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This game lacks epeen


VarnieTsk's Avatar


VarnieTsk
02.28.2012 , 02:42 PM | #191
Quote: Originally Posted by Samwiseee View Post
.................................................. There seems to be an increasingly popular sentiment in this thread by casual players lashing out in anger at the hardcore players who simply want difficult, high level game content to work towards. This stance is no less intolerant than the ideas they are bashing........................................
Actually, I'd say the popular sentiment of a lot of people, myself included, is that we really don't give a flying flip how big their e-peens are. We just don't want them in our face.

People "who simply want difficult, high level game content to work towards" are not the problem.

It's the obnoxious, testosterone overdosed, perma-puberty e-peeners who have to make sure you see all their e-peenery by shoving it in your face constantly and blocking your screen that are the problem.

Matte_Black's Avatar


Matte_Black
02.28.2012 , 02:43 PM | #192
Quote: Originally Posted by Vyvian View Post
Hey, it's the hardcore players who provide all those videos for others to watch, they are the ones making websites to answer questions other players have. Hardcore players are the one who talk about the game outside of it, they tell others to try it, they also tell others when to stay away from a game....

So many players in this game that only picked it up because it was called Star Wars. I've met plenty of them. They have no clue about other MMOs, to them, this is it. And for those players, the game will suffice. They are also the ones that will make the company a crud ton of money when they go F2P and cash shop everything.

Casuals, you wont have those pointers being posted anymore to help you on encounters that beat you. You wont have positive feedback drawing more players to the game. You'll simply notice a decline in population to the point that the game wont cut it even for you.
As much of those tips and videos areattention seeking or goes ignored by your casuals. Still more of it requires little skill and and a touch of OCD that casuals may well have. You will also still have media-minded casuals that will have the skill and inclination to serve the casual community and the questions they want answered. Even if boring to them, there will even be some harder-core players who would continue such activity because it benefits them in some way whether by building their self esteem or draws people to their websites.

I think you overestimate the need for interested hard-core players in the game's success. Alot of their contributions are unwanted or irrelevent to more casual playstyles. For every tip to overcome a difficult challenge, there is one trivializing what the casual player enjoying the game views as an accomplishment. Not to mention, the reduction of those telling you how you "have to" play. Alot of your casual players simply are not looking to play the game like or to the intensity of hard-core players. Don't assume they want the tip to do so.
"I really wanted to bring in the three BioWare pillars to the online space. Those are represented by story, by the player's choice in story, and by characters. Those are the three big things that I felt weren't really well represented in the MMO space." - James Ohlen

archifikoss's Avatar


archifikoss
02.28.2012 , 02:46 PM | #193
Quote: Originally Posted by VarnieTsk View Post
Actually, I'd say the popular sentiment of a lot of people, myself included, is that we really don't give a flying flip how big their e-peens are. We just don't want them in our face.

People "who simply want difficult, high level game content to work towards" are not the problem.

It's the obnoxious, testosterone overdosed, perma-puberty e-peeners who have to make sure you see all their e-peenery by shoving it in your face constantly and blocking your screen that are the problem.
So say we all

It's the attitude that matters!

MMornard's Avatar


MMornard
02.28.2012 , 02:47 PM | #194
Quote: Originally Posted by justregularjoe View Post
Its less than 10 % actually. Community drives MMOs - Hardcore players create the communities.

edit: If you are a casual player, what are you going to do once you are fully raid/pvp geared ? Because even casuals can do that in a week or two here....
Hmmmm... been playing since launch and still don't have a character at maximum...

been playing WoW since 2007 and STILL don't have a character at maximum....

90% casual gamers... spend 90% of your effort on them, they're where your money is. It's called the "Pareto Principle" as applied to marketing.

Vyvian's Avatar


Vyvian
02.28.2012 , 02:49 PM | #195
Quote: Originally Posted by Matte_Black View Post
As much of those tips and videos areattention seeking or goes ignored by your casuals. Still more of it requires little skill and and a touch of OCD that casuals may well have. You will also still have media-minded casuals that will have the skill and inclination to serve the casual community and the questions they want answered. Even if boring to them, there will even be some harder-core players who would continue such activity because it benefits them in some way whether by building their self esteem or draws people to their websites.

