our rewards. There are plenty of Korean grinders to play if you want to grind out gear and other items that only drop to the players who play the most.

The moment you stop measuring your self worth by a video game the better.


Games are about rewarding those who beat the content, not about who plays the most. We all get purples because we are all working to beat the content. Not just you.
Hooning in the rex : http://youtu.be/xtXUM6yPMCY