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Nobody in the Galaxy can swim

STAR WARS: The Old Republic > English > General Discussion
Nobody in the Galaxy can swim

Tygranir's Avatar


Tygranir
02.27.2012 , 08:19 PM | #181
Quote: Originally Posted by OrbitalDecay View Post
I just wonder if there is no swimming because they do not have any story written which necessitates swimming of if, technically, it is not possible.
One might hope it is technically impossible with the game. Why?
Because this is the most linear game, let alone MMO, I have ever played. Follow the story, step 1, 2, 3. Go here. Then here. Then here. Heck, even the planets have boundaries; walls, canyons, pits, mountains, etc. to run you through locations in their order, much akin to the proverbial rat in a cage.

Don't think so? How about them not letting you do simple things? How simple? Next time your in a cantina, sit in a chair.
/sit while standing on a chair, next?
I am eating your canon, and pooping your immersion.

Tarka's Avatar


Tarka
02.27.2012 , 08:20 PM | #182
Quote: Originally Posted by terminova View Post
Except, that's exactly what they'll do. The devs will create an entire area where you have no choice but to swim complete with mechanics built around it, or not do that content at all.
That's a pretty big assumption to make.

Quote:
I've played games where entire leveling areas were underwater. The only depth added to the game was how deep the ocean was while it took much longer to get anywhere as you spent 90% of the time in the water moving at half speed. In fact, you HAD to take part in it because THAT was where a large part of the quests were. If the devs here add swimming, they are going to build leveling content around it making it almost unavoidable unless you want to go run space combat missions for a bunch of levels.
Just because Fiat make cars, doesn't mean that all cars are made by Fiat.

My point is that IF Bioware decided to implement an entire leveling zone just like Vashjir, then I'd probably agree with you that it would be a bad idea. However, right now you are essentially just jumping to conclusions.
Supporter of having the following in the game:
Full Control Space Combat, More Playable Species (not unlockable),
Swimming, Sitting In Chairs, Planetary Day / Night Cycles and other MMORPG elements
MMO's are not meant to be films, and neither should they be movie-studio set tours

Tarka's Avatar


Tarka
02.27.2012 , 08:21 PM | #183
Quote: Originally Posted by Tygranir View Post
/sit while standing on a chair, next?
I think you've either missed the point, or are being flippant
Supporter of having the following in the game:
Full Control Space Combat, More Playable Species (not unlockable),
Swimming, Sitting In Chairs, Planetary Day / Night Cycles and other MMORPG elements
MMO's are not meant to be films, and neither should they be movie-studio set tours

Tarka's Avatar


Tarka
02.27.2012 , 08:22 PM | #184
Quote: Originally Posted by terminova View Post
WoW has a lot of fluff that SWTOR doesn't need/wouldn't fit.
It probably does have SOME fluff that TOR doesn't need or wouldn't fit. But the point still stands that it still has a lot more applicable fluff for WoW, than what TOR has.
Supporter of having the following in the game:
Full Control Space Combat, More Playable Species (not unlockable),
Swimming, Sitting In Chairs, Planetary Day / Night Cycles and other MMORPG elements
MMO's are not meant to be films, and neither should they be movie-studio set tours

Tarka's Avatar


Tarka
02.27.2012 , 08:23 PM | #185
Quote: Originally Posted by GnatB View Post
To be fair, it isn't so much that I would expect the lightsaber to fail to work underwater. But that I'd expect it to flashboil all the water that touches the blade, so wielding one underwater would be... precarious. There would presumably be a heavy stream of water rushing towards the blade sucking everything towards it, and a continuous stream of steam rising up from the blade. Would presumably make it almost impossible to use.

Pretty sure it's cannon that the blades are super hot and don't cut through so much as they burn through. Heck, pretty sure they self cauterize any wounds they make.

Hell of a way to warm up your bath water though.
Watch the latest Clone Wars series. LA essentially discredited the whole notion that blasters and sabers wouldn't work properly under water in the Star Wars universe. Here's a trailer:

http://www.youtube.com/watch?v=1tGTjlGKpv0

Similarly, it was also detailed in a comic strip too.

This is why it's pointless trying to cite real world physics for a fictional universe. LA has the final say. And they say that they work fine.
Supporter of having the following in the game:
Full Control Space Combat, More Playable Species (not unlockable),
Swimming, Sitting In Chairs, Planetary Day / Night Cycles and other MMORPG elements
MMO's are not meant to be films, and neither should they be movie-studio set tours

Yadakiss's Avatar


Yadakiss
02.27.2012 , 08:24 PM | #186
I agree, at first I thought my speeder was floating above the water. Then I realized that it was because the water was short. I feel like they tried putting lakes in but for some reason ran into an issue making them deep because you find large bodies of water, but nothing deep.

