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Official Q&A Thread for March 2nd, 2012 Q&A Blog Post

STAR WARS: The Old Republic > English > General Discussion
Official Q&A Thread for March 2nd, 2012 Q&A Blog Post
First BioWare Post First BioWare Post

NermalDetonator's Avatar


NermalDetonator
02.26.2012 , 09:29 PM | #581
When are you going to add more playable races. The model work and animation for mon cal, togruta, rodian, trandoshans etc is largely done. They use the same human skeleton, so share animations. They wear existing gear with little trouble, and you can disable appearance on specific pieces that cause issues (helmets on togruta, feet/gloves on trandoshians, etc).

Please dont tell us that "Leia kissing it" requirement was serious.

Kaalund's Avatar


Kaalund
02.26.2012 , 09:35 PM | #582
Will hk-51 be a avaible companion ? And Will thère be more exploration Stuff like holocrons ?

DangerMouse's Avatar


DangerMouse
02.26.2012 , 10:36 PM | #583
Do you all have any intention on adding Player housing? If so will it be instanced? and do you have an estimated eta?
DangerMouse


-=VNV=-

TerenasAquila's Avatar


TerenasAquila
02.26.2012 , 10:37 PM | #584
When will we see the new space combat in action and could you give us some details on what it will be like??
Dominor Vindicatum
Multi-MMO Guild | PvP/PvE | US
WoW, SWTOR, & GW2
DominorVindicatumGuild.enjin.com

OmegaJinjo's Avatar


OmegaJinjo
02.26.2012 , 10:38 PM | #585
Is the Legacy system only going to be social, aesthetics (such as new races), or quality of life features? Or will we see things in it that are more like the Alternate Advancement seen in other games, where you will get bonuses in your PvE and PvP gameplay in the form of stats, augmentation of abilities, and/or new abilities? And will the Legacy system be universal for everyone, or will each class have different options?

AutobotAlex's Avatar


AutobotAlex
02.26.2012 , 10:52 PM | #586
Is there any chance that you’re looking into improving crew skill missions? It’s pretty frustrating that I can’t send a crew member to retrieve one particular kind of item and I’m stuck with too much of another kind.

Masky's Avatar


Masky
02.26.2012 , 11:08 PM | #587
Can we get an aesthetics option on items, so we can maybe switch stats between items if we have a high enough crafting skill? For example, I like masks, but if I get a helmet that has better stats than my mask, I need to wear the helmet. But if I don't like the look of the helmet, I have to turn off Character Helmets, which is sad because masks are so great.

Also, you could have a certain outfit (ie all black for Sith, if a player wanted) and keep it through the game.

Rashne's Avatar


Rashne
02.26.2012 , 11:14 PM | #588
Many who play Infiltration and Deception specs are concerned with our role in PvP. We are a melee class that wears light armor, and with all the ways we have to stealth and lock down a target one would assume we're designed around burst damage, then escape and do it again later.

However, many of us feel (as evidenced on the Shadow/Assassin subforums) that our dps is not high enough to justify our low survivability. Some great ideas have been tossed around, such as giving us a stronger out of stealth opener, better options for escaping on shorter cooldowns, lowering the amount of time it takes for Exit Strategy to stack, changing Find Weakness so its a stacking buff, etc.

How do the devs feel about the spec and any potential buffs they could see for it?

Thanks for your time

xorcist's Avatar


xorcist
02.26.2012 , 11:14 PM | #589
I would like to know exactly how the resolve bar works. People are still being CC'd/stun locked with a full resolve bar. Is that a bug? Or are only certain types of CC immune with a full resolve bar.
"There is no calamity greater than lavish desires....
And there is no greater disaster than greed
."

Mathai's Avatar


Mathai
02.27.2012 , 12:16 AM | #590
after patch 1.2 will it be possible to RE any orange item and leran it's schematic? Will it be possible to learn schematic of orange armour sets with social level requirement?