I think you overestimate the need for interested hard-core players in the game's success. Alot of their contributions are unwanted or irrelevent to more casual playstyles. For every tip to overcome a difficult challenge, there is one trivializing what the casual player enjoying the game views as an accomplishment. Not to mention, the reduction of those telling you how you "have to" play. Alot of your casual players simply are not looking to play the game like or to the intensity of hard-core players. Don't assume they want the tip to do so.
Alright, I'll accept your response to my specific post. However, why are casuals complaining about players who want something a little bit more challenging? What's the deal with that? Same gear in Normal as in Hard & Nightmare. Why are they so vocal to stop some challenging content?

va_wanderer's Avatar


va_wanderer
02.28.2012 , 02:49 PM | #196
I've always said it- hardcore players are a symptom of a successful game, not the reason it's successful.

That is, if you systematically killed off every "hardcore", you'd still have a huge population base on a good MMORPG regardless. Yes, they'll find your problems and exploits faster...but cater to them too much and you render the game unpalatable to most of your playerbase.
Help unify PvP and PvE content- PvP+E! http://www.swtor.com/community/showthread.php?t=298731

MMornard's Avatar


MMornard
02.28.2012 , 02:50 PM | #197
Quote: Originally Posted by Vyvian View Post
So, you must also be a welfare person. I mean, obviously you don't think anyone should have to earn anything. You just sit there collecting money from the government that the rest of us working people pay taxes for?

Fine, it's not fair. That work for you? I'll start to whine that it isn't fair that I learned strategies and had repair bills to get my gear.

You want free gear, maybe we should ask BW/EA for special servers just for you special people.
There is much anger in this one.

But yeah, I'd LOVE special "casual only" servers. I've gone on ONE raid in WoW in five years, and I never intend to raid in SWTOR. It bores me.

va_wanderer's Avatar


va_wanderer
02.28.2012 , 02:53 PM | #198
Quote: Originally Posted by MMornard View Post
There is much anger in this one.

But yeah, I'd LOVE special "casual only" servers. I've gone on ONE raid in WoW in five years, and I never intend to raid in SWTOR. It bores me.
If they never put in a single raid instance and devoted the same energy to Heroic range stuff instead, it'd probably get a few orders of magnitude higher use out of the same dev cycles.

I wouldn't cry, either. Just leave world bosses wandering around for the DKP crowd to play with.
Help unify PvP and PvE content- PvP+E! http://www.swtor.com/community/showthread.php?t=298731

Matte_Black's Avatar


Matte_Black
02.28.2012 , 02:53 PM | #199
Quote: Originally Posted by Vyvian View Post
Alright, I'll accept your response to my specific post. However, why are casuals complaining about players who want something a little bit more challenging? What's the deal with that? Same gear in Normal as in Hard & Nightmare. Why are they so vocal to stop some challenging content?
Simple, they largely have no need for more difficult content. They'd rather see new content, bug fixes, new features that enhance their play over harder playthroughs and add-on style features that help boil a good story-based game down to numbers they aren't all that interested in having quantified.
"I really wanted to bring in the three BioWare pillars to the online space. Those are represented by story, by the player's choice in story, and by characters. Those are the three big things that I felt weren't really well represented in the MMO space." - James Ohlen

Sithgrayjedi's Avatar


Sithgrayjedi
02.28.2012 , 02:53 PM | #200
I can agree with the OP's post. there is more than 3% who are affected by the end game content that hardcores regularly trivialize. The harder content that so few have access to becomes the goals of the masses of more casual players. this means people need to work together to obtain the goals, large group operation require coordination, drive, and unique and saught after rewards. i haven't personally reached the endgame content so i will not judge this game's endgame but i will say that without the element that something needs to be attained through mass coordination then the game will eventially fail.

sorry for the grammar, sent from a phone.