Maybe this is why Naboo isn't in the game.

Tygranir's Avatar


Tygranir
02.27.2012 , 08:25 PM | #187
Quote: Originally Posted by Tarka View Post
That's a pretty big assumption to make.



Just because Fiat make cars, doesn't mean that all cars are made by Fiat.

My point is that IF Bioware decided to implement an entire leveling zone just like Vashjir, then I'd probably agree with you that it would be a bad idea. However, right now you are essentially just jumping to conclusions.
He's just moving to the logical conclusion. Why would EA/BioWare spend time and money developing a system that is not currently in the game at all (and developing underwater environments, along with the swimming animations, underwater combat animations, 3d environment sprites, and water particle effects is a MAJOR undertaking) and just add it in as non-essential part of the game?

That would seem like a major waste of resources for trivial content.
I am eating your canon, and pooping your immersion.

terminova's Avatar


terminova
02.27.2012 , 08:28 PM | #188
Quote: Originally Posted by Tarka View Post
That's a pretty big assumption to make.
Not an assumption. They stated quite clearly if they coded in swimming they'd go all the way including content based around swimming because there is no point in coding something as complicated as swimming and then doing nothing with it except making oceans with nothing in it.

Quote:
Just because Fiat make cars, doesn't mean that all cars are made by Fiat.

My point is that IF Bioware decided to implement an entire leveling zone just like Vashjir, then I'd probably agree with you that it would be a bad idea. However, right now you are essentially just jumping to conclusions.
I didn't actually mention Blizzard or WoW, and, for the record, I wasn't even talking about Blizzard or WoW, but that makes two MMO developers that had entire underwater zones that included leveling content.

Things that make you go "Hmmmm".

FYI, it was an extrapolation based on what I've read from devs about their intentions if they ever got around to including swimming in the game.
Quote: Originally Posted by Toxen View Post
I support...wait, which thread is this? Sorry, I'm following a lot of flame wars at the moment. Uh, oh yeah, clicking!

I support clicking!

Tarka's Avatar


Tarka
02.27.2012 , 08:29 PM | #189
Quote: Originally Posted by Tygranir View Post
He's just moving to the logical conclusion. Why would EA/BioWare spend time and money developing a system that is not currently in the game at all (and developing underwater environments, along with the swimming animations, underwater combat animations, 3d environment sprites, and water particle effects is a MAJOR undertaking) and just add it in as non-essential part of the game?

That would seem like a major waste of resources for trivial content.
That comes back to what I said earlier about how there is actually a lot of elements in an MMO which are not actually needed for an MMO to be classified as one.

When you think about it, you don't HAVE to take part in Crafting. And yet, it's in the game.
You don't have to explore every inch of every landmass in the game, and yet, not every inch of the land mass in the game is actually needed.

There are many things in an MMO which aren't absolutely essential, and yet are often included to give players something EXTRA to take part in.
Supporter of having the following in the game:
Full Control Space Combat, More Playable Species (not unlockable),
Swimming, Sitting In Chairs, Planetary Day / Night Cycles and other MMORPG elements
MMO's are not meant to be films, and neither should they be movie-studio set tours

Tarka's Avatar


Tarka
02.27.2012 , 08:31 PM | #190
Quote: Originally Posted by terminova View Post
Not an assumption. They stated quite clearly if they coded in swimming they'd go all the way including content based around swimming because there is no point in coding something as complicated as swimming and then doing nothing with it except making oceans with nothing in it.
But you are jumping to the conclusion that content = mandatory leveling content.
Bioware have never been so specific.

What about content that exists in the game purely as optional content?
Like World Bosses or Heroic Mobs?

Are players FORCED to get involved in those? Nope.

Quote:
I didn't actually mention Blizzard or WoW, and, for the record, I wasn't even talking about Blizzard or WoW, but that makes two MMO developers that had entire underwater zones that included leveling content.

Things that make you go "Hmmmm".

FYI, it was an extrapolation based on what I've read from devs about their intentions if they ever got around to including swimming in the game.
An extrapolation which is based on an assumption.
Supporter of having the following in the game:
Full Control Space Combat, More Playable Species (not unlockable),
Swimming, Sitting In Chairs, Planetary Day / Night Cycles and other MMORPG elements
MMO's are not meant to be films, and neither should they be movie-studio set tours