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High PVE DPS Class....

STAR WARS: The Old Republic > English > Classes
High PVE DPS Class....

dudexx's Avatar


dudexx
02.26.2012 , 08:48 AM | #11
there is no way to tell everyone will have their own opinions and experiences.

imo i think pyro pt are the strongest dps in game.

Slowmojo's Avatar


Slowmojo
02.26.2012 , 09:05 AM | #12
Quote: Originally Posted by devyne View Post
LOLOL i actually had to reply just cause of the dude that said sorc/sage have the most dps.
Firstly thats not true AT ALL. it basiclly goes
Sniper/merc about 5% difference sniper has a bit more damage but merc can heal themselves and soak aton of damage.
Sorc/MAara/sage/sentinal i beileve there called(about 10ish% below the above) both have nice mobility and can soak alot of damage if cds are used correctly.
juggernaut/gaurdian about 15% below merc and sniper and like 5% below sorc and mara
assasin is about the same as juggernaut on some fights its more some its less.
operative and powertech i dont even know how much below but basicly useless in raids atm as dps.
You are just talking out of your *ss..

Powertech and Vanguards actually compete with Sentinels/Marauders in terms of damage.
Pyro PT and AS VGs can are one of the most versatile melee dps there is.
Mara and Sentinels however have more utility and mobility. While VG/PT dish out more burst and have far better AoE.

Sorcerers/Sages and other ranged dps often do more raid damage then any melee because they have far more uptime on the boss.

Juggernauts and Guardians perform much better on burst situations like adds, but lack the sustained damage to compete with other melee on longer fights.

Operatives are falling behind for a variaty of reasons.

Uptime, mobility and utility make up a huge difference in your capability of dealing damage besides just being able to deal the damage.
If you can't reach your target, you won't do any damage.

Cronhour's Avatar


Cronhour
02.26.2012 , 11:42 AM | #13
when the tank dies I pull aggro before our mauraders as a powertech dps, our burst is great with thermal detonators and 2 dots means on fights where you have to move out we still do more damage as most mauraders don't take the bleed spec.

OFC because you can stack bloodthirst/Inspiration people take 2 mauraders to a raid event though they do less damage.

Elyx's Avatar


Elyx
02.26.2012 , 11:47 AM | #14
Quote: Originally Posted by devyne View Post
LOLOL i actually had to reply just cause of the dude that said sorc/sage have the most dps.
Firstly thats not true AT ALL. it basiclly goes
Sniper/merc about 5% difference sniper has a bit more damage but merc can heal themselves and soak aton of damage.
Sorc/MAara/sage/sentinal i beileve there called(about 10ish% below the above) both have nice mobility and can soak alot of damage if cds are used correctly.
juggernaut/gaurdian about 15% below merc and sniper and like 5% below sorc and mara
assasin is about the same as juggernaut on some fights its more some its less.
operative and powertech i dont even know how much below but basicly useless in raids atm as dps.

as for leveling i have a 50 juggernaut,merc and sorc and i can tell you sorcs have the easiest time leveling by far my merc had it pretty easy also but sorcs just tear through the eilete mobs with no issue. jugg is also the hardest class to dps in correctly by far idiots think its just use impale and shatter till ravage is off cd (sorry i dont know the ones for republic) but thats incorrect and you loose alot of dps that way.
And I had to Lol at your comment as well. the first part at least. I agree that jugg/guard is hard class to DPS with, and that the sorc/sage has the easiest time leveling (done both myself). but your DPS numbers are about as factual as aliens living next door to me.

show me the data, please. anecdotal experience means squat. especially in a game where big numbers look flashier then smaller ones, no matter what the end result is.

Just read a thread where someone did a timed test with a group of players they are used to playing with. Guess who scored higher then the Operative? the Juggernaut. Guess how much higher the Sorc was from the Jugg? about 3-5%.

at least thats a start. It's certainly not a dps meter, and i'm sure that people could tear each and every test apart. But it is FAR more accurate then the opinionated information that people have been posting on the forums.

Now, back to the OP. Bio stated that their design was to have EVERY DPS spec withing 5% of each other. This game is certainly not hardcore....5% is squat in the grand scheme of things. So To me it's not about DPS. It's about easy of leveling. A class that is easy to level will FEEL like it has lots of DPS, no matter what the facts are. And the Sorc/Sage wins this hands down.

Please not that the Sorc isn't my personal preference. I'm more aligned to the Jugg/maurader myself. But they are a very easy class to level. I also found the BH to be an easy class to level. But that may be my own playstyle coming into effect. But I get enough comments that are similar from other people to validate that feeling. But it is just a feeling.

So TL : DR?
DPS = about equal with all DPS specs (enough that it doesnt' matter in PvE).

Ease of play = Sorc/Sage hands down. For PvE Leveling.

prochuvi's Avatar


prochuvi
02.26.2012 , 06:10 PM | #15
Quote: Originally Posted by Stealthy_Monkey View Post
There is no way of currently measuring class performance in pve. Anyone who provides you advice is pulling the numbers out of their ***
yes it can be done.
4 th boss of EV,u are 100 % alone with one mob so u can see you dps per example on hard mode with mine comando i can kill him on 70 second and he have 108k hp so 108000/70=1542dps so it can be measured

Dulwaithe's Avatar


Dulwaithe
02.26.2012 , 10:00 PM | #16
I feel like I do excellent dps as a balance shadow with a engaging rotation, but there's not really anyway to tell considering we can't backstab on the 4th boss of EV.

It's fun though!
If there's one thing I'm known for, it's daring rescues. That, and impeccable timing. Snappy comebacks are a close third...

TeddyBearSniper's Avatar


TeddyBearSniper
02.26.2012 , 11:13 PM | #17
My gunnery commando seems like a beast in PvE.
Sorcerer || Sniper || Guardian

Must read thread:
Cantina Entertainment v.4.5

stephenjohnp's Avatar


stephenjohnp
02.26.2012 , 11:34 PM | #18
Mercenary/Sorcerer/Maurader.

/thread

Teioh_White's Avatar


Teioh_White
02.26.2012 , 11:38 PM | #19
Need to mention PT in that list. They really do very impressive damage, largely unconcerned about whatever armor the opponent has. If the group has nothing giving an armor down debuff, i'd give it to them.

Course, they have very little utility beyond some decent AoE and a grapple, and while they have a nice armor, their one CD can't compare to the Marauders bunch.

Mannok's Avatar


Mannok
03.06.2012 , 09:38 AM | #20
Quote:
yes it can be done.
4 th boss of EV,u are 100 % alone with one mob so u can see you dps per example on hard mode with mine comando i can kill him on 70 second and he have 108k hp so 108000/70=1542dps so it can be measured
This is the best way to do it no doubt.

As a former active raider on Bloodworthy EU - Semi - Powertech - Inq

I tested this the same way and did 1750 dps without burning cooldown on my 100% end tier PvE geared powertech.

I was always and without any discussion the first to finish this encounter with similar geared guild members of all classes during a 4 week period. We counted the Pyrotech as a melee dps, do to the need for Rocket punch in any given rotation.

the build was 8/6/27 or 7/6